Player Matchup

Hun Batz
Hun Batz
Auddam
Hun Batz
Level 12
God Stats
1W - 4L
1,494 SR
Queue Stats
8W - 19L
1,292 Elo+
Party 1
Merlin
Merlin
Ethanflash11
Merlin
Level 67
God Stats
18W - 27L
1,454 SR
Queue Stats
623W - 534L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Reckinning
Sylvanus
Level 63
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 11L
1,453 Elo+
Solo
Team Averages
Level 47
1,550 SR
1,445 Elo+

VS

Team Averages
Level 60
1,458 SR
1,365 Elo+
Chiron
Chiron
Kaijyuuuuuu
Chiron
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 91L
1,608 Elo+
Solo
Danzaburou
Danzaburou
KlGast3r
Danzaburou
Level 58
God Stats
4W - 16L
1,374 SR
Queue Stats
35W - 102L
1,242 Elo+
Party 2
Neith
Neith
ZuckmaD
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Auddam
Hun Batz
11
3 / 6 / 3
7,679
640
5,869
10,397
3,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
3 / 5 / 4
7,937
661
15,313
11,021
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Reckinning
Sylvanus
11
2 / 4 / 3
7,579
632
4,879
14,668
15,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
10 / 1 / 4
10,956
913
17,202
13,134
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KlGast3r
Danzaburou
12
2 / 7 / 5
8,509
709
5,091
10,577
3,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ZuckmaD
Neith
14
3 / 0 / 8
9,225
769
8,580
9,197
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
15
15
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Auddam
Hun Batz
3
6
3
0.75
L
Merlin
3
5
4
1
W
Chiron
10
1
4
12
W
Danzaburou
KlGast3r
Danzaburou
2
7
5
0.64
L
Sylvanus
Reckinning
Sylvanus
2
4
3
0.88
W
Neith
ZuckmaD
Neith
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
30,873
36,086
Taken
32,908
21,692
Mitigated
11,781
4,654
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Auddam
Hun Batz
5,869
1,085
0
150
10,397
3,056
0
0
10,397
0
17,112
L
Merlin
15,313
1,455
0
1,106
11,021
3,065
270
0
11,021
46,266
0
W
Chiron
17,202
7,095
595
7,922
13,134
5,349
872
8,363
4,771
0
55,854
W
Danzaburou
KlGast3r
Danzaburou
5,091
1,558
0
1,488
10,577
3,124
797
6,353
4,224
0
19,021
L
Sylvanus
Reckinning
Sylvanus
4,879
1,386
1,173
2,225
14,668
15,571
87
0
14,668
11,567
0
W
Neith
ZuckmaD
Neith
8,580
2,940
0
2,809
9,197
3,308
928
5,476
3,721
0
39,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
28,690
101
Minions Killed
170
0
Camps Cleared
0
602,399
Distance Traveled
679,030
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,679
640
25
2
0
205,339
0
L
Merlin
7,937
661
59
5
0
196,187
0
W
Chiron
10,956
913
74
6
0
236,129
0
W
Danzaburou
8,509
709
26
2
0
198,921
3
L
Sylvanus
7,579
632
17
1
0
200,873
1
W
Neith
9,225
769
70
6
0
243,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role