Player Matchup

Nemesis
Nemesis
ChubbaWubba789
Nemesis
Level 109
God Stats
4W - 7L
1,570 SR
Queue Stats
59W - 61L
1,484 Elo+
Party 2
Chang'e
Chang'e
DemonicGiant165
Chang'e
Level 128
God Stats
4W - 3L
1,599 SR
Queue Stats
58W - 61L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
Rigidy BADger
Sylvanus
Level 106
God Stats
7W - 8L
1,563 SR
Queue Stats
28W - 23L
1,574 Elo+
Party 2
Team Averages
Level 114
1,577 SR
1,512 Elo+

VS

Team Averages
Level 100
1,518 SR
1,536 Elo+
Baron Samedi
Baron Samedi
Goshin_Ikagi
Baron Samedi
Level 129
God Stats
5W - 3L
1,553 SR
Queue Stats
122W - 142L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
X_xWardenx_X
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,562 Elo+
Party 1
Artemis
Artemis
tarick123
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,626
587
3,172
11,333
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 0
7,755
597
6,743
13,949
5,096
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Rigidy BADger
Sylvanus
11
0 / 4 / 1
7,017
540
3,945
15,509
15,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goshin_Ikagi
Baron Samedi
13
2 / 1 / 9
8,731
672
12,114
8,039
4,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
X_xWardenx_X
Cthulhu
13
4 / 0 / 5
9,312
716
7,391
9,062
7,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
tarick123
Artemis
14
5 / 1 / 5
9,333
718
13,041
6,481
2,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
3
0
0.33
W
Baron Samedi
Goshin_Ikagi
Baron Samedi
2
1
9
6.5
L
Sylvanus
Rigidy BADger
Sylvanus
0
4
1
0.13
W
Cthulhu
X_xWardenx_X
Cthulhu
4
0
5
6.5
W
Artemis
tarick123
Artemis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
32,546
40,791
Taken
23,582
25,228
Mitigated
14,209
11,990
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,172
755
0
1,849
11,333
4,872
26
4,881
6,452
0
23,084
L
6,743
411
1,660
2,756
13,949
5,096
0
6,448
7,501
35,039
0
W
Baron Samedi
Goshin_Ikagi
Baron Samedi
12,114
721
1,780
3,984
8,039
4,350
150
4,446
3,593
40,480
0
L
Sylvanus
Rigidy BADger
Sylvanus
3,945
809
2,703
3,022
15,509
15,260
0
8,176
7,333
12,054
0
W
Cthulhu
X_xWardenx_X
Cthulhu
7,391
255
492
1,678
9,062
7,543
99
3,498
5,564
27,954
0
W
Artemis
tarick123
Artemis
13,041
8,357
0
2,624
6,481
2,316
1,779
2,744
3,737
0
34,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
27,376
106
Minions Killed
165
0
Camps Cleared
0
612,421
Distance Traveled
687,905
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,626
587
30
2
0
217,045
3
L
Chang'e
7,755
597
63
5
0
207,761
0
W
Baron Samedi
8,731
672
50
4
0
234,033
2
L
Sylvanus
7,017
540
13
1
0
187,615
1
W
Cthulhu
9,312
716
51
4
0
249,430
1
W
Artemis
9,333
718
64
5
0
204,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role