Player Matchup

Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kylershuuu
Anubis
Level 107
God Stats
2W - 0L
1,763 SR
Queue Stats
32W - 30L
1,631 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SamuelMorgan64
Cu Chulainn
Level 49
God Stats
15W - 21L
1,409 SR
Queue Stats
42W - 75L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
coytheboy
Danzaburou
Level 14
God Stats
9W - 13L
1,719 SR
Queue Stats
21W - 29L
1,373 Elo+
Party 1
Cabrakan
Cabrakan
jabuckler7
Cabrakan
Level 68
God Stats
3W - 1L
1,547 SR
Queue Stats
132W - 187L
1,378 Elo+
Party 1
Team Averages
Level 57
1,588 SR
1,456 Elo+

VS

Team Averages
Level 34
1,413 SR
1,493 Elo+
Merlin
Merlin
Akazera71
Merlin
Level 36
God Stats
2W - 6L
1,065 SR
Queue Stats
139W - 154L
1,446 Elo+
Party 2
Sobek
Sobek
RODDYRICCH
Sobek
Level 40
God Stats
9W - 13L
1,738 SR
Queue Stats
292W - 256L
1,497 Elo+
Solo
Cupid
Cupid
Rockymaster
Cupid
Level 40
God Stats
4W - 3L
1,565 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 3
Ah Puch
Ah Puch
SirRebel1337
Ah Puch
Level 28
God Stats
0W - 3L
1,539 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 3
Fenrir
Fenrir
gabrelz
Fenrir
Level 27
God Stats
0W - 1L
1,156 SR
Queue Stats
34W - 44L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 1 / 7
7,463
622
7,249
10,306
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Kylershuuu
Anubis
13
4 / 1 / 7
7,727
644
7,053
6,001
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
SamuelMorgan64
Cu Chulainn
14
2 / 0 / 0
8,504
709
3,833
8,964
3,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
coytheboy
Danzaburou
10
1 / 2 / 9
6,441
537
4,186
4,417
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
jabuckler7
Cabrakan
13
5 / 1 / 5
7,553
629
6,752
6,853
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akazera71
Merlin
10
1 / 4 / 0
5,657
471
5,240
7,941
2,045
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
8
1 / 4 / 2
5,806
484
4,254
12,571
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 3 / 0
5,581
465
5,956
7,815
2,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
SirRebel1337
Ah Puch
11
0 / 2 / 0
6,291
524
4,913
5,099
1,680
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
gabrelz
Fenrir
8
1 / 5 / 1
5,525
460
1,187
8,541
2,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
5
5
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
7
9.5
L
Merlin
Akazera71
Merlin
1
4
0
0.25
W
Anubis
Kylershuuu
Anubis
4
1
7
7.5
L
Sobek
1
4
2
0.5
L
2
3
0
0.67
W
Cu Chulainn
SamuelMorgan64
Cu Chulainn
2
0
0
2
L
Ah Puch
SirRebel1337
Ah Puch
0
2
0
0
W
Danzaburou
coytheboy
Danzaburou
1
2
9
2.75
L
Fenrir
gabrelz
Fenrir
1
5
1
0.3
W
Cabrakan
jabuckler7
Cabrakan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
21,550
36,541
Taken
41,967
18,901
Mitigated
16,420
15,443
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,249
1,609
754
5,281
10,306
7,332
432
2,875
7,431
0
15,179
L
Merlin
Akazera71
Merlin
5,240
448
0
1,404
7,941
2,045
0
5,033
2,908
35,794
0
W
Anubis
Kylershuuu
Anubis
7,053
210
0
2,662
6,001
2,921
822
4,009
1,992
46,794
0
L
Sobek
4,254
708
0
2,566
12,571
7,780
0
3,821
8,750
10,826
0
L
5,956
3,760
302
2,098
7,815
2,421
0
2,286
5,529
0
23,016
W
Cu Chulainn
SamuelMorgan64
Cu Chulainn
3,833
668
0
2,702
8,964
3,572
0
4,913
4,051
0
43,547
L
Ah Puch
SirRebel1337
Ah Puch
4,913
343
0
121
5,099
1,680
0
202
4,897
40,130
0
W
Danzaburou
coytheboy
Danzaburou
4,186
2,170
0
844
4,417
1,143
1,296
1,766
2,651
0
27,395
L
Fenrir
gabrelz
Fenrir
1,187
55
0
2,054
8,541
2,494
0
2,463
6,078
0
23,260
W
Cabrakan
jabuckler7
Cabrakan
6,752
859
0
3,200
6,853
3,933
638
844
6,009
40,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
28,860
333
Minions Killed
242
0
Camps Cleared
0
1,210,428
Distance Traveled
1,107,208
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,463
622
15
1
0
270,017
0
L
Merlin
5,657
471
56
5
0
203,630
1
W
Anubis
7,727
644
79
7
0
213,987
3
L
Sobek
5,806
484
13
1
0
245,072
3
L
Cupid
5,581
465
43
4
0
228,828
3
W
Cu Chulainn
8,504
709
114
10
0
236,181
3
L
Ah Puch
6,291
524
80
7
0
228,601
8
W
Danzaburou
6,441
537
56
5
0
229,288
0
L
Fenrir
5,525
460
50
4
0
201,077
0
W
Cabrakan
7,553
629
69
6
0
260,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role