Player Matchup

Odin
Odin
Kirb_Stompin
Odin
Level 77
God Stats
6W - 4L
1,800 SR
Queue Stats
108W - 53L
1,810 Elo+
Party 2
Bastet
Bastet
Spooky_Logan
Bastet
Level 146
God Stats
3W - 1L
1,602 SR
Queue Stats
100W - 56L
1,736 Elo+
Party 2
Raijin
Raijin
richertswine
Raijin
Level 109
God Stats
2W - 1L
1,312 SR
Queue Stats
84W - 53L
1,621 Elo+
Party 2
Team Averages
Level 111
1,571 SR
1,722 Elo+

VS

Team Averages
Level 109
1,366 SR
1,533 Elo+
Hera
Hera
Berniier26
Hera
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 171L
1,613 Elo+
Solo
Medusa
Medusa
SBK Ghandi
Medusa
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,707 Elo+
Party 1
Kali
Kali
bradenmund
Kali
Level 116
God Stats
0W - 4L
1,099 SR
Queue Stats
5W - 13L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 16
10,751
768
10,237
11,599
8,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
14
10 / 1 / 7
11,065
790
11,621
12,297
4,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
16
7 / 3 / 14
11,077
791
7,034
9,294
3,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,224
587
9,326
10,526
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
SBK Ghandi
Medusa
12
2 / 8 / 2
8,872
634
8,350
12,761
4,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 8 / 1
9,654
690
4,849
12,992
4,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
23
Kills
6
7
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
6
3
16
4.67
L
Medusa
SBK Ghandi
Medusa
2
8
2
0.38
W
Bastet
10
1
7
13.5
L
3
8
1
0.44
W
Raijin
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
22,525
33,190
Taken
36,279
17,080
Mitigated
12,119
3,026
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,326
1,847
0
0
10,526
3,007
261
2,559
7,967
28,528
0
W
10,237
2,363
0
351
11,599
8,471
952
3,728
7,871
0
43,107
L
Medusa
SBK Ghandi
Medusa
8,350
3,276
0
290
12,761
4,155
0
2,072
10,689
0
33,899
W
Bastet
11,621
1,426
0
250
12,297
4,674
335
3,100
9,197
0
27,532
L
4,849
1,989
0
1,616
12,992
4,957
0
2,403
10,589
0
25,309
W
Raijin
7,034
267
0
2,425
9,294
3,935
949
2,498
6,796
43,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
26,750
170
Minions Killed
132
0
Camps Cleared
0
825,631
Distance Traveled
681,392
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,224
587
38
3
0
195,022
1
W
Odin
10,751
768
57
4
0
269,853
2
L
Medusa
8,872
634
57
4
0
241,112
2
W
Bastet
11,065
790
32
2
0
313,455
3
L
Kali
9,654
690
37
3
0
245,258
3
W
Raijin
11,077
791
81
6
0
242,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role