Player Matchup

Ymir
Ymir
Alejopa
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,165 Elo+
Party 3
Nemesis
Nemesis
Bigode7470
Nemesis
Level 8
God Stats
9W - 8L
1,500 SR
Queue Stats
64W - 57L
1,645 Elo+
Party 1
Anubis
Anubis
DeadPool1303
Anubis
Level 106
God Stats
1W - 2L
1,190 SR
Queue Stats
23W - 38L
1,346 Elo+
Party 3
Skadi
Skadi
Gustavin_2111
Skadi
Level 86
God Stats
16W - 10L
1,536 SR
Queue Stats
507W - 534L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
maximo_power1342
Amaterasu
Level 23
God Stats
11W - 15L
1,335 SR
Queue Stats
40W - 52L
1,383 Elo+
Party 3
Team Averages
Level 46
1,412 SR
1,423 Elo+

VS

Team Averages
Level 20
1,435 SR
1,475 Elo+
Izanami
Izanami
Laceos
Izanami
Level 28
God Stats
49W - 42L
1,564 SR
Queue Stats
116W - 139L
1,450 Elo+
Party 2
Raijin
Raijin
SilentAlec
Raijin
Level 28
God Stats
5W - 11L
1,052 SR
Queue Stats
106W - 125L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
junior_marqs
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Neith
Neith
kratos0202br
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Arachne
Arachne
tiazeusa
Arachne
Level 26
God Stats
25W - 29L
1,558 SR
Queue Stats
86W - 98L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alejopa
Ymir
12
0 / 5 / 9
8,638
508
568
8,762
7,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Bigode7470
Nemesis
14
6 / 4 / 5
9,010
530
5,816
10,312
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
16
8 / 2 / 5
10,304
606
13,899
12,158
6,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
12 / 1 / 4
11,593
682
18,392
8,972
3,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
16
3 / 4 / 1
9,901
582
3,047
10,718
7,080
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Laceos
Izanami
14
5 / 7 / 2
8,665
510
6,271
14,136
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
SilentAlec
Raijin
13
1 / 4 / 3
7,968
469
6,795
8,658
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
junior_marqs
Baron Samedi
9
0 / 6 / 2
6,393
376
3,209
10,764
2,072
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 0
6,336
373
1,806
7,780
1,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
tiazeusa
Arachne
16
7 / 4 / 0
10,017
589
12,045
14,871
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
29
Kills
14
16
Deaths
29
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alejopa
Ymir
0
5
9
0.9
W
Nemesis
Bigode7470
Nemesis
6
4
5
2.13
W
Anubis
8
2
5
5.25
W
12
1
4
14
L
Izanami
Laceos
Izanami
5
7
2
0.86
L
Raijin
SilentAlec
Raijin
1
4
3
0.63
L
Baron Samedi
junior_marqs
Baron Samedi
0
6
2
0.17
L
1
8
0
0.13
W
Amaterasu
3
4
1
0.88
L
Arachne
tiazeusa
Arachne
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,722
Damage
30,126
50,922
Taken
56,209
28,169
Mitigated
14,557
10,885
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alejopa
Ymir
568
328
0
500
8,762
7,051
367
1,575
7,139
9,586
0
W
Nemesis
Bigode7470
Nemesis
5,816
3,177
0
3,126
10,312
4,804
98
1,402
8,806
0
53,513
W
Anubis
13,899
618
0
5,009
12,158
6,077
3,248
4,180
7,544
55,231
0
W
18,392
8,210
0
1,733
8,972
3,157
1,261
948
7,960
0
103,330
L
Izanami
Laceos
Izanami
6,271
4,812
0
2,122
14,136
3,297
0
2,928
11,208
0
50,015
L
Raijin
SilentAlec
Raijin
6,795
591
0
625
8,658
1,918
601
3,313
5,345
37,926
0
L
Baron Samedi
junior_marqs
Baron Samedi
3,209
949
193
851
10,764
2,072
81
2,659
8,105
19,506
0
L
1,806
1,093
0
191
7,780
1,414
0
1,299
6,481
0
15,962
W
Amaterasu
3,047
668
0
517
10,718
7,080
1,823
1,189
9,469
0
46,387
L
Arachne
tiazeusa
Arachne
12,045
9,451
0
3,810
14,871
5,856
1,086
4,337
10,534
0
70,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
39,379
496
Minions Killed
333
0
Camps Cleared
0
1,575,011
Distance Traveled
1,456,296
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,638
508
19
1
0
279,750
4
W
Nemesis
9,010
530
83
5
0
375,487
3
W
Anubis
10,304
606
105
6
0
284,134
0
W
Skadi
11,593
682
174
10
0
321,838
0
L
Izanami
8,665
510
80
5
0
283,621
0
L
Raijin
7,968
469
77
5
0
298,177
0
L
Baron Samedi
6,393
376
40
2
0
292,364
0
L
Neith
6,336
373
23
1
0
248,052
2
W
Amaterasu
9,901
582
115
7
0
313,802
3
L
Arachne
10,017
589
113
7
0
334,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role