Player Matchup

Discordia
Discordia
Karthin
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 1
Sol
Sol
Oktica
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,521 Elo+
Party 1
Thor
Thor
Príde
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,621 Elo+
Party 1
Aphrodite
Aphrodite
Zorca
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
zinot
Erlang Shen
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,621 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,601 Elo+

VS

Team Averages
Level 106
1,505 SR
1,544 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaGuyUpTheSteps
Kukulkan
Level 83
God Stats
8W - 1L
1,750 SR
Queue Stats
217W - 205L
1,524 Elo+
Solo
Fenrir
Fenrir
DontLookAtMe308
Fenrir
Level 81
God Stats
1W - 2L
1,094 SR
Queue Stats
115W - 122L
1,570 Elo+
Solo
Rama
Rama
Mayhem_Death666
Rama
Level 120
God Stats
2W - 3L
1,683 SR
Queue Stats
232W - 249L
1,539 Elo+
Solo
Hun Batz
Hun Batz
nomad7
Hun Batz
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 215L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karthin
Discordia
16
1 / 1 / 6
9,374
721
6,616
5,501
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Oktica
Sol
17
3 / 2 / 5
9,844
757
14,164
10,927
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
Príde
Thor
15
0 / 2 / 7
8,801
677
6,225
10,270
9,262
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Zorca
Aphrodite
17
2 / 1 / 7
9,707
747
3,424
7,846
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
zinot
Erlang Shen
16
3 / 2 / 3
9,669
744
4,978
12,563
11,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 3
7,177
552
382
2,477
849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
18
1 / 2 / 3
9,417
724
14,469
6,931
3,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 6
8,373
644
5,073
9,290
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 2 / 2
9,552
735
4,472
8,463
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
nomad7
Hun Batz
16
2 / 4 / 4
8,801
677
7,322
15,193
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
9
Kills
8
8
Deaths
11
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
3
1.5
L
Kukulkan
1
2
3
1.25
L
1
2
6
2
W
Discordia
Karthin
Discordia
1
1
6
4
L
4
2
2
2.5
W
Sol
Oktica
Sol
3
2
5
2.75
W
Thor
Príde
Thor
0
2
7
1.75
W
Aphrodite
Zorca
Aphrodite
2
1
7
5.5
L
Hun Batz
nomad7
Hun Batz
2
4
4
1
W
Erlang Shen
zinot
Erlang Shen
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
31,718
47,107
Taken
42,354
35,463
Mitigated
25,501
25,361
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
382
0
2,283
624
2,477
849
0
550
1,927
1,418
0
L
Kukulkan
14,469
414
605
851
6,931
3,043
0
3,432
3,402
46,948
0
L
5,073
480
360
1,104
9,290
7,887
0
5,969
3,321
0
7,576
W
Discordia
Karthin
Discordia
6,616
652
651
1,388
5,501
2,448
1,213
1,193
4,262
28,394
0
L
4,472
2,623
2,061
3,395
8,463
3,601
1,161
4,744
3,719
0
17,436
W
Sol
Oktica
Sol
14,164
2,938
982
3,703
10,927
5,345
1,776
2,259
8,476
26,608
0
W
Thor
Príde
Thor
6,225
379
1,307
1,632
10,270
9,262
147
3,829
6,304
0
13,121
W
Aphrodite
Zorca
Aphrodite
3,424
555
7,834
4,918
7,846
7,338
1,092
4,389
3,407
15,761
0
L
Hun Batz
nomad7
Hun Batz
7,322
415
776
4,556
15,193
10,121
597
9,509
5,446
0
15,352
W
Erlang Shen
zinot
Erlang Shen
4,978
1,246
353
2,593
12,563
11,070
1,019
3,181
9,382
0
17,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,395
Gold Earned
43,320
148
Minions Killed
130
0
Camps Cleared
0
1,263,566
Distance Traveled
814,774
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,177
552
1
0
0
84,377
1
L
Kukulkan
9,417
724
88
7
0
228,046
1
L
Fenrir
8,373
644
5
0
0
111,103
1
W
Discordia
9,374
721
52
4
0
257,456
0
L
Rama
9,552
735
30
2
0
156,085
2
W
Sol
9,844
757
31
2
0
250,046
2
W
Thor
8,801
677
14
1
0
237,862
5
W
Aphrodite
9,707
747
35
3
0
272,638
1
L
Hun Batz
8,801
677
6
0
0
235,163
1
W
Erlang Shen
9,669
744
16
1
0
245,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role