Player Matchup

Ymir
Ymir
Geusie
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,382 Elo+
Party 1
Nemesis
Nemesis
KausticKlown
Nemesis
Level 114
God Stats
1W - 1L
1,346 SR
Queue Stats
14W - 15L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr Bedlem
Morgan Le Fay
Level 29
God Stats
47W - 29L
1,615 SR
Queue Stats
187W - 192L
1,463 Elo+
Solo
Achilles
Achilles
THEAPPLEMASTER
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,427 Elo+
Party 1
Neith
Neith
aNOOBis215
Neith
Level 12
God Stats
14W - 9L
1,641 SR
Queue Stats
24W - 22L
1,427 Elo+
Solo
Team Averages
Level 38
1,520 SR
1,418 Elo+

VS

Team Averages
Level 29
1,482 SR
1,474 Elo+
Chaac
Chaac
DocMario98
Chaac
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 88L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
GranChungus
Ah Puch
Level 28
God Stats
2W - 4L
1,448 SR
Queue Stats
130W - 165L
1,435 Elo+
Party 2
Set
Set
Primarch98
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 140L
1,415 Elo+
Party 2
Hel
Hel
SmolHndsBigDrems
Hel
Level 20
God Stats
15W - 26L
1,474 SR
Queue Stats
35W - 49L
1,461 Elo+
Party 2
Cupid
Cupid
lemenebaedee64
Cupid
Level 16
God Stats
1W - 1L
1,488 SR
Queue Stats
71W - 75L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Geusie
Ymir
8
0 / 5 / 7
7,541
419
3,168
10,876
8,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
KausticKlown
Nemesis
15
6 / 3 / 6
9,314
517
12,157
12,499
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Mr Bedlem
Morgan Le Fay
16
8 / 2 / 2
9,868
548
9,572
9,859
4,786
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
4 / 1 / 0
9,242
513
7,071
11,820
12,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
16
0 / 0 / 7
9,577
532
10,323
9,975
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 2 / 0
9,157
509
9,361
13,919
14,136
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
GranChungus
Ah Puch
14
0 / 5 / 3
8,575
476
6,497
13,297
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 3
8,713
484
6,034
13,625
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 3 / 3
8,348
464
5,634
8,872
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 4 / 4
8,786
488
7,106
13,952
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
11
11
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
0
1
W
Ymir
Geusie
Ymir
0
5
7
0.7
L
Ah Puch
GranChungus
Ah Puch
0
5
3
0.3
W
Nemesis
KausticKlown
Nemesis
6
3
6
3
W
Morgan Le Fay
Mr Bedlem
Morgan Le Fay
8
2
2
4.5
L
3
4
3
1.13
L
3
3
3
1.5
W
Achilles
4
1
0
4
W
Neith
0
0
7
3.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,291
Damage
34,632
55,029
Taken
63,665
34,532
Mitigated
31,104
10,462
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,361
1,890
0
4,648
13,919
14,136
808
1,305
12,614
0
49,788
W
Ymir
Geusie
Ymir
3,168
1,699
0
0
10,876
8,489
0
4,258
6,618
7,715
0
L
Ah Puch
GranChungus
Ah Puch
6,497
180
0
3,139
13,297
4,136
1,014
3,571
9,726
56,879
0
W
Nemesis
KausticKlown
Nemesis
12,157
5,432
0
725
12,499
5,072
0
2,755
9,744
0
59,144
W
Morgan Le Fay
Mr Bedlem
Morgan Le Fay
9,572
847
200
4,035
9,859
4,786
0
2,609
7,250
57,931
0
L
6,034
3,131
0
4,841
13,625
5,587
0
3,353
10,272
0
40,828
L
5,634
1,176
4,086
3,798
8,872
2,807
327
2,953
5,919
42,202
0
W
Achilles
7,071
2,237
0
219
11,820
12,860
0
961
10,859
0
54,108
W
Neith
10,323
2,983
0
5,283
9,975
3,325
0
1,548
8,427
0
79,013
L
7,106
4,322
534
4,046
13,952
4,438
1,148
1,854
12,098
0
61,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
43,579
446
Minions Killed
436
0
Camps Cleared
0
1,687,283
Distance Traveled
1,708,704
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,157
509
82
5
0
366,283
2
W
Ymir
7,541
419
8
0
0
333,789
0
L
Ah Puch
8,575
476
105
6
0
302,504
0
W
Nemesis
9,314
517
75
4
0
380,618
4
W
Morgan Le Fay
9,868
548
98
5
0
343,551
5
L
Set
8,713
484
68
4
0
373,436
4
L
Hel
8,348
464
73
4
0
335,940
0
W
Achilles
9,242
513
115
6
0
315,252
1
W
Neith
9,577
532
150
8
0
314,073
1
L
Cupid
8,786
488
108
6
0
330,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role