Player Matchup

Izanami
Izanami
KroniSharingan
Izanami
Level 29
God Stats
5W - 13L
1,426 SR
Queue Stats
217W - 252L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
NBUzumakiBN
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,551 Elo+
Solo
Ra
Ra
shiroredfield02
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Nike
Nike
xXOuLXx
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Solo
Jing Wei
Jing Wei
死Danheim死
Jing Wei
Level 26
God Stats
1W - 1L
1,504 SR
Queue Stats
16W - 11L
1,890 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,614 Elo+

VS

Team Averages
Level 35
1,559 SR
1,560 Elo+
Thor
Thor
LinKamier
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,693 Elo+
Solo
Artemis
Artemis
WoodenHomie
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,693 Elo+
Party 1
Fenrir
Fenrir
Xuih
Fenrir
Level 29
God Stats
3W - 2L
1,384 SR
Queue Stats
51W - 40L
1,353 Elo+
Solo
Discordia
Discordia
jothesmiter
Discordia
Level 24
God Stats
3W - 1L
1,733 SR
Queue Stats
100W - 79L
1,562 Elo+
Solo
Bakasura
Bakasura
xKiino47
Bakasura
Level 115
God Stats
9W - 6L
1,680 SR
Queue Stats
311W - 323L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,788
488
7,690
12,776
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NBUzumakiBN
Cu Chulainn
15
4 / 9 / 1
9,112
506
5,732
20,857
12,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 10 / 0
6,528
363
4,567
12,083
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
xXOuLXx
Nike
12
0 / 8 / 3
7,304
406
5,112
15,050
9,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
死Danheim死
Jing Wei
7
0 / 3 / 0
5,712
317
1,908
4,701
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 2 / 0
6,629
368
0
1,943
357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
WoodenHomie
Artemis
18
19 / 1 / 5
12,244
680
24,009
15,562
6,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Xuih
Fenrir
15
3 / 2 / 8
10,460
581
4,058
14,012
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
jothesmiter
Discordia
18
4 / 2 / 9
11,186
621
12,561
8,870
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xKiino47
Bakasura
18
6 / 1 / 8
10,874
604
5,719
12,423
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
32
33
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Thor
0
2
0
0
L
Cu Chulainn
NBUzumakiBN
Cu Chulainn
4
9
1
0.5
W
Artemis
WoodenHomie
Artemis
19
1
5
21.5
W
Fenrir
Xuih
Fenrir
3
2
8
3.5
W
Discordia
jothesmiter
Discordia
4
2
9
4.25
L
0
10
0
0
W
Bakasura
xKiino47
Bakasura
6
1
8
10
L
Nike
xXOuLXx
Nike
0
8
3
0.19
L
Jing Wei
死Danheim死
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
46,347
65,467
Taken
52,810
29,807
Mitigated
30,593
13,820
Healing
27,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,690
4,596
0
4,055
12,776
3,935
340
2,919
9,407
0
46,357
W
Thor
0
0
0
386
1,943
357
0
0
1,943
0
4,359
L
Cu Chulainn
NBUzumakiBN
Cu Chulainn
5,732
474
0
6,997
20,857
12,300
27
2,634
17,526
0
55,894
W
Artemis
WoodenHomie
Artemis
24,009
16,394
0
12,184
15,562
6,322
2,530
3,345
12,217
0
104,827
W
Fenrir
Xuih
Fenrir
4,058
1,326
0
5,434
14,012
13,996
2,050
1,948
12,064
0
32,214
W
Discordia
jothesmiter
Discordia
12,561
1,236
0
3,066
8,870
3,037
820
986
7,884
70,347
0
L
4,567
329
482
1,163
12,083
3,200
903
3,184
8,513
30,004
0
W
Bakasura
xKiino47
Bakasura
5,719
3,677
0
5,990
12,423
6,881
996
1,064
11,359
0
59,605
L
Nike
xXOuLXx
Nike
5,112
764
0
610
15,050
9,596
236
2,850
11,828
7,218
33,000
L
Jing Wei
死Danheim死
Jing Wei
1,908
1,215
0
513
4,701
776
0
0
4,701
0
9,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
51,393
333
Minions Killed
428
0
Camps Cleared
0
1,373,392
Distance Traveled
1,523,668
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,788
488
86
5
0
290,155
0
W
Thor
6,629
368
12
1
0
57,682
0
L
Cu Chulainn
9,112
506
107
6
0
293,047
0
W
Artemis
12,244
680
133
7
0
328,398
1
W
Fenrir
10,460
581
55
3
0
357,265
1
W
Discordia
11,186
621
121
7
0
346,688
0
L
Ra
6,528
363
44
2
0
305,105
0
W
Bakasura
10,874
604
107
6
0
433,635
0
L
Nike
7,304
406
70
4
0
331,805
3
L
Jing Wei
5,712
317
26
1
0
153,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role