Player Matchup

Ra
Ra
HamzaBaesh
Ra
Level 43
God Stats
7W - 0L
1,721 SR
Queue Stats
93W - 11L
1,890 Elo+
Party 1
Bacchus
Bacchus
Hima-87
Bacchus
Level 156
God Stats
9W - 4L
1,680 SR
Queue Stats
430W - 310L
1,690 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lucifer-F93
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,717 Elo+
Party 1
Hun Batz
Hun Batz
SIayer-i
Hun Batz
Level 160
God Stats
4W - 2L
1,883 SR
Queue Stats
497W - 238L
1,770 Elo+
Party 1
Cu Chulainn
Cu Chulainn
faisal_the_lord
Cu Chulainn
Level 149
God Stats
18W - 4L
1,810 SR
Queue Stats
405W - 164L
1,733 Elo+
Party 1
Team Averages
Level 119
1,719 SR
1,760 Elo+

VS

Team Averages
Level 50
1,492 SR
1,425 Elo+
Hel
Hel
 
Hel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Dbohorquez4
Baron Samedi
Level 26
God Stats
19W - 24L
1,458 SR
Queue Stats
22W - 25L
1,359 Elo+
Party 3
Merlin
Merlin
JustEkro
Merlin
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 166L
1,435 Elo+
Party 3
Guan Yu
Guan Yu
R6destroyer7807
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,410 Elo+
Party 2
Ullr
Ullr
rayoda123
Ullr
Level 28
God Stats
23W - 31L
1,502 SR
Queue Stats
46W - 55L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,659
566
2,755
5,204
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Hima-87
Bacchus
9
3 / 0 / 8
6,072
607
2,783
7,448
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Lucifer-F93
Ah Muzen Cab
10
5 / 3 / 3
6,419
642
9,167
5,236
1,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
SIayer-i
Hun Batz
11
3 / 1 / 3
6,237
624
4,673
6,172
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
faisal_the_lord
Cu Chulainn
11
7 / 1 / 0
6,716
672
6,346
5,755
4,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 1
6,443
644
6,279
7,621
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Dbohorquez4
Baron Samedi
6
2 / 7 / 1
4,872
487
2,316
9,619
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
JustEkro
Merlin
9
2 / 3 / 3
5,713
571
3,510
4,718
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,878
488
364
5,609
1,773
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
6
0 / 6 / 2
4,319
432
2,529
8,130
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
6
7
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
1
2.5
L
Baron Samedi
Dbohorquez4
Baron Samedi
2
7
1
0.36
W
2
2
2
1.5
W
Bacchus
Hima-87
Bacchus
3
0
8
7
L
Merlin
JustEkro
Merlin
2
3
3
1.17
W
Ah Muzen Cab
Lucifer-F93
Ah Muzen Cab
5
3
3
2.17
L
0
3
0
0
W
Hun Batz
SIayer-i
Hun Batz
3
1
3
4.5
W
Cu Chulainn
faisal_the_lord
Cu Chulainn
7
1
0
7
L
Ullr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
14,998
29,815
Taken
35,697
16,125
Mitigated
12,524
10,052
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,279
591
277
4,749
7,621
2,500
0
1,840
5,781
40,842
0
L
Baron Samedi
Dbohorquez4
Baron Samedi
2,316
590
594
940
9,619
5,197
0
2,398
7,221
6,765
0
W
2,755
243
450
2,121
5,204
1,712
0
2,519
2,683
31,970
0
W
Bacchus
Hima-87
Bacchus
2,783
654
0
2,684
7,448
6,539
0
3,363
4,032
13,586
0
L
Merlin
JustEkro
Merlin
3,510
757
0
0
4,718
1,196
0
977
3,741
19,824
0
W
Ah Muzen Cab
Lucifer-F93
Ah Muzen Cab
9,167
4,502
0
846
5,236
1,713
1,392
1,893
3,303
0
37,042
L
364
84
42
699
5,609
1,773
0
297
5,312
0
18,591
W
Hun Batz
SIayer-i
Hun Batz
4,673
1,581
0
2,122
6,172
1,897
153
2,679
3,375
0
31,321
W
Cu Chulainn
faisal_the_lord
Cu Chulainn
6,346
955
0
1,829
5,755
4,264
38
1,300
4,317
6,526
30,203
L
Ullr
2,529
1,650
71
1,400
8,130
1,858
0
1,533
6,597
0
16,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
26,225
292
Minions Killed
225
0
Camps Cleared
0
1,002,335
Distance Traveled
925,157
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,443
644
89
9
0
210,971
4
L
Baron Samedi
4,872
487
14
1
0
172,816
1
W
Ra
5,659
566
58
6
0
189,254
1
W
Bacchus
6,072
607
15
2
0
203,539
1
L
Merlin
5,713
571
46
5
0
177,458
0
W
Ah Muzen Cab
6,419
642
69
7
0
188,068
0
L
Guan Yu
4,878
488
45
5
0
186,242
0
W
Hun Batz
6,237
624
75
8
0
218,514
2
W
Cu Chulainn
6,716
672
75
8
0
202,960
0
L
Ullr
4,319
432
31
3
0
177,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role