Player Matchup

Sun Wukong
Sun Wukong
Barrera32
Sun Wukong
Level 129
God Stats
2W - 1L
1,298 SR
Queue Stats
70W - 79L
1,363 Elo+
Solo
Fenrir
Fenrir
FrostBite810
Fenrir
Level 144
God Stats
20W - 23L
1,411 SR
Queue Stats
412W - 387L
1,507 Elo+
Party 1
Bacchus
Bacchus
JJ Da Savage
Bacchus
Level 144
God Stats
16W - 10L
1,731 SR
Queue Stats
279W - 230L
1,498 Elo+
Party 1
Neith
Neith
KamikazeDatOh
Neith
Level 160
God Stats
41W - 26L
1,621 SR
Queue Stats
536W - 500L
1,574 Elo+
Party 1
Zeus
Zeus
Maltahell
Zeus
Level 75
God Stats
19W - 14L
1,676 SR
Queue Stats
106W - 127L
1,430 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,474 Elo+

VS

Team Averages
Level 101
1,631 SR
1,602 Elo+
Kukulkan
Kukulkan
CornhoIeSanders
Kukulkan
Level 95
God Stats
3W - 1L
1,503 SR
Queue Stats
20W - 13L
1,607 Elo+
Party 2
Gilgamesh
Gilgamesh
PaquitaSWAGGY
Gilgamesh
Level 104
God Stats
13W - 11L
1,585 SR
Queue Stats
209W - 183L
1,522 Elo+
Solo
Fafnir
Fafnir
StickyBrute7
Fafnir
Level 120
God Stats
1W - 4L
1,683 SR
Queue Stats
80W - 51L
1,614 Elo+
Party 2
Cerberus
Cerberus
Vision Speedy
Cerberus
Level 53
God Stats
67W - 38L
1,634 SR
Queue Stats
68W - 40L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
iLogurt
Danzaburou
Level 131
God Stats
8W - 4L
1,751 SR
Queue Stats
93W - 56L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barrera32
Sun Wukong
13
2 / 0 / 6
7,123
712
5,431
8,933
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
3 / 1 / 4
7,189
719
7,064
5,076
1,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
JJ Da Savage
Bacchus
12
1 / 0 / 8
7,344
734
4,515
6,802
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 6
7,183
718
3,009
4,332
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 1 / 3
8,063
806
7,394
4,075
1,401
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 5 / 0
6,027
603
6,306
7,269
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PaquitaSWAGGY
Gilgamesh
13
0 / 3 / 1
6,629
663
4,021
7,371
3,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
12
1 / 1 / 0
6,388
639
3,601
7,409
4,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Vision Speedy
Cerberus
13
1 / 1 / 0
6,914
691
2,919
5,873
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iLogurt
Danzaburou
11
0 / 1 / 0
5,831
583
5,945
5,764
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
11
Kills
2
2
Deaths
11
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Barrera32
Sun Wukong
2
0
6
5
L
Kukulkan
0
5
0
0
W
Fenrir
3
1
4
5
W
Bacchus
JJ Da Savage
Bacchus
1
0
8
5
W
2
0
6
5
W
Zeus
3
1
3
4.5
L
Gilgamesh
PaquitaSWAGGY
Gilgamesh
0
3
1
0.17
L
Fafnir
1
1
0
1
L
Cerberus
Vision Speedy
Cerberus
1
1
0
1
L
Danzaburou
iLogurt
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
22,792
29,218
Taken
33,686
17,874
Mitigated
18,826
8,844
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Barrera32
Sun Wukong
5,431
550
0
4,277
8,933
6,007
0
3,769
5,164
0
18,978
L
Kukulkan
6,306
632
0
250
7,269
2,719
0
798
6,382
24,066
0
W
Fenrir
7,064
1,391
0
585
5,076
1,923
0
2,825
2,251
0
13,785
W
Bacchus
JJ Da Savage
Bacchus
4,515
391
0
1,984
6,802
6,968
1
3,476
3,326
10,613
0
W
3,009
550
0
1,706
4,332
1,575
0
2,416
1,916
0
28,786
W
Zeus
7,394
1,192
0
292
4,075
1,401
0
874
3,201
36,564
0
L
Gilgamesh
PaquitaSWAGGY
Gilgamesh
4,021
953
0
947
7,371
3,866
0
4,869
2,290
0
22,968
L
Fafnir
3,601
614
105
1,818
7,409
4,869
0
1,989
5,157
13,956
0
L
Cerberus
Vision Speedy
Cerberus
2,919
30
0
636
5,873
5,095
0
3,109
2,639
21,225
0
L
Danzaburou
iLogurt
Danzaburou
5,945
2,985
0
2,021
5,764
2,277
0
1,832
3,800
0
20,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
31,789
231
Minions Killed
210
7
Camps Cleared
9
976,633
Distance Traveled
896,552
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,123
712
36
4
1
196,422
1
L
Kukulkan
6,027
603
62
6
0
171,927
0
W
Fenrir
7,189
719
9
1
2
202,251
1
W
Bacchus
7,344
734
15
2
0
195,861
4
W
Neith
7,183
718
78
8
1
194,792
3
W
Zeus
8,063
806
93
9
3
187,307
2
L
Gilgamesh
6,629
663
42
4
6
178,007
1
L
Fafnir
6,388
639
26
3
2
197,207
1
L
Cerberus
6,914
691
47
5
0
199,777
3
L
Danzaburou
5,831
583
33
3
1
149,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role