Player Matchup

Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BielBala
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Chaac
Chaac
Chris Serpa
Chaac
Level 24
God Stats
8W - 4L
1,561 SR
Queue Stats
11W - 9L
1,518 Elo+
Party 1
Loki
Loki
Pires_gordinho
Loki
Level 11
God Stats
7W - 4L
1,623 SR
Queue Stats
11W - 9L
1,518 Elo+
Party 1
Hades
Hades
xFranco1706
Hades
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,397 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,421 Elo+

VS

Team Averages
Level 19
1,494 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
Alessandro one1
Morgan Le Fay
Level 13
God Stats
3W - 4L
1,550 SR
Queue Stats
30W - 29L
1,427 Elo+
Solo
Sol
Sol
FalleN-Gakurie
Sol
Level 16
God Stats
6W - 6L
1,416 SR
Queue Stats
29W - 20L
1,399 Elo+
Party 3
Olorun
Olorun
LucasGuerraa
Olorun
Level 28
God Stats
3W - 2L
1,484 SR
Queue Stats
61W - 119L
1,341 Elo+
Solo
Hachiman
Hachiman
RIMUROTENPEST
Hachiman
Level 15
God Stats
7W - 5L
1,522 SR
Queue Stats
39W - 32L
1,464 Elo+
Solo
Nemesis
Nemesis
lEkilibriuml
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
1 / 3 / 7
11,559
889
19,730
16,366
7,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 11 / 5
11,547
888
9,504
19,554
8,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 9 / 5
11,389
876
8,560
32,080
22,200
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 9 / 2
11,758
904
11,176
25,939
12,881
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 3
10,336
795
1,829
3,137
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alessandro one1
Morgan Le Fay
19
1 / 5 / 14
11,584
891
7,002
11,287
4,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 0 / 5
10,668
821
3,602
2,249
723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
20
2 / 2 / 21
12,634
972
17,968
10,945
4,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
RIMUROTENPEST
Hachiman
20
13 / 3 / 14
14,885
1,145
33,207
13,651
5,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
lEkilibriuml
Nemesis
20
18 / 1 / 10
16,317
1,255
28,417
17,734
8,143
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
11
Kills
34
34
Deaths
11
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
7
1.5
W
Morgan Le Fay
Alessandro one1
Morgan Le Fay
1
5
14
1.6
L
3
11
5
0.5
L
2
9
5
0.5
W
0
0
5
2.5
W
Olorun
2
2
21
6.25
L
3
9
2
0.44
W
Hachiman
RIMUROTENPEST
Hachiman
13
3
14
6.67
W
Nemesis
lEkilibriuml
Nemesis
18
1
10
23
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
90,196
97,076
Taken
55,866
52,214
Mitigated
23,261
8,173
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,730
8,597
0
1,904
16,366
7,164
0
4,887
11,479
0
43,122
W
Morgan Le Fay
Alessandro one1
Morgan Le Fay
7,002
822
0
1,046
11,287
4,315
0
2,811
8,476
12,850
0
L
9,504
2,090
1,496
1,376
19,554
8,720
0
7,533
12,021
31,603
0
L
8,560
4,014
0
2,972
32,080
22,200
0
8,381
23,699
0
26,029
W
3,602
720
0
390
2,249
723
0
796
1,453
25,960
0
W
Olorun
17,968
9,436
1,105
4,564
10,945
4,452
0
2,848
8,097
36,573
0
L
11,176
3,115
0
0
25,939
12,881
0
6,917
19,022
0
37,392
W
Hachiman
RIMUROTENPEST
Hachiman
33,207
18,868
0
2,665
13,651
5,628
0
2,660
10,991
0
68,806
W
Nemesis
lEkilibriuml
Nemesis
28,417
19,777
0
1,785
17,734
8,143
0
2,218
15,516
0
55,173
L
1,829
104
115
310
3,137
1,249
0
854
2,283
4,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,589
Gold Earned
66,088
193
Minions Killed
236
5
Camps Cleared
13
910,054
Distance Traveled
1,137,603
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,559
889
58
4
0
234,668
0
W
Morgan Le Fay
11,584
891
9
1
0
179,541
6
L
Ra
11,547
888
49
4
2
158,072
0
L
Chaac
11,389
876
35
3
0
226,653
0
W
Sol
10,668
821
57
4
1
202,526
0
W
Olorun
12,634
972
43
3
1
203,165
0
L
Loki
11,758
904
46
4
2
246,847
3
W
Hachiman
14,885
1,145
72
6
0
243,296
1
W
Nemesis
16,317
1,255
55
4
11
309,075
0
L
Hades
10,336
795
5
0
1
43,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role