Player Matchup

Izanami
Izanami
Bramo12345
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,138 Elo+
Solo
Geb
Geb
Jartasm
Geb
Level 28
God Stats
4W - 2L
1,650 SR
Queue Stats
77W - 75L
1,497 Elo+
Party 2
Bakasura
Bakasura
SLYxxNemesis
Bakasura
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 33L
1,821 Elo+
Party 2
Osiris
Osiris
Thordaddy333
Osiris
Level 21
God Stats
13W - 10L
1,699 SR
Queue Stats
78W - 81L
1,510 Elo+
Party 2
Olorun
Olorun
brody6soccer
Olorun
Level 20
God Stats
11W - 7L
1,809 SR
Queue Stats
57W - 56L
1,526 Elo+
Party 2
Team Averages
Level 18
1,632 SR
1,498 Elo+

VS

Team Averages
Level 22
1,515 SR
1,489 Elo+
Medusa
Medusa
Lollyjerome
Medusa
Level 28
God Stats
21W - 16L
1,716 SR
Queue Stats
638W - 598L
1,519 Elo+
Party 1
Ravana
Ravana
Nixxar
Ravana
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
166W - 147L
1,498 Elo+
Party 1
Cerberus
Cerberus
Psychoscout24
Cerberus
Level 8
God Stats
0W - 2L
1,148 SR
Queue Stats
10W - 13L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
obeybastien
Cu Chulainn
Level 29
God Stats
4W - 2L
1,575 SR
Queue Stats
32W - 43L
1,465 Elo+
Party 3
Chronos
Chronos
tekidachi
Chronos
Level 28
God Stats
14W - 5L
1,638 SR
Queue Stats
35W - 31L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bramo12345
Izanami
16
2 / 6 / 2
10,228
487
3,745
9,321
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
15
1 / 3 / 12
10,922
520
6,929
17,837
16,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
SLYxxNemesis
Bakasura
19
5 / 2 / 7
12,326
587
11,784
15,735
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
18
7 / 4 / 3
12,104
576
11,554
15,583
12,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
18
11 / 4 / 7
12,269
584
27,539
20,535
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 3 / 4
10,465
498
14,425
13,876
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Nixxar
Ravana
15
3 / 6 / 3
9,875
470
7,326
13,075
9,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Psychoscout24
Cerberus
14
0 / 5 / 11
8,920
425
7,329
20,687
20,569
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
obeybastien
Cu Chulainn
17
6 / 6 / 3
11,907
567
8,371
17,448
17,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
tekidachi
Chronos
16
2 / 7 / 7
10,006
476
15,446
15,326
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
26
Kills
18
19
Deaths
27
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bramo12345
Izanami
2
6
2
0.5
W
Geb
1
3
12
2.33
L
Medusa
7
3
4
3
L
Ravana
Nixxar
Ravana
3
6
3
0.75
L
Cerberus
Psychoscout24
Cerberus
0
5
11
1.1
W
Bakasura
SLYxxNemesis
Bakasura
5
2
7
4.25
W
Osiris
7
4
3
2.13
W
Olorun
11
4
7
3.63
L
Cu Chulainn
obeybastien
Cu Chulainn
6
6
3
1.25
L
Chronos
tekidachi
Chronos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,551
Damage
52,897
79,011
Taken
80,412
47,694
Mitigated
58,901
21,644
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bramo12345
Izanami
3,745
3,135
0
1,181
9,321
2,557
3,178
2,123
7,198
0
52,361
W
Geb
6,929
1,203
0
942
17,837
16,614
0
4,077
13,760
23,938
0
L
Medusa
14,425
7,427
0
3,656
13,876
5,067
1,270
5,803
7,520
0
67,026
L
Ravana
Nixxar
Ravana
7,326
2,222
0
2,573
13,075
9,680
0
3,939
8,827
0
60,927
L
Cerberus
Psychoscout24
Cerberus
7,329
1,095
0
2,410
20,687
20,569
0
9,736
10,097
33,400
0
W
Bakasura
SLYxxNemesis
Bakasura
11,784
7,436
0
4,231
15,735
6,531
0
2,316
13,419
0
99,048
W
Osiris
11,554
4,021
0
3,319
15,583
12,263
0
5,844
9,739
1,681
62,239
W
Olorun
27,539
14,652
440
11,531
20,535
9,729
1,571
10,802
9,733
90,238
0
L
Cu Chulainn
obeybastien
Cu Chulainn
8,371
1,101
0
222
17,448
17,383
378
5,745
11,501
12,196
50,273
L
Chronos
tekidachi
Chronos
15,446
3,929
0
1,388
15,326
6,202
1,716
8,814
6,292
71,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,849
Gold Earned
51,173
520
Minions Killed
507
0
Camps Cleared
0
1,937,692
Distance Traveled
1,824,579
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,228
487
91
4
0
294,197
0
W
Geb
10,922
520
25
1
0
393,174
6
L
Medusa
10,465
498
95
5
0
366,123
5
L
Ravana
9,875
470
108
5
0
320,809
0
L
Cerberus
8,920
425
51
2
0
356,760
8
W
Bakasura
12,326
587
160
8
0
499,669
2
W
Osiris
12,104
576
135
6
0
396,895
4
W
Olorun
12,269
584
109
5
0
353,757
2
L
Cu Chulainn
11,907
567
131
6
0
358,950
2
L
Chronos
10,006
476
122
6
0
421,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role