Player Matchup

Scylla
Scylla
Emodity
Scylla
Level 13
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Neith
Neith
HBKmullins
Neith
Level 21
God Stats
20W - 27L
1,426 SR
Queue Stats
109W - 144L
1,613 Elo+
Solo
Nemesis
Nemesis
Keita_amonka
Nemesis
Level 5
God Stats
2W - 2L
1,693 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Sun Wukong
Sun Wukong
Nigb_Ward
Sun Wukong
Level 23
God Stats
1W - 1L
1,444 SR
Queue Stats
51W - 39L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
iSachikoChan
Ratatoskr
Level 7
God Stats
6W - 7L
1,488 SR
Queue Stats
11W - 12L
1,478 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,580 Elo+

VS

Team Averages
Level 18
1,581 SR
1,610 Elo+
Sol
Sol
OnlyOnadaneva
Sol
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 143L
1,646 Elo+
Solo
Aphrodite
Aphrodite
ReaperXAnarchist
Aphrodite
Level 16
God Stats
5W - 1L
1,476 SR
Queue Stats
22W - 20L
1,516 Elo+
Solo
Ravana
Ravana
harmonymeows
Ravana
Level 29
God Stats
2W - 1L
1,669 SR
Queue Stats
26W - 11L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
lonerangerf56
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Izanami
Izanami
smythman
Izanami
Level 16
God Stats
2W - 0L
1,758 SR
Queue Stats
26W - 19L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Emodity
Scylla
16
3 / 6 / 2
11,628
401
7,527
10,551
3,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
3 / 6 / 3
13,754
474
10,640
19,049
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Keita_amonka
Nemesis
15
1 / 11 / 4
10,851
374
5,115
17,963
8,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Nigb_Ward
Sun Wukong
20
5 / 4 / 5
14,233
491
10,753
18,564
17,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Ratatoskr
iSachikoChan
Ratatoskr
20
8 / 8 / 5
14,588
503
21,069
23,827
10,595
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 9
18,617
642
26,572
22,319
12,163
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
20
3 / 4 / 15
14,792
510
9,745
21,318
20,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
20
11 / 4 / 7
17,205
593
21,061
21,164
14,546
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
lonerangerf56
Sun Wukong
8
0 / 4 / 2
9,699
334
500
4,248
2,318
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
smythman
Izanami
20
4 / 6 / 8
14,653
505
6,587
15,618
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
20
Kills
35
35
Deaths
20
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
Emodity
Scylla
3
6
2
0.67
L
Neith
3
6
3
0.75
L
Nemesis
Keita_amonka
Nemesis
1
11
4
0.27
L
Sun Wukong
Nigb_Ward
Sun Wukong
5
4
5
1.88
W
17
2
9
10.75
W
Aphrodite
3
4
15
2.63
W
Ravana
11
4
7
3.63
L
Ratatoskr
iSachikoChan
Ratatoskr
8
8
5
1.31
W
Sun Wukong
lonerangerf56
Sun Wukong
0
4
2
0.25
W
Izanami
smythman
Izanami
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,104
Damage
64,465
89,954
Taken
84,667
45,681
Mitigated
55,565
16,650
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Emodity
Scylla
7,527
614
0
1,175
10,551
3,021
615
4,975
5,576
31,307
0
L
Neith
10,640
1,385
0
5,673
19,049
6,468
3,288
9,913
9,136
0
109,837
L
Nemesis
Keita_amonka
Nemesis
5,115
1,955
0
1,050
17,963
8,048
1,513
7,226
10,737
0
35,510
L
Sun Wukong
Nigb_Ward
Sun Wukong
10,753
2,528
0
3,147
18,564
17,549
3,186
4,448
14,116
0
73,081
W
26,572
8,227
0
14,424
22,319
12,163
7,086
3,411
18,908
168,441
13,910
W
Aphrodite
9,745
762
4,536
11,219
21,318
20,966
1,409
3,381
17,937
63,192
0
W
Ravana
21,061
8,002
0
3,574
21,164
14,546
1,597
398
20,766
0
150,240
L
Ratatoskr
iSachikoChan
Ratatoskr
21,069
7,317
0
5,605
23,827
10,595
624
7,923
15,904
0
112,882
W
Sun Wukong
lonerangerf56
Sun Wukong
500
132
0
6
4,248
2,318
0
55
4,193
0
3,456
W
Izanami
smythman
Izanami
6,587
4,291
0
2,660
15,618
5,572
2,765
727
14,891
0
80,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,054
Gold Earned
74,966
601
Minions Killed
625
0
Camps Cleared
0
2,477,266
Distance Traveled
2,246,455
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,628
401
55
2
0
460,180
0
L
Neith
13,754
474
199
7
0
463,492
4
L
Nemesis
10,851
374
66
2
0
516,806
0
L
Sun Wukong
14,233
491
117
4
0
513,930
1
W
Sol
18,617
642
201
7
0
539,951
4
W
Aphrodite
14,792
510
94
3
0
488,322
1
W
Ravana
17,205
593
199
7
0
601,836
3
L
Ratatoskr
14,588
503
164
6
0
522,858
0
W
Sun Wukong
9,699
334
5
0
0
109,801
0
W
Izanami
14,653
505
126
4
0
506,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role