Player Matchup

Ymir
Ymir
ChaloCerpa
Ymir
Level 29
God Stats
1W - 2L
1,395 SR
Queue Stats
22W - 20L
1,454 Elo+
Solo
Ra
Ra
Crazypinnapple2
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,550 Elo+
Solo
Cernunnos
Cernunnos
RAIJINJP
Cernunnos
Level 18
God Stats
2W - 5L
1,684 SR
Queue Stats
76W - 77L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
RtcTae
Tsukuyomi
Level 3
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 2L
1,541 Elo+
Solo
Nemesis
Nemesis
Zelekdaddy
Nemesis
Level 29
God Stats
20W - 23L
1,514 SR
Queue Stats
296W - 280L
1,503 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,509 Elo+

VS

Team Averages
Level 18
1,629 SR
1,474 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Dran69
Heimdallr
Level 7
God Stats
1W - 4L
1,851 SR
Queue Stats
6W - 10L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lulada02
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,508 Elo+
Solo
Kukulkan
Kukulkan
ScreamingTeeth
Kukulkan
Level 12
God Stats
2W - 3L
1,510 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1
Geb
Geb
VandalX6200
Geb
Level 24
God Stats
11W - 4L
1,787 SR
Queue Stats
175W - 182L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 7
5,491
549
1,713
4,893
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
5,583
558
2,084
4,457
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
RAIJINJP
Cernunnos
10
5 / 0 / 0
6,128
613
5,385
2,913
881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RtcTae
Tsukuyomi
5
2 / 4 / 1
4,674
467
1,582
3,523
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Zelekdaddy
Nemesis
10
2 / 0 / 2
6,016
602
2,698
6,490
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 1 / 0
6,396
640
3,987
4,376
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Dran69
Heimdallr
8
0 / 2 / 0
4,746
475
901
4,081
803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Lulada02
Morgan Le Fay
12
1 / 1 / 2
6,544
654
3,990
4,473
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
8
0 / 3 / 3
5,210
521
893
3,621
805
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

7
0 / 3 / 0
4,660
466
909
4,917
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
8
8
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
0
7
L
0
1
7
3.5
L
1
3
0
0.33
W
Heimdallr
Dran69
Heimdallr
0
2
0
0
W
Morgan Le Fay
Lulada02
Morgan Le Fay
1
1
2
2
L
Cernunnos
RAIJINJP
Cernunnos
5
0
0
5
L
Tsukuyomi
RtcTae
Tsukuyomi
2
4
1
0.63
W
Kukulkan
0
3
3
0.5
W
0
3
0
0
L
Nemesis
Zelekdaddy
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,462
Damage
10,680
22,276
Taken
21,468
8,600
Mitigated
6,171
3,798
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,987
909
0
4,726
4,376
1,384
267
449
3,919
0
20,288
L
1,713
680
0
985
4,893
3,706
0
1,000
3,635
13,956
0
L
2,084
390
196
935
4,457
1,417
0
1,695
2,566
30,109
0
W
Heimdallr
Dran69
Heimdallr
901
303
0
906
4,081
803
48
152
3,929
0
17,666
W
Morgan Le Fay
Lulada02
Morgan Le Fay
3,990
357
0
940
4,473
1,453
474
1,838
2,541
40,873
0
L
Cernunnos
RAIJINJP
Cernunnos
5,385
2,152
0
1,590
2,913
881
180
615
2,298
0
36,004
L
Tsukuyomi
RtcTae
Tsukuyomi
1,582
721
0
92
3,523
811
104
364
2,956
0
8,148
W
Kukulkan
893
207
0
0
3,621
805
181
322
3,299
18,157
0
W
909
48
0
795
4,917
1,726
0
934
3,983
8,805
0
L
Nemesis
Zelekdaddy
Nemesis
2,698
1,434
0
0
6,490
1,785
0
1,393
5,029
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
27,556
245
Minions Killed
240
0
Camps Cleared
0
818,156
Distance Traveled
904,756
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,396
640
47
5
0
205,821
1
L
Ymir
5,491
549
22
2
0
178,778
2
L
Ra
5,583
558
68
7
0
146,322
6
W
Heimdallr
4,746
475
58
6
0
180,479
0
W
Morgan Le Fay
6,544
654
86
9
0
192,766
1
L
Cernunnos
6,128
613
78
8
0
171,123
2
L
Tsukuyomi
4,674
467
12
1
0
134,850
0
W
Kukulkan
5,210
521
44
4
0
160,912
1
W
Geb
4,660
466
5
1
0
164,778
2
L
Nemesis
6,016
602
65
7
0
187,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role