Player Matchup

Chaac
Chaac
BigPlowBoy69
Chaac
Level 53
God Stats
14W - 14L
1,345 SR
Queue Stats
59W - 88L
1,312 Elo+
Party 2
Hades
Hades
Slim-Shoota_
Hades
Level 15
God Stats
15W - 17L
1,793 SR
Queue Stats
135W - 156L
1,468 Elo+
Party 2
Yemoja
Yemoja
UptightGoochSack
Yemoja
Level 80
God Stats
4W - 4L
1,351 SR
Queue Stats
267W - 341L
1,318 Elo+
Party 2
Team Averages
Level 49
1,496 SR
1,366 Elo+

VS

Team Averages
Level 22
1,427 SR
1,019 Elo+
Odin
Odin
Dreaklez
Odin
Level 26
God Stats
2W - 3L
1,278 SR
Queue Stats
16W - 41L
1,024 Elo+
Party 1
Nox
Nox
Nuttygoodbar
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
964 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
Level 17
God Stats
13W - 17L
1,502 SR
Queue Stats
189W - 244L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 13
10,605
663
13,632
10,601
5,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
11 / 1 / 7
11,111
694
14,869
10,170
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 16
10,012
626
4,871
5,952
5,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 8 / 1
8,143
509
4,834
17,809
12,897
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 0
8,970
561
4,237
8,896
6,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
11
0 / 9 / 1
8,376
524
8,563
13,338
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
19
Kills
1
1
Deaths
19
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
L
Odin
0
8
1
0.06
L
1
2
0
0.5
W
11
1
7
14.5
W
2
0
16
10
L
Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
17,634
26,723
Taken
40,043
15,932
Mitigated
24,836
15,515
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,632
2,673
0
4,700
10,601
5,182
406
4,747
5,854
0
42,716
L
Odin
4,834
1,650
0
0
17,809
12,897
0
10,120
7,689
0
13,917
L
4,237
726
0
1,241
8,896
6,633
0
3,254
5,642
15,673
0
W
14,869
1,837
1,194
4,597
10,170
4,913
688
4,790
5,380
33,423
0
W
4,871
1,409
4,339
685
5,952
5,837
1,021
2,844
3,108
16,239
0
L
Morgan Le Fay
oppsIneedadiaper
Morgan Le Fay
8,563
1,394
0
284
13,338
5,306
243
6,366
6,972
36,548
2,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
25,489
118
Minions Killed
93
0
Camps Cleared
0
802,954
Distance Traveled
694,106
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,605
663
49
3
0
293,404
0
L
Odin
8,143
509
19
1
0
245,397
1
L
Nox
8,970
561
16
1
0
247,522
3
W
Hades
11,111
694
50
3
0
251,410
0
W
Yemoja
10,012
626
19
1
0
258,140
2
L
Morgan Le Fay
8,376
524
58
4
0
201,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role