Player Matchup

Sun Wukong
Sun Wukong
AberdeenLaxGod
Sun Wukong
Level 24
God Stats
4W - 6L
1,234 SR
Queue Stats
13W - 19L
1,339 Elo+
Solo
Cthulhu
Cthulhu
HyeriPS
Cthulhu
Level 16
God Stats
11W - 13L
1,360 SR
Queue Stats
94W - 106L
1,332 Elo+
Party 1
Thanatos
Thanatos
J6JKL4
Thanatos
Level 27
God Stats
2W - 3L
1,719 SR
Queue Stats
100W - 104L
1,293 Elo+
Party 1
Discordia
Discordia
QuartzFoxx
Discordia
Level 22
God Stats
0W - 3L
1,111 SR
Queue Stats
38W - 48L
1,324 Elo+
Solo
Nike
Nike
Sonice811
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,006 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,259 Elo+

VS

Team Averages
Level 17
1,490 SR
1,322 Elo+
Sol
Sol
Dr SWOLE Squad
Sol
Level 29
God Stats
10W - 10L
1,448 SR
Queue Stats
139W - 164L
1,392 Elo+
Solo
Izanami
Izanami
Og xTempx
Izanami
Level 7
God Stats
19W - 20L
1,500 SR
Queue Stats
51W - 68L
1,311 Elo+
Solo
Fafnir
Fafnir
TankNDstroy
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo
Thanatos
Thanatos
metriceagle54
Thanatos
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 101L
1,396 Elo+
Solo
Aphrodite
Aphrodite
x5ANDFAMxXB1
Aphrodite
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
267W - 274L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AberdeenLaxGod
Sun Wukong
19
3 / 7 / 7
13,121
410
24,915
33,041
27,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
HyeriPS
Cthulhu
16
4 / 5 / 14
12,532
392
12,741
25,142
26,969
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
J6JKL4
Thanatos
20
14 / 11 / 7
16,024
501
27,454
31,252
11,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
QuartzFoxx
Discordia
20
7 / 13 / 8
14,324
448
21,458
20,895
5,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
0 / 13 / 8
11,577
362
5,805
46,770
34,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 14
16,693
522
45,026
28,297
16,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Og xTempx
Izanami
17
4 / 13 / 6
12,977
406
12,428
22,530
8,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
20
15 / 5 / 13
17,384
543
31,995
34,055
36,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Thanatos
metriceagle54
Thanatos
20
11 / 8 / 9
15,950
498
25,331
30,565
14,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
x5ANDFAMxXB1
Aphrodite
19
2 / 0 / 19
16,345
511
10,047
21,065
26,823
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
109
28
Kills
48
49
Deaths
28
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AberdeenLaxGod
Sun Wukong
3
7
7
0.93
W
16
2
14
11.5
L
Cthulhu
HyeriPS
Cthulhu
4
5
14
2.2
L
Thanatos
J6JKL4
Thanatos
14
11
7
1.59
W
Izanami
Og xTempx
Izanami
4
13
6
0.54
L
Discordia
QuartzFoxx
Discordia
7
13
8
0.85
L
Nike
0
13
8
0.31
W
Fafnir
15
5
13
4.3
W
Thanatos
metriceagle54
Thanatos
11
8
9
1.94
W
Aphrodite
x5ANDFAMxXB1
Aphrodite
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,373
Damage
124,827
157,100
Taken
136,512
105,218
Mitigated
103,630
43,511
Healing
60,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AberdeenLaxGod
Sun Wukong
24,915
7,228
0
4,445
33,041
27,189
245
21,060
11,905
0
92,852
W
45,026
19,522
0
18,277
28,297
16,663
3,736
7,893
20,336
159,706
0
L
Cthulhu
HyeriPS
Cthulhu
12,741
1,172
2,778
2,253
25,142
26,969
104
14,061
11,053
34,653
0
L
Thanatos
J6JKL4
Thanatos
27,454
8,581
868
21,995
31,252
11,404
256
15,909
15,289
0
83,566
W
Izanami
Og xTempx
Izanami
12,428
10,142
0
3,875
22,530
8,545
2,526
6,507
16,023
0
48,630
L
Discordia
QuartzFoxx
Discordia
21,458
2,937
0
125
20,895
5,356
219
12,245
8,630
61,153
0
L
Nike
5,805
2,460
0
11,047
46,770
34,300
93
23,515
23,155
0
27,894
W
Fafnir
31,995
12,082
0
10,754
34,055
36,653
3,611
6,003
28,052
135,963
0
W
Thanatos
metriceagle54
Thanatos
25,331
15,143
0
15,440
30,565
14,946
1,639
8,128
22,437
0
95,931
W
Aphrodite
x5ANDFAMxXB1
Aphrodite
10,047
1,794
4,762
6,917
21,065
26,823
446
6,006
15,059
51,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,578
Gold Earned
79,349
390
Minions Killed
602
0
Camps Cleared
0
2,558,120
Distance Traveled
2,812,452
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,121
410
138
4
0
557,365
0
W
Sol
16,693
522
194
6
0
574,442
0
L
Cthulhu
12,532
392
35
1
0
593,032
2
L
Thanatos
16,024
501
97
3
0
564,660
4
W
Izanami
12,977
406
71
2
0
507,056
2
L
Discordia
14,324
448
73
2
0
415,695
0
L
Nike
11,577
362
47
1
0
427,368
0
W
Fafnir
17,384
543
151
5
0
548,822
1
W
Thanatos
15,950
498
100
3
0
586,718
1
W
Aphrodite
16,345
511
86
3
0
595,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role