Player Matchup

Thanatos
Thanatos
Ferreso
Thanatos
Level 6
God Stats
1W - 1L
1,799 SR
Queue Stats
2W - 1L
1,624 Elo+
Solo
Artemis
Artemis
RamonaSarue
Artemis
Level 27
God Stats
0W - 2L
1,409 SR
Queue Stats
71W - 101L
1,501 Elo+
Solo
Ares
Ares
UmNomeae
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,346 Elo+
Solo
Agni
Agni
jJotta
Agni
Level 26
God Stats
7W - 2L
1,667 SR
Queue Stats
68W - 56L
1,658 Elo+
Solo
Merlin
Merlin
zDaRkZiiM
Merlin
Level 26
God Stats
9W - 7L
1,613 SR
Queue Stats
65W - 67L
1,408 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,507 Elo+

VS

Team Averages
Level 22
1,553 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
Antonio02024847
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,420 Elo+
Solo
Izanami
Izanami
ChineIaFan
Izanami
Level 15
God Stats
1W - 0L
1,797 SR
Queue Stats
43W - 30L
1,651 Elo+
Solo
Yemoja
Yemoja
KingJhack
Yemoja
Level 28
God Stats
23W - 25L
1,514 SR
Queue Stats
39W - 36L
1,429 Elo+
Party 1
Da Ji
Da Ji
Lollitta
Da Ji
Level 29
God Stats
5W - 3L
1,447 SR
Queue Stats
48W - 47L
1,430 Elo+
Party 1
Medusa
Medusa
MrMuginho
Medusa
Level 35
God Stats
3W - 1L
1,507 SR
Queue Stats
69W - 73L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ferreso
Thanatos
4
1 / 4 / 0
3,798
475
1,025
4,400
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
RamonaSarue
Artemis
7
2 / 3 / 1
4,444
556
3,717
5,004
1,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
0 / 2 / 3
4,442
555
1,497
4,493
1,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
jJotta
Agni
8
2 / 2 / 1
4,982
623
2,539
4,097
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
zDaRkZiiM
Merlin
7
1 / 5 / 1
4,271
534
840
4,433
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antonio02024847
Morgan Le Fay
6
0 / 2 / 1
4,120
515
763
3,214
853
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ChineIaFan
Izanami
10
4 / 0 / 1
6,336
792
2,282
3,838
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
KingJhack
Yemoja
7
0 / 0 / 5
4,624
578
2,135
2,187
1,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Da Ji
Lollitta
Da Ji
9
9 / 3 / 2
5,780
723
6,783
5,472
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
MrMuginho
Medusa
7
3 / 1 / 4
4,831
604
3,037
3,479
648
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
16
16
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Antonio02024847
Morgan Le Fay
0
2
1
0.25
W
Izanami
ChineIaFan
Izanami
4
0
1
4.5
L
Thanatos
Ferreso
Thanatos
1
4
0
0.25
W
Yemoja
KingJhack
Yemoja
0
0
5
2.5
W
Da Ji
Lollitta
Da Ji
9
3
2
3.33
W
Medusa
MrMuginho
Medusa
3
1
4
5
L
Artemis
RamonaSarue
Artemis
2
3
1
0.83
L
Ares
0
2
3
0.75
L
Agni
jJotta
Agni
2
2
1
1.25
L
Merlin
zDaRkZiiM
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,618
Damage
15,000
22,427
Taken
18,190
5,782
Mitigated
5,052
5,646
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Antonio02024847
Morgan Le Fay
763
132
0
458
3,214
853
386
1,130
2,042
9,653
0
W
Izanami
ChineIaFan
Izanami
2,282
1,390
0
1,727
3,838
1,064
2,359
518
3,214
0
38,036
L
Thanatos
Ferreso
Thanatos
1,025
217
0
1,856
4,400
837
0
196
4,204
0
7,550
W
Yemoja
KingJhack
Yemoja
2,135
604
986
1,419
2,187
1,008
0
683
1,504
9,764
0
W
Da Ji
Lollitta
Da Ji
6,783
2,209
0
1,550
5,472
1,479
0
1,890
3,582
0
18,432
W
Medusa
MrMuginho
Medusa
3,037
1,403
0
451
3,479
648
0
507
2,972
0
13,457
L
Artemis
RamonaSarue
Artemis
3,717
2,587
0
1,969
5,004
1,200
0
1,076
3,928
0
19,278
L
Ares
1,497
249
0
553
4,493
1,833
0
927
3,566
7,399
0
L
Agni
jJotta
Agni
2,539
123
0
1,268
4,097
880
0
699
3,398
20,506
0
L
Merlin
zDaRkZiiM
Merlin
840
77
0
0
4,433
1,032
0
0
4,433
11,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
25,691
140
Minions Killed
176
0
Camps Cleared
0
665,178
Distance Traveled
681,122
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,120
515
18
2
0
117,179
0
W
Izanami
6,336
792
89
11
0
121,325
0
L
Thanatos
3,798
475
20
3
0
108,813
0
W
Yemoja
4,624
578
14
2
0
133,504
4
W
Da Ji
5,780
723
29
4
0
158,815
1
W
Medusa
4,831
604
26
3
0
150,299
4
L
Artemis
4,444
556
36
5
0
126,461
2
L
Ares
4,442
555
9
1
0
151,324
2
L
Agni
4,982
623
42
5
0
140,257
3
L
Merlin
4,271
534
33
4
0
138,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role