Player Matchup

Zeus
Zeus
PSLDucky
Zeus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 117L
1,459 Elo+
Party 3
Fenrir
Fenrir
Sirlobsta
Fenrir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 86L
1,345 Elo+
Party 1
Chaac
Chaac
Tachtwo
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 3
Thoth
Thoth
cronogue09
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,367 Elo+
Party 1
Artemis
Artemis
silentstreetkill
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,592 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,443 Elo+

VS

Team Averages
Level 106
1,576 SR
1,337 Elo+
Arachne
Arachne
Alvaro020405
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 215L
1,388 Elo+
Solo
Agni
Agni
PharoahPhantasma
Agni
Level 150
God Stats
1W - 1L
1,182 SR
Queue Stats
67W - 58L
1,306 Elo+
Party 2
Chiron
Chiron
cookies4charzrd
Chiron
Level 33
God Stats
3W - 0L
1,809 SR
Queue Stats
55W - 53L
1,311 Elo+
Party 2
Hercules
Hercules
howlingcomet
Hercules
Level 139
God Stats
2W - 3L
1,584 SR
Queue Stats
53W - 45L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
queentortuga
Cthulhu
Level 155
God Stats
4W - 0L
1,807 SR
Queue Stats
242W - 231L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 5 / 4
8,612
783
10,457
8,484
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sirlobsta
Fenrir
12
1 / 7 / 6
7,731
703
5,272
12,201
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Tachtwo
Chaac
16
2 / 3 / 3
8,174
743
10,003
15,916
9,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
15
3 / 5 / 4
8,523
775
9,063
8,379
3,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 3
7,442
677
5,554
9,780
3,411
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alvaro020405
Arachne
15
6 / 5 / 12
9,608
873
8,187
10,413
4,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 2 / 12
10,400
945
12,213
5,761
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 13
9,258
842
10,294
7,593
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
howlingcomet
Hercules
17
7 / 1 / 17
10,026
911
10,160
21,915
24,350
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
queentortuga
Cthulhu
17
3 / 1 / 18
9,463
860
9,736
9,447
12,064
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
10
Kills
28
28
Deaths
10
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alvaro020405
Arachne
6
5
12
2.4
L
Zeus
3
5
4
1
W
9
2
12
7.5
L
Fenrir
Sirlobsta
Fenrir
1
7
6
0.57
L
Chaac
Tachtwo
Chaac
2
3
3
1.17
W
3
1
13
9.5
L
Thoth
3
5
4
1
W
Hercules
howlingcomet
Hercules
7
1
17
15.5
W
Cthulhu
queentortuga
Cthulhu
3
1
18
12
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
50,590
54,760
Taken
55,129
26,530
Mitigated
45,544
10,495
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alvaro020405
Arachne
8,187
5,220
1,171
1,998
10,413
4,082
783
4,162
6,251
0
10,275
L
Zeus
10,457
2,351
0
1,042
8,484
2,769
320
3,464
4,598
26,154
0
W
12,213
598
2,853
1,390
5,761
2,159
1,553
2,994
2,767
29,694
0
L
Fenrir
Sirlobsta
Fenrir
5,272
626
556
1,048
12,201
7,824
0
5,551
6,193
0
7,405
L
Chaac
Tachtwo
Chaac
10,003
2,215
263
6,185
15,916
9,288
200
4,526
10,701
0
18,494
W
10,294
3,104
2,977
4,251
7,593
2,889
1,461
1,329
6,264
0
17,963
L
Thoth
9,063
499
627
774
8,379
3,238
299
3,362
4,627
24,998
0
W
Hercules
howlingcomet
Hercules
10,160
3,199
984
12,547
21,915
24,350
480
6,781
15,134
0
12,657
W
Cthulhu
queentortuga
Cthulhu
9,736
470
644
1,859
9,447
12,064
438
4,254
5,193
24,288
0
L
5,554
1,107
0
0
9,780
3,411
713
4,099
5,506
0
8,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
48,755
106
Minions Killed
93
0
Camps Cleared
0
865,865
Distance Traveled
1,010,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,608
873
2
0
0
178,099
0
L
Zeus
8,612
783
33
3
0
134,913
0
W
Agni
10,400
945
42
4
0
187,945
0
L
Fenrir
7,731
703
8
1
0
186,869
0
L
Chaac
8,174
743
14
1
0
202,731
0
W
Chiron
9,258
842
29
3
0
205,788
0
L
Thoth
8,523
775
39
4
0
190,698
0
W
Hercules
10,026
911
7
1
0
209,824
1
W
Cthulhu
9,463
860
13
1
0
229,009
0
L
Artemis
7,442
677
12
1
0
150,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role