Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Da_Meatman08
Ah Muzen Cab
Level 27
God Stats
9W - 10L
1,172 SR
Queue Stats
116W - 103L
1,343 Elo+
Party 1
Thanatos
Thanatos
KennyL3347
Thanatos
Level 10
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 5L
960 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaTanvs
Morgan Le Fay
Level 19
God Stats
6W - 6L
1,413 SR
Queue Stats
24W - 33L
1,284 Elo+
Solo
Cthulhu
Cthulhu
Skare_Cro
Cthulhu
Level 20
God Stats
4W - 7L
985 SR
Queue Stats
114W - 118L
1,340 Elo+
Party 1
Achilles
Achilles
TalentlessChris
Achilles
Level 17
God Stats
2W - 2L
1,135 SR
Queue Stats
42W - 40L
1,226 Elo+
Party 1
Team Averages
Level 19
1,241 SR
1,231 Elo+

VS

Team Averages
Level 18
1,392 SR
1,270 Elo+
Zeus
Zeus
Jozeelicious
Zeus
Level 29
God Stats
108W - 97L
1,473 SR
Queue Stats
528W - 564L
1,341 Elo+
Solo
Skadi
Skadi
RABBITRIDER85
Skadi
Level 12
God Stats
1W - 4L
1,123 SR
Queue Stats
70W - 100L
1,282 Elo+
Solo
Hel
Hel
Rayven998
Hel
Level 11
God Stats
11W - 25L
1,329 SR
Queue Stats
19W - 50L
1,147 Elo+
Party 2
Medusa
Medusa
XV_K3tzal
Medusa
Level 28
God Stats
1W - 2L
1,717 SR
Queue Stats
47W - 52L
1,349 Elo+
Solo
Hachiman
Hachiman
Zillazig
Hachiman
Level 8
God Stats
10W - 17L
1,320 SR
Queue Stats
21W - 39L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Da_Meatman08
Ah Muzen Cab
18
11 / 2 / 6
12,101
1,100
22,449
11,626
5,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
KennyL3347
Thanatos
17
3 / 3 / 11
10,791
981
6,828
8,615
3,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
SaTanvs
Morgan Le Fay
17
7 / 1 / 7
10,860
987
8,658
7,304
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Skare_Cro
Cthulhu
17
3 / 1 / 15
10,904
991
12,365
10,512
13,813
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
19
8 / 0 / 16
12,419
1,129
10,816
10,274
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,914
992
10,850
13,041
10,044
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 2
9,989
908
8,066
13,394
5,016
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 1
8,943
813
3,832
10,349
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
XV_K3tzal
Medusa
14
1 / 3 / 0
8,831
803
5,263
7,162
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Zillazig
Hachiman
15
1 / 12 / 3
9,596
872
14,750
22,169
11,827
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
32
Kills
7
7
Deaths
32
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Da_Meatman08
Ah Muzen Cab
11
2
6
7
L
3
4
2
1
W
Thanatos
KennyL3347
Thanatos
3
3
11
2.83
L
2
6
2
0.5
L
0
7
1
0.07
W
Morgan Le Fay
SaTanvs
Morgan Le Fay
7
1
7
10.5
W
Cthulhu
Skare_Cro
Cthulhu
3
1
15
10.5
W
Achilles
8
0
16
16
L
Medusa
XV_K3tzal
Medusa
1
3
0
0.33
L
Hachiman
Zillazig
Hachiman
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,116
Damage
42,761
48,331
Taken
66,115
43,019
Mitigated
33,555
14,684
Healing
2,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Da_Meatman08
Ah Muzen Cab
22,449
12,242
0
4,263
11,626
5,406
0
3,724
7,902
0
42,744
L
10,850
1,309
0
1,254
13,041
10,044
0
3,314
9,358
33,222
0
W
Thanatos
KennyL3347
Thanatos
6,828
2,606
0
4,724
8,615
3,999
0
2,121
6,494
0
24,365
L
8,066
3,920
0
296
13,394
5,016
0
5,000
8,143
0
20,176
L
3,832
1,889
0
262
10,349
4,495
0
5,945
4,258
5,711
0
W
Morgan Le Fay
SaTanvs
Morgan Le Fay
8,658
1,267
0
942
7,304
3,127
0
3,102
4,202
22,466
0
W
Cthulhu
Skare_Cro
Cthulhu
12,365
2,149
716
717
10,512
13,813
0
3,119
7,393
22,434
0
W
Achilles
10,816
3,442
659
2,663
10,274
16,674
0
2,616
7,658
0
18,751
L
Medusa
XV_K3tzal
Medusa
5,263
1,774
0
191
7,162
2,173
0
2,422
4,436
0
9,659
L
Hachiman
Zillazig
Hachiman
14,750
11,011
0
0
22,169
11,827
0
4,342
17,529
0
22,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
48,273
168
Minions Killed
116
7
Camps Cleared
1
970,104
Distance Traveled
751,412
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,101
1,100
54
5
3
163,274
0
L
Zeus
10,914
992
45
4
0
164,625
1
W
Thanatos
10,791
981
43
4
0
192,861
1
L
Skadi
9,989
908
38
3
0
140,130
2
L
Hel
8,943
813
10
1
1
145,808
0
W
Morgan Le Fay
10,860
987
26
2
2
175,925
0
W
Cthulhu
10,904
991
24
2
0
190,199
0
W
Achilles
12,419
1,129
21
2
2
247,845
3
L
Medusa
8,831
803
7
1
0
126,770
0
L
Hachiman
9,596
872
16
1
0
174,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role