Player Matchup

Mercury
Mercury
ArcticFlamingo
Mercury
Level 89
God Stats
1W - 6L
1,071 SR
Queue Stats
367W - 352L
1,644 Elo+
Solo
Ymir
Ymir
FragMan756
Ymir
Level 109
God Stats
5W - 3L
1,512 SR
Queue Stats
113W - 123L
1,519 Elo+
Party 1
Medusa
Medusa
MedinaJC
Medusa
Level 126
God Stats
4W - 0L
1,755 SR
Queue Stats
163W - 174L
1,597 Elo+
Solo
Odin
Odin
ShaoCuck
Odin
Level 98
God Stats
32W - 17L
1,724 SR
Queue Stats
278W - 220L
1,672 Elo+
Solo
Olorun
Olorun
burrito_slayer13
Olorun
Level 119
God Stats
5W - 3L
1,312 SR
Queue Stats
152W - 154L
1,493 Elo+
Party 1
Team Averages
Level 108
1,475 SR
1,585 Elo+

VS

Team Averages
Level 149
1,539 SR
1,562 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ERNESTOANDRE
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,601 Elo+
Party 2
Baba Yaga
Baba Yaga
NatsuzDragneeL
Baba Yaga
Level 160
God Stats
8W - 7L
1,685 SR
Queue Stats
795W - 829L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
XLNC Kronos
Guan Yu
Level 160
God Stats
0W - 5L
1,399 SR
Queue Stats
281W - 284L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
XLNC luisff1
Cthulhu
Level 149
God Stats
42W - 27L
1,612 SR
Queue Stats
267W - 257L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,535
554
1,118
5,779
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 3
5,761
576
1,931
4,779
2,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
MedinaJC
Medusa
9
2 / 1 / 1
5,458
546
3,636
4,008
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
11
3 / 1 / 0
6,436
644
4,768
6,098
3,108
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
3 / 0 / 2
6,523
652
5,578
5,374
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 0
5,232
523
1,070
5,749
1,429
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
ERNESTOANDRE
Cernunnos
10
2 / 3 / 0
5,458
546
2,126
5,522
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
NatsuzDragneeL
Baba Yaga
9
0 / 1 / 1
4,980
498
4,711
4,808
2,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
XLNC Kronos
Guan Yu
8
0 / 3 / 1
4,740
474
2,703
5,915
3,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
XLNC luisff1
Cthulhu
10
1 / 2 / 0
5,484
548
2,406
7,435
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
1
1
1
1.5
L
Cernunnos
ERNESTOANDRE
Cernunnos
2
3
0
0.67
W
2
0
3
3.5
W
Medusa
MedinaJC
Medusa
2
1
1
2.5
L
Baba Yaga
NatsuzDragneeL
Baba Yaga
0
1
1
0.5
W
Odin
3
1
0
3
L
Guan Yu
XLNC Kronos
Guan Yu
0
3
1
0.17
L
Cthulhu
XLNC luisff1
Cthulhu
1
2
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
13,016
26,038
Taken
29,429
10,721
Mitigated
12,371
8,667
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,070
609
0
1,906
5,749
1,429
93
528
5,221
0
32,336
W
1,118
219
0
481
5,779
1,861
0
1,354
4,425
0
30,676
L
Cernunnos
ERNESTOANDRE
Cernunnos
2,126
934
0
1,312
5,522
1,932
0
2,099
3,423
0
28,833
W
1,931
310
0
1,250
4,779
2,519
0
516
4,263
15,349
0
W
Medusa
MedinaJC
Medusa
3,636
1,852
0
1,660
4,008
1,106
0
0
4,008
0
32,137
L
Baba Yaga
NatsuzDragneeL
Baba Yaga
4,711
378
0
2,419
4,808
2,183
93
3,091
1,717
33,074
0
W
Odin
4,768
1,145
0
1,919
6,098
3,108
0
2,406
3,692
0
37,401
L
Guan Yu
XLNC Kronos
Guan Yu
2,703
227
225
798
5,915
3,859
0
1,347
4,568
0
16,476
L
Cthulhu
XLNC luisff1
Cthulhu
2,406
382
0
2,794
7,435
2,968
0
0
7,435
28,728
0
W
5,578
3,267
339
3,018
5,374
2,127
0
2,841
2,533
40,577
3,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
25,894
311
Minions Killed
299
0
Camps Cleared
0
947,541
Distance Traveled
944,457
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,232
523
70
7
0
174,780
2
W
Mercury
5,535
554
64
6
0
228,465
4
L
Cernunnos
5,458
546
65
7
0
195,663
2
W
Ymir
5,761
576
22
2
0
181,082
3
W
Medusa
5,458
546
67
7
0
178,002
3
L
Baba Yaga
4,980
498
57
6
0
182,685
0
W
Odin
6,436
644
74
7
0
181,017
1
L
Guan Yu
4,740
474
35
4
0
211,111
4
L
Cthulhu
5,484
548
72
7
0
180,218
2
W
Olorun
6,523
652
84
8
0
178,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role