Player Matchup

Rama
Rama
Cherkk
Rama
Level 123
God Stats
12W - 14L
1,394 SR
Queue Stats
201W - 180L
1,497 Elo+
Party 2
Merlin
Merlin
NotAustinBrown
Merlin
Level 108
God Stats
11W - 19L
1,525 SR
Queue Stats
236W - 236L
1,529 Elo+
Solo
Ymir
Ymir
OneOfTheBoys187
Ymir
Level 118
God Stats
5W - 8L
1,590 SR
Queue Stats
225W - 243L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PeePeeLePoo
Cu Chulainn
Level 102
God Stats
5W - 9L
1,464 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 2
Pele
Pele
Yah of Yeets
Pele
Level 119
God Stats
3W - 4L
1,328 SR
Queue Stats
88W - 92L
1,492 Elo+
Party 2
Team Averages
Level 114
1,460 SR
1,503 Elo+

VS

Team Averages
Level 125
1,435 SR
1,479 Elo+
Geb
Geb
ImMarioJudah
Geb
Level 117
God Stats
4W - 2L
1,354 SR
Queue Stats
289W - 339L
1,436 Elo+
Party 1
Tyr
Tyr
OofOwOwMyBones
Tyr
Level 127
God Stats
2W - 8L
1,321 SR
Queue Stats
474W - 542L
1,515 Elo+
Party 1
Apollo
Apollo
SpecialDragoonJ
Apollo
Level 138
God Stats
10W - 9L
1,469 SR
Queue Stats
931W - 877L
1,496 Elo+
Solo
Nox
Nox
lm Too Swift
Nox
Level 120
God Stats
13W - 17L
1,523 SR
Queue Stats
318W - 382L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oLuzifer
Morgan Le Fay
Level 125
God Stats
38W - 35L
1,505 SR
Queue Stats
256W - 291L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cherkk
Rama
14
3 / 4 / 2
8,814
518
13,901
14,719
4,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 3
8,242
485
7,247
9,719
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
8,249
485
5,120
18,147
10,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
PeePeeLePoo
Cu Chulainn
16
3 / 3 / 1
9,534
561
11,298
12,481
5,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 9 / 1
7,726
454
7,362
16,827
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,932
467
5,650
15,331
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 8
8,173
481
7,037
12,200
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
10 / 2 / 4
9,832
578
12,914
12,234
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 1 / 6
8,711
512
5,849
9,074
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
oLuzifer
Morgan Le Fay
14
5 / 3 / 3
8,580
505
16,951
14,653
7,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
21
21
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
Cherkk
Rama
3
4
2
1
W
1
3
3
0.83
L
0
2
3
0.75
L
1
3
1
0.5
W
3
1
8
7
L
Cu Chulainn
PeePeeLePoo
Cu Chulainn
3
3
1
1.17
W
10
2
4
6
L
2
9
1
0.28
W
2
1
6
5
W
Morgan Le Fay
oLuzifer
Morgan Le Fay
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,928
Damage
48,401
71,893
Taken
63,492
29,635
Mitigated
44,816
22,804
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Cherkk
Rama
13,901
10,862
0
6,676
14,719
4,944
0
8,889
5,830
0
51,076
W
5,650
1,290
0
4,944
15,331
15,061
194
250
15,013
39,621
0
L
7,247
479
0
2,728
9,719
3,284
217
3,135
6,537
56,458
0
L
5,120
1,023
0
4,725
18,147
10,457
0
7,505
10,642
29,155
0
W
7,037
2,634
0
2,776
12,200
12,569
0
3,814
8,386
0
20,778
L
Cu Chulainn
PeePeeLePoo
Cu Chulainn
11,298
2,637
0
3,027
12,481
5,780
198
4,321
7,173
58
62,554
W
12,914
8,876
0
2,625
12,234
5,884
0
2,387
9,847
0
76,460
L
7,362
1,272
0
5,648
16,827
5,170
0
3,791
13,036
0
43,640
W
5,849
865
0
4,002
9,074
3,990
0
4,091
4,983
51,209
0
W
Morgan Le Fay
oLuzifer
Morgan Le Fay
16,951
2,276
271
5,845
14,653
7,312
838
1,898
12,755
63,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
43,228
431
Minions Killed
384
0
Camps Cleared
0
1,501,055
Distance Traveled
1,606,307
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,814
518
84
5
0
279,953
2
W
Geb
7,932
467
62
4
0
314,234
0
L
Merlin
8,242
485
107
6
0
306,685
3
L
Ymir
8,249
485
45
3
0
287,429
0
W
Tyr
8,173
481
32
2
0
305,266
1
L
Cu Chulainn
9,534
561
121
7
0
338,203
1
W
Apollo
9,832
578
119
7
0
345,969
0
L
Pele
7,726
454
74
4
0
288,785
0
W
Nox
8,711
512
86
5
0
340,280
1
W
Morgan Le Fay
8,580
505
85
5
0
300,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role