Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ironver
Thanatos
Level 80
God Stats
17W - 16L
1,538 SR
Queue Stats
96W - 80L
1,573 Elo+
Solo
Scylla
Scylla
Na_Huyong
Scylla
Level 143
God Stats
68W - 35L
1,620 SR
Queue Stats
497W - 492L
1,527 Elo+
Party 1
Team Averages
Level 117
1,553 SR
1,533 Elo+

VS

Team Averages
Level 111
1,487 SR
1,539 Elo+
Sun Wukong
Sun Wukong
FalkorPrime
Sun Wukong
Level 69
God Stats
2W - 2L
1,533 SR
Queue Stats
193W - 183L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saltee5261
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,560 Elo+
Solo
Thoth
Thoth
Stink Mahu
Thoth
Level 106
God Stats
1W - 2L
1,430 SR
Queue Stats
26W - 15L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 22
10,307
793
9,083
21,230
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Ironver
Thanatos
16
19 / 4 / 6
12,429
956
15,867
15,766
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Na_Huyong
Scylla
15
5 / 3 / 15
10,425
802
13,575
10,124
2,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FalkorPrime
Sun Wukong
12
2 / 9 / 6
8,911
685
8,939
16,780
11,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Saltee5261
Ah Muzen Cab
13
3 / 9 / 5
9,830
756
12,228
12,971
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
13
7 / 8 / 5
10,912
839
10,015
12,388
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
26
Kills
12
12
Deaths
26
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
5
22
2.6
L
Sun Wukong
FalkorPrime
Sun Wukong
2
9
6
0.56
W
Thanatos
Ironver
Thanatos
19
4
6
5.5
W
Scylla
Na_Huyong
Scylla
5
3
15
4.17
L
Ah Muzen Cab
Saltee5261
Ah Muzen Cab
3
9
5
0.61
L
Thoth
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,525
Damage
31,182
47,120
Taken
42,139
22,244
Mitigated
18,494
23,571
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,083
1,282
0
6,289
21,230
14,815
369
3,683
17,276
0
28,082
L
Sun Wukong
FalkorPrime
Sun Wukong
8,939
1,204
0
2,457
16,780
11,365
0
5,611
10,748
0
20,097
W
Thanatos
Ironver
Thanatos
15,867
4,774
0
13,338
15,766
4,860
1,108
3,099
12,411
0
36,744
W
Scylla
Na_Huyong
Scylla
13,575
777
333
3,611
10,124
2,569
1,381
2,472
7,418
41,401
0
L
Ah Muzen Cab
Saltee5261
Ah Muzen Cab
12,228
5,393
0
2,004
12,971
3,882
0
2,722
9,809
0
36,306
L
Thoth
10,015
570
0
394
12,388
3,247
0
5,242
6,896
29,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
29,653
137
Minions Killed
118
0
Camps Cleared
0
745,328
Distance Traveled
629,516
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,307
793
27
2
0
246,768
3
L
Sun Wukong
8,911
685
24
2
0
231,722
3
W
Thanatos
12,429
956
47
4
0
264,302
3
W
Scylla
10,425
802
63
5
0
234,258
0
L
Ah Muzen Cab
9,830
756
47
4
0
196,049
1
L
Thoth
10,912
839
47
4
0
201,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role