Player Matchup

Xing Tian
Xing Tian
Djh0nyy
Xing Tian
Level 19
God Stats
1W - 0L
1,437 SR
Queue Stats
46W - 37L
1,521 Elo+
Party 3
Neith
Neith
LORAODUMAL
Neith
Level 11
God Stats
3W - 3L
1,476 SR
Queue Stats
6W - 4L
1,535 Elo+
Party 3
Ymir
Ymir
N1NODUMAL
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,535 Elo+
Party 3
Osiris
Osiris
SilvaZeno
Osiris
Level 18
God Stats
5W - 1L
1,853 SR
Queue Stats
37W - 32L
1,521 Elo+
Solo
Camazotz
Camazotz
WellSquid416773
Camazotz
Level 18
God Stats
13W - 6L
1,562 SR
Queue Stats
250W - 248L
1,591 Elo+
Solo
Team Averages
Level 16
1,566 SR
1,540 Elo+

VS

Team Averages
Level 21
1,522 SR
1,508 Elo+
Khepri
Khepri
Blackstet
Khepri
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,654 Elo+
Party 2
Bellona
Bellona
BombeiroW
Bellona
Level 36
God Stats
3W - 4L
1,508 SR
Queue Stats
121W - 122L
1,431 Elo+
Party 1
Hera
Hera
Lhama_king
Hera
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
332W - 379L
1,415 Elo+
Party 1
Bakasura
Bakasura
VinicyDosOtakuLa
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,384 Elo+
Party 1
Izanami
Izanami
dlöw
Izanami
Level 7
God Stats
5W - 2L
1,601 SR
Queue Stats
7W - 4L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Djh0nyy
Xing Tian
8
1 / 2 / 4
5,436
494
3,589
6,307
4,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
9
2 / 2 / 0
5,281
480
2,884
4,193
973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
2 / 2 / 6
6,318
574
5,079
9,600
6,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
SilvaZeno
Osiris
11
7 / 1 / 3
6,807
619
7,366
7,578
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
11
7 / 0 / 2
6,960
633
8,109
9,401
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blackstet
Khepri
8
4 / 0 / 0
5,694
518
2,107
4,344
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
BombeiroW
Bellona
7
0 / 6 / 2
4,697
427
4,404
8,848
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 5 / 0
5,232
476
5,506
7,133
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 6 / 1
5,054
459
4,462
9,875
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
dlöw
Izanami
8
0 / 2 / 3
5,171
470
4,342
5,304
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
7
7
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Blackstet
Khepri
4
0
0
4
L
Bellona
BombeiroW
Bellona
0
6
2
0.17
W
Xing Tian
Djh0nyy
Xing Tian
1
2
4
1.5
W
Neith
2
2
0
1
L
2
5
0
0.4
W
Ymir
2
2
6
2.5
W
Osiris
SilvaZeno
Osiris
7
1
3
8.5
L
1
6
1
0.25
W
Camazotz
7
0
2
8
L
Izanami
dlöw
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
20,821
37,079
Taken
35,504
17,711
Mitigated
14,948
15,345
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Blackstet
Khepri
2,107
845
0
1,172
4,344
3,186
267
1,450
2,894
6,859
0
L
Bellona
BombeiroW
Bellona
4,404
1,826
0
858
8,848
5,313
0
936
7,912
0
14,317
W
Xing Tian
Djh0nyy
Xing Tian
3,589
743
0
577
6,307
4,079
182
1,805
4,462
11,487
0
W
Neith
2,884
1,455
0
416
4,193
973
0
808
3,385
0
24,539
L
5,506
1,668
0
1,261
7,133
2,100
145
3,187
3,946
22,712
0
W
Ymir
5,079
1,057
0
1,260
9,600
6,414
108
2,846
6,186
22,301
0
W
Osiris
SilvaZeno
Osiris
7,366
2,871
0
5,068
7,578
3,499
0
1,087
6,425
0
34,752
L
4,462
3,480
0
2,915
9,875
2,830
0
1,349
8,526
0
13,826
W
Camazotz
8,109
3,755
0
8,024
9,401
2,746
0
539
8,607
0
44,796
L
Izanami
dlöw
Izanami
4,342
3,241
0
590
5,304
1,519
520
1,746
3,558
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
25,848
272
Minions Killed
194
0
Camps Cleared
0
1,002,006
Distance Traveled
947,878
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,694
518
11
1
0
209,247
0
L
Bellona
4,697
427
26
2
0
176,295
1
W
Xing Tian
5,436
494
15
1
0
198,004
1
W
Neith
5,281
480
57
5
0
174,615
1
L
Hera
5,232
476
43
4
0
164,326
2
W
Ymir
6,318
574
44
4
0
188,863
0
W
Osiris
6,807
619
68
6
0
209,037
1
L
Bakasura
5,054
459
46
4
0
204,490
0
W
Camazotz
6,960
633
88
8
0
231,487
0
L
Izanami
5,171
470
68
6
0
193,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role