Player Matchup

Da Ji
Da Ji
CaptainC1ue1ess
Da Ji
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 101L
1,521 Elo+
Party 2
Sol
Sol
DogSoldier17
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
Naebdi
Sun Wukong
Level 57
God Stats
7W - 2L
1,523 SR
Queue Stats
434W - 457L
1,451 Elo+
Solo
Raijin
Raijin
S1NNOC3NT
Raijin
Level 133
God Stats
6W - 0L
1,829 SR
Queue Stats
357W - 333L
1,528 Elo+
Solo
Chiron
Chiron
Steaksauce85
Chiron
Level 89
God Stats
5W - 0L
1,650 SR
Queue Stats
149W - 133L
1,517 Elo+
Party 2
Team Averages
Level 77
1,600 SR
1,468 Elo+

VS

Team Averages
Level 69
1,586 SR
1,485 Elo+
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CUTxEYE
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hel
Hel
Doni_Garten
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
WeazelGT
Artemis
Level 66
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
bizzlol
Baba Yaga
Level 108
God Stats
3W - 3L
1,833 SR
Queue Stats
207W - 238L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
8,697
1,087
7,165
5,843
3,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 6
6,831
854
2,117
5,360
1,653
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Naebdi
Sun Wukong
15
3 / 0 / 15
8,245
1,031
6,922
12,906
7,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
S1NNOC3NT
Raijin
14
3 / 1 / 12
8,208
1,026
10,645
4,010
1,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
15
5 / 0 / 11
8,478
1,060
7,078
5,628
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 4 / 1
5,575
697
2,204
5,754
2,246
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
CUTxEYE
Mulan
10
0 / 5 / 3
6,079
760
4,293
7,008
6,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 0
5,910
739
1,683
8,346
3,403
Artemis
WeazelGT
Artemis
13
2 / 4 / 2
6,950
869
9,138
9,711
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
bizzlol
Baba Yaga
15
2 / 2 / 1
7,112
889
6,723
6,602
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
20
Kills
5
5
Deaths
20
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
1
0.13
L
Mulan
CUTxEYE
Mulan
0
5
3
0.3
W
9
1
7
12.5
W
0
3
6
1
L
1
5
0
0.2
W
Sun Wukong
Naebdi
Sun Wukong
3
0
15
10.5
W
Raijin
S1NNOC3NT
Raijin
3
1
12
9
W
Chiron
5
0
11
10.5
L
Artemis
WeazelGT
Artemis
2
4
2
0.75
L
Baba Yaga
bizzlol
Baba Yaga
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,927
Damage
24,041
33,747
Taken
37,421
16,522
Mitigated
18,450
19,196
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,204
176
682
446
5,754
2,246
0
2,283
3,471
0
4,394
L
Mulan
CUTxEYE
Mulan
4,293
543
116
49
7,008
6,048
0
2,752
4,256
0
6,353
W
7,165
338
1,639
1,164
5,843
3,566
741
1,545
4,298
0
12,312
W
2,117
1,088
0
939
5,360
1,653
328
1,304
4,056
8,328
0
L
1,683
852
1,404
1,505
8,346
3,403
0
1,667
6,679
4,258
0
W
Sun Wukong
Naebdi
Sun Wukong
6,922
466
1,942
6,915
12,906
7,601
935
3,800
9,106
0
11,045
W
Raijin
S1NNOC3NT
Raijin
10,645
114
638
194
4,010
1,551
1,237
1,104
2,906
25,801
0
W
Chiron
7,078
1,731
2,555
3,210
5,628
2,151
1,579
653
4,975
0
22,913
L
Artemis
WeazelGT
Artemis
9,138
3,434
0
3,388
9,711
3,977
0
2,956
6,755
0
21,304
L
Baba Yaga
bizzlol
Baba Yaga
6,723
274
0
2,701
6,602
2,776
0
3,104
3,498
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
31,626
90
Minions Killed
68
0
Camps Cleared
0
772,636
Distance Traveled
636,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,575
697
6
1
0
85,562
0
L
Mulan
6,079
760
9
1
0
122,695
0
W
Da Ji
8,697
1,087
5
1
0
178,422
0
W
Sol
6,831
854
14
2
0
103,970
0
L
Hel
5,910
739
6
1
0
139,653
0
W
Sun Wukong
8,245
1,031
14
2
0
176,664
0
W
Raijin
8,208
1,026
25
3
0
148,903
0
W
Chiron
8,478
1,060
32
4
0
164,677
0
L
Artemis
6,950
869
21
3
0
125,824
0
L
Baba Yaga
7,112
889
26
3
0
162,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role