Player Matchup

Sol
Sol
LieutenantSmokes
Sol
Level 86
God Stats
6W - 0L
1,912 SR
Queue Stats
72W - 27L
1,759 Elo+
Party 1
Scylla
Scylla
OptimusDabzz
Scylla
Level 46
God Stats
24W - 9L
1,837 SR
Queue Stats
55W - 19L
1,740 Elo+
Party 1
Thanatos
Thanatos
SgtBootay
Thanatos
Level 48
God Stats
7W - 2L
1,888 SR
Queue Stats
50W - 18L
1,763 Elo+
Party 1
Khepri
Khepri
TheMoneyMan
Khepri
Level 45
God Stats
3W - 1L
1,660 SR
Queue Stats
57W - 21L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
Zaxobeat
Sun Wukong
Level 23
God Stats
9W - 3L
1,783 SR
Queue Stats
80W - 52L
1,760 Elo+
Party 1
Team Averages
Level 50
1,816 SR
1,752 Elo+

VS

Team Averages
Level 54
1,447 SR
1,561 Elo+
Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DatSkull-
Sun Wukong
Level 105
God Stats
2W - 6L
1,546 SR
Queue Stats
19W - 15L
1,603 Elo+
Party 3
Thanatos
Thanatos
DracoSaber8672
Thanatos
Level 38
God Stats
8W - 8L
1,363 SR
Queue Stats
451W - 458L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
Level 16
God Stats
4W - 6L
1,415 SR
Queue Stats
5W - 9L
1,486 Elo+
Party 3
Sobek
Sobek
Winnipeg64
Sobek
Level 66
God Stats
1W - 1L
1,414 SR
Queue Stats
140W - 75L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
10,156
535
16,560
11,212
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
15
2 / 4 / 4
9,461
498
8,653
8,171
2,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SgtBootay
Thanatos
16
10 / 3 / 6
10,481
552
14,777
14,524
10,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
14
0 / 2 / 8
9,215
485
5,424
11,523
8,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Zaxobeat
Sun Wukong
17
1 / 2 / 3
10,275
541
8,234
17,093
14,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 2 / 2
10,356
545
13,299
16,987
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DatSkull-
Sun Wukong
17
2 / 1 / 3
10,546
555
13,355
14,199
10,707
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
3 / 8 / 1
8,425
443
6,016
14,032
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
RaizeI-sama
Morgan Le Fay
15
2 / 4 / 1
9,000
474
4,194
8,042
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
1 / 2 / 3
7,852
413
5,183
17,665
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
14
14
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
2
2
3.5
L
Sun Wukong
DatSkull-
Sun Wukong
2
1
3
3.5
L
Thanatos
3
8
1
0.44
W
4
3
3
1.83
W
Scylla
2
4
4
1
L
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
2
4
1
0.63
W
Thanatos
SgtBootay
Thanatos
10
3
6
4.33
W
Khepri
0
2
8
2
L
Sobek
1
2
3
1.25
W
Sun Wukong
Zaxobeat
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,648
Damage
42,047
62,523
Taken
70,925
39,358
Mitigated
38,279
33,122
Healing
26,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,299
6,107
490
9,298
16,987
4,817
988
7,994
8,527
0
82,973
L
Sun Wukong
DatSkull-
Sun Wukong
13,355
4,288
0
5,804
14,199
10,707
93
2,165
11,922
0
78,438
L
Thanatos
6,016
2,104
0
7,259
14,032
4,440
0
5,486
8,239
0
51,548
W
16,560
5,043
0
4,774
11,212
3,601
3,300
1,617
9,595
77,282
0
W
Scylla
8,653
687
0
1,538
8,171
2,469
552
3,280
4,891
55,542
0
L
Morgan Le Fay
RaizeI-sama
Morgan Le Fay
4,194
174
0
304
8,042
1,894
0
3,940
3,818
46,288
0
W
Thanatos
SgtBootay
Thanatos
14,777
5,359
0
14,311
14,524
10,017
0
1,445
13,079
0
73,690
W
Khepri
5,424
504
592
2,250
11,523
8,649
51
2,652
8,871
31,528
0
L
Sobek
5,183
614
0
3,479
17,665
16,421
0
9,612
7,532
17,335
0
W
Sun Wukong
Zaxobeat
Sun Wukong
8,234
1,367
0
9,657
17,093
14,622
112
575
16,518
0
75,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
46,179
556
Minions Killed
517
0
Camps Cleared
0
1,756,592
Distance Traveled
1,781,524
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,356
545
142
7
0
331,732
10
L
Sun Wukong
10,546
555
174
9
0
359,578
2
L
Thanatos
8,425
443
82
4
0
375,687
6
W
Sol
10,156
535
137
7
0
338,590
5
W
Scylla
9,461
498
111
6
0
323,084
1
L
Morgan Le Fay
9,000
474
98
5
0
350,299
3
W
Thanatos
10,481
552
108
6
0
370,376
5
W
Khepri
9,215
485
40
2
0
379,296
6
L
Sobek
7,852
413
21
1
0
364,228
2
W
Sun Wukong
10,275
541
160
8
0
345,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role