Player Matchup

Sol
Sol
Rest00
Sol
Level 15
God Stats
3W - 3L
1,723 SR
Queue Stats
35W - 29L
1,498 Elo+
Party 3
Izanami
Izanami
Seba27
Izanami
Level 31
God Stats
26W - 20L
1,570 SR
Queue Stats
186W - 213L
1,446 Elo+
Party 2
Susano
Susano
ShooterBoi
Susano
Level 15
God Stats
10W - 9L
1,339 SR
Queue Stats
24W - 24L
1,436 Elo+
Party 3
Ymir
Ymir
XDestzX
Ymir
Level 25
God Stats
0W - 3L
1,254 SR
Queue Stats
53W - 53L
1,515 Elo+
Solo
King Arthur
King Arthur
kjjkho
King Arthur
Level 28
God Stats
11W - 20L
1,461 SR
Queue Stats
196W - 232L
1,444 Elo+
Party 2
Team Averages
Level 23
1,469 SR
1,468 Elo+

VS

Team Averages
Level 25
1,511 SR
1,572 Elo+
Bacchus
Bacchus
Cop540
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,771 Elo+
Party 1
Neith
Neith
Imanuxz
Neith
Level 6
God Stats
2W - 1L
1,297 SR
Queue Stats
2W - 1L
1,427 Elo+
Solo
Osiris
Osiris
Itsukakitto
Osiris
Level 25
God Stats
21W - 4L
1,696 SR
Queue Stats
63W - 13L
1,535 Elo+
Solo
Khepri
Khepri
phoenixblack
Khepri
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 31L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
zDeevo
Erlang Shen
Level 32
God Stats
11W - 13L
1,564 SR
Queue Stats
164W - 155L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Rest00
Sol
15
2 / 5 / 1
10,283
514
13,379
12,531
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Seba27
Izanami
17
2 / 2 / 3
10,992
550
6,222
9,667
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ShooterBoi
Susano
15
2 / 5 / 4
9,835
492
9,494
16,072
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
XDestzX
Ymir
14
0 / 3 / 5
9,940
497
5,377
15,162
14,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
kjjkho
King Arthur
18
3 / 4 / 1
11,248
562
8,940
18,208
18,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cop540
Bacchus
6
1 / 0 / 3
6,708
335
1,230
1,387
622
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Imanuxz
Neith
14
1 / 5 / 2
8,504
425
5,567
16,503
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
19
10 / 2 / 1
11,780
589
27,163
22,234
22,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
13
0 / 1 / 10
9,795
490
5,765
13,819
12,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
zDeevo
Erlang Shen
17
7 / 1 / 6
11,018
551
8,584
11,962
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
19
19
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cop540
Bacchus
1
0
3
2.5
W
Neith
Imanuxz
Neith
1
5
2
0.4
W
Osiris
10
2
1
5.25
L
Sol
Rest00
Sol
2
5
1
0.5
L
Izanami
Seba27
Izanami
2
2
3
1.75
L
Susano
ShooterBoi
Susano
2
5
4
0.8
L
Ymir
XDestzX
Ymir
0
3
5
0.83
L
King Arthur
kjjkho
King Arthur
3
4
1
0.88
W
Khepri
0
1
10
5
W
Erlang Shen
zDeevo
Erlang Shen
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
48,309
71,640
Taken
65,905
46,793
Mitigated
47,208
18,099
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cop540
Bacchus
1,230
258
0
532
1,387
622
0
675
712
4,694
0
W
Neith
Imanuxz
Neith
5,567
2,526
0
7,004
16,503
5,281
2,204
3,203
13,300
0
53,265
W
Osiris
27,163
10,691
0
8,816
22,234
22,946
843
4,276
17,958
12,464
78,291
L
Sol
Rest00
Sol
13,379
3,808
0
4,256
12,531
4,140
974
3,151
9,380
61,468
0
L
Izanami
Seba27
Izanami
6,222
4,515
0
1,522
9,667
3,502
4,707
1,754
7,913
0
73,306
L
Susano
ShooterBoi
Susano
9,494
3,515
0
4,921
16,072
5,651
0
1,666
14,406
0
57,871
L
Ymir
XDestzX
Ymir
5,377
1,224
0
3,147
15,162
14,780
493
3,083
12,079
27,079
0
L
King Arthur
kjjkho
King Arthur
8,940
906
0
4,253
18,208
18,720
526
2,022
16,186
0
62,932
W
Khepri
5,765
287
0
2,275
13,819
12,453
0
7,993
5,826
24,429
0
W
Erlang Shen
zDeevo
Erlang Shen
8,584
4,368
0
4,382
11,962
5,906
52
3,033
8,929
0
76,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,298
Gold Earned
47,805
467
Minions Killed
396
0
Camps Cleared
0
1,839,174
Distance Traveled
1,661,292
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,708
335
11
1
0
115,842
0
W
Neith
8,504
425
80
4
0
335,335
2
W
Osiris
11,780
589
144
7
0
369,419
3
L
Sol
10,283
514
107
5
0
360,649
1
L
Izanami
10,992
550
127
6
0
349,295
1
L
Susano
9,835
492
94
5
0
380,066
0
L
Ymir
9,940
497
25
1
0
374,108
8
L
King Arthur
11,248
562
114
6
0
375,056
0
W
Khepri
9,795
490
36
2
0
425,733
6
W
Erlang Shen
11,018
551
125
6
0
414,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role