Player Matchup

Thanatos
Thanatos
EuraDeplporable
Thanatos
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 219L
1,614 Elo+
Solo
Sol
Sol
SrEmanueluwu
Sol
Level 19
God Stats
9W - 5L
1,687 SR
Queue Stats
9W - 8L
1,522 Elo+
Solo
Ares
Ares
Theowyn
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,734 Elo+
Solo
Terra
Terra
TrevzmanX
Terra
Level 29
God Stats
5W - 8L
1,376 SR
Queue Stats
440W - 406L
1,548 Elo+
Solo
Cernunnos
Cernunnos
engendros1
Cernunnos
Level 29
God Stats
11W - 8L
1,377 SR
Queue Stats
78W - 66L
1,557 Elo+
Solo
Team Averages
Level 24
1,488 SR
1,595 Elo+

VS

Team Averages
Level 24
1,582 SR
1,481 Elo+
Tiamat
Tiamat
FoGuccYourself
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Bacchus
Bacchus
ThatGuyHypnotize
Bacchus
Level 29
God Stats
2W - 2L
1,706 SR
Queue Stats
113W - 102L
1,588 Elo+
Solo
Cupid
Cupid
VoxSatanae
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,477 Elo+
Solo
King Arthur
King Arthur
greleso
King Arthur
Level 28
God Stats
3W - 2L
1,707 SR
Queue Stats
92W - 78L
1,540 Elo+
Solo
Ravana
Ravana
iRxq
Ravana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 55L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
10 / 4 / 3
9,296
620
8,927
12,578
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 4 / 4
9,126
608
8,770
10,559
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Theowyn
Ares
12
5 / 2 / 8
7,564
504
6,030
9,606
7,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
TrevzmanX
Terra
15
2 / 0 / 8
9,255
617
9,182
11,812
6,288
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
engendros1
Cernunnos
15
3 / 2 / 6
8,895
593
6,403
6,350
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,850
323
948
6,797
3,978
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 5 / 4
7,671
511
7,926
12,458
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cupid
8
0 / 6 / 5
5,670
378
2,631
6,488
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
greleso
King Arthur
12
0 / 4 / 0
6,923
462
9,594
12,804
10,717
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
iRxq
Ravana
15
9 / 6 / 2
9,023
602
13,345
10,303
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
27
Kills
12
12
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
4
3
2.88
L
0
6
1
0.08
W
7
4
4
2.25
L
3
5
4
1
W
Ares
Theowyn
Ares
5
2
8
4.5
W
Terra
TrevzmanX
Terra
2
0
8
6
L
Cupid
0
6
5
0.42
W
Cernunnos
engendros1
Cernunnos
3
2
6
3
L
King Arthur
greleso
King Arthur
0
4
0
0
L
Ravana
iRxq
Ravana
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,312
Damage
34,444
50,905
Taken
48,850
24,669
Mitigated
32,771
24,115
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,927
4,129
0
7,787
12,578
4,576
0
2,193
10,385
0
43,119
L
948
587
0
563
6,797
3,978
0
4,424
2,373
3,340
0
W
8,770
3,566
0
4,718
10,559
3,491
2,402
1,131
9,428
53,637
0
L
7,926
899
0
654
12,458
12,699
0
5,979
6,479
27,104
0
W
Ares
Theowyn
Ares
6,030
1,485
0
2,168
9,606
7,474
0
2,691
6,915
14,199
0
W
Terra
TrevzmanX
Terra
9,182
2,260
1,548
5,961
11,812
6,288
360
730
11,082
54,090
0
L
Cupid
2,631
625
85
103
6,488
1,510
0
2,427
4,061
0
6,956
W
Cernunnos
engendros1
Cernunnos
6,403
3,375
0
1,933
6,350
2,840
2,178
2,196
4,154
0
63,327
L
King Arthur
greleso
King Arthur
9,594
1,757
0
1,785
12,804
10,717
0
7,337
5,467
0
44,047
L
Ravana
iRxq
Ravana
13,345
4,649
0
1,667
10,303
3,867
0
3,815
6,488
0
48,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
34,137
431
Minions Killed
226
0
Camps Cleared
0
1,339,081
Distance Traveled
1,174,790
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,296
620
75
5
0
278,152
6
L
Tiamat
4,850
323
7
0
0
182,371
4
W
Sol
9,126
608
101
7
0
258,853
1
L
Bacchus
7,671
511
32
2
0
233,916
0
W
Ares
7,564
504
19
1
0
261,254
2
W
Terra
9,255
617
124
8
0
288,880
0
L
Cupid
5,670
378
11
1
0
232,751
0
W
Cernunnos
8,895
593
112
7
0
251,942
2
L
King Arthur
6,923
462
83
6
0
251,789
1
L
Ravana
9,023
602
93
6
0
273,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role