Player Matchup

Serqet
Serqet
AlphaCrippel
Serqet
Level 140
God Stats
1W - 2L
1,479 SR
Queue Stats
173W - 185L
1,573 Elo+
Party 1
Thoth
Thoth
Geist Grace
Thoth
Level 151
God Stats
1W - 2L
1,610 SR
Queue Stats
175W - 174L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
TenorDrumMit
Heimdallr
Level 88
God Stats
2W - 3L
1,347 SR
Queue Stats
103W - 80L
1,571 Elo+
Party 1
Team Averages
Level 126
1,478 SR
1,581 Elo+

VS

Team Averages
Level 75
1,575 SR
1,578 Elo+
Vulcan
Vulcan
Magislain1
Vulcan
Level 76
God Stats
11W - 4L
1,514 SR
Queue Stats
181W - 130L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
PrinceTre2k13
Gilgamesh
Level 108
God Stats
21W - 19L
1,559 SR
Queue Stats
459W - 538L
1,472 Elo+
Solo
Neith
Neith
TrickyTuber
Neith
Level 42
God Stats
24W - 13L
1,653 SR
Queue Stats
81W - 67L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 10 / 3
9,641
567
5,623
13,975
10,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 5
11,520
678
15,342
12,673
4,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TenorDrumMit
Heimdallr
16
5 / 7 / 6
11,923
701
9,856
13,523
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Magislain1
Vulcan
17
9 / 3 / 12
13,022
766
15,871
11,500
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
PrinceTre2k13
Gilgamesh
16
5 / 4 / 11
12,250
721
9,554
17,914
18,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 4 / 9
12,838
755
9,221
12,482
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
22
23
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
10
3
0.35
L
4
6
5
1.08
W
Vulcan
Magislain1
Vulcan
9
3
12
5
W
Gilgamesh
PrinceTre2k13
Gilgamesh
5
4
11
2.63
L
Heimdallr
TenorDrumMit
Heimdallr
5
7
6
1.14
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
34,646
40,171
Taken
41,896
20,083
Mitigated
26,926
2,201
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,623
554
0
1,799
13,975
10,086
0
5,847
8,128
354
16,557
L
15,342
99
0
0
12,673
4,284
0
5,269
7,404
49,778
0
W
Vulcan
Magislain1
Vulcan
15,871
5,846
0
1,953
11,500
3,439
1,560
6,225
4,493
58,810
0
W
Gilgamesh
PrinceTre2k13
Gilgamesh
9,554
1,431
673
4,722
17,914
18,814
497
3,517
14,397
150
35,938
L
Heimdallr
TenorDrumMit
Heimdallr
9,856
2,898
0
402
13,523
5,713
0
4,905
8,618
0
52,232
W
9,221
3,972
0
1,651
12,482
4,673
193
5,760
6,284
0
42,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
38,110
169
Minions Killed
205
0
Camps Cleared
0
782,515
Distance Traveled
998,462
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,641
567
17
1
0
264,019
4
L
Thoth
11,520
678
71
4
0
286,797
0
W
Vulcan
13,022
766
81
5
0
307,893
2
W
Gilgamesh
12,250
721
38
2
0
410,901
5
L
Heimdallr
11,923
701
81
5
0
231,699
0
W
Neith
12,838
755
86
5
0
279,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role