Player Matchup

Anubis
Anubis
ChromaXI
Anubis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 24L
1,834 Elo+
Party 1
Medusa
Medusa
Damianlj
Medusa
Level 108
God Stats
1W - 5L
1,617 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
He Bo
He Bo
HesAPhantom3
He Bo
Level 79
God Stats
56W - 73L
1,571 SR
Queue Stats
401W - 408L
1,481 Elo+
Solo
Cabrakan
Cabrakan
SmellySalmonella
Cabrakan
Level 97
God Stats
1W - 0L
1,688 SR
Queue Stats
21W - 19L
1,495 Elo+
Party 1
Loki
Loki
devildog3543
Loki
Level 143
God Stats
2W - 1L
1,267 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Team Averages
Level 94
1,529 SR
1,562 Elo+

VS

Team Averages
Level 100
1,539 SR
1,473 Elo+
Jormungandr
Jormungandr
HibariDayo
Jormungandr
Level 127
God Stats
1W - 2L
1,488 SR
Queue Stats
13W - 15L
1,431 Elo+
Solo
King Arthur
King Arthur
ItsVale
King Arthur
Level 49
God Stats
1W - 3L
1,405 SR
Queue Stats
79W - 99L
1,463 Elo+
Party 4
Mercury
Mercury
JordanFootball
Mercury
Level 106
God Stats
20W - 26L
1,568 SR
Queue Stats
72W - 85L
1,487 Elo+
Party 4
Neith
Neith
MickeyTwoShoes9
Neith
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,491 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Turquaz 9
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,734 SR
Queue Stats
15W - 16L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChromaXI
Anubis
17
8 / 4 / 7
10,638
887
16,414
11,097
6,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Damianlj
Medusa
16
2 / 0 / 13
9,301
775
10,116
7,995
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 10
9,286
774
6,372
7,167
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
5 / 4 / 9
10,442
870
7,671
9,237
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 8
10,217
851
6,950
8,914
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HibariDayo
Jormungandr
15
5 / 5 / 8
10,439
870
8,291
14,531
11,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ItsVale
King Arthur
15
2 / 6 / 9
8,786
732
6,409
14,029
6,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 7 / 10
8,387
699
7,026
12,043
3,569
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 1 / 9
8,633
719
4,629
4,055
1,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Turquaz 9
Morgan Le Fay
16
3 / 4 / 5
9,140
762
9,001
10,131
3,497
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
55
22
Kills
14
14
Deaths
23
47
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChromaXI
Anubis
8
4
7
2.88
W
Medusa
Damianlj
Medusa
2
0
13
8.5
W
2
2
10
3.5
L
Jormungandr
HibariDayo
Jormungandr
5
5
8
1.8
L
King Arthur
ItsVale
King Arthur
2
6
9
1.08
L
2
7
10
1
L
2
1
9
6.5
W
5
4
9
2.38
L
Morgan Le Fay
Turquaz 9
Morgan Le Fay
3
4
5
1.38
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
35,356
44,410
Taken
54,789
22,235
Mitigated
26,956
8,969
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChromaXI
Anubis
16,414
758
0
4,075
11,097
6,879
337
4,618
6,479
44,291
0
W
Medusa
Damianlj
Medusa
10,116
4,111
0
1,316
7,995
3,732
0
1,737
6,258
0
40,563
W
6,372
11
136
1,758
7,167
2,584
228
3,257
3,910
29,945
0
L
Jormungandr
HibariDayo
Jormungandr
8,291
288
0
370
14,531
11,750
0
8,296
6,062
24,228
0
L
King Arthur
ItsVale
King Arthur
6,409
271
0
0
14,029
6,730
0
8,716
5,232
0
20,449
L
7,026
4,038
0
340
12,043
3,569
444
6,296
5,613
0
19,134
L
4,629
1,362
0
694
4,055
1,410
0
1,708
2,325
0
30,105
W
7,671
1,293
0
570
9,237
5,686
69
3,752
5,485
12,521
0
L
Morgan Le Fay
Turquaz 9
Morgan Le Fay
9,001
698
445
2,324
10,131
3,497
132
4,971
5,100
33,617
0
W
6,950
1,169
0
1,114
8,914
3,354
923
4,561
4,353
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
45,385
271
Minions Killed
247
12
Camps Cleared
5
1,134,381
Distance Traveled
1,100,762
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,638
887
63
5
3
204,913
1
W
Medusa
9,301
775
85
7
1
274,225
1
W
He Bo
9,286
774
67
6
4
237,308
2
L
Jormungandr
10,439
870
46
4
1
190,896
0
L
King Arthur
8,786
732
34
3
1
226,852
0
L
Mercury
8,387
699
22
2
2
238,674
1
L
Neith
8,633
719
77
6
1
231,194
3
W
Cabrakan
10,442
870
12
1
1
178,251
1
L
Morgan Le Fay
9,140
762
68
6
0
213,146
0
W
Loki
10,217
851
44
4
3
239,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role