Player Matchup

Skadi
Skadi
El_Quiroga2
Skadi
Level 26
God Stats
10W - 9L
1,486 SR
Queue Stats
58W - 58L
1,387 Elo+
Party 1
Zeus
Zeus
MonoMono03
Zeus
Level 43
God Stats
14W - 14L
1,367 SR
Queue Stats
225W - 236L
1,326 Elo+
Party 1
Thanatos
Thanatos
Power_Wolf_JR1
Thanatos
Level 47
God Stats
19W - 26L
1,418 SR
Queue Stats
126W - 131L
1,359 Elo+
Party 1
Tyr
Tyr
rafaeltuki98
Tyr
Level 80
God Stats
19W - 19L
1,480 SR
Queue Stats
258W - 278L
1,369 Elo+
Party 1
Cerberus
Cerberus
sant1ago_ss73
Cerberus
Level 63
God Stats
26W - 30L
1,483 SR
Queue Stats
248W - 286L
1,439 Elo+
Party 1
Team Averages
Level 52
1,447 SR
1,376 Elo+

VS

Team Averages
Level 42
1,428 SR
1,285 Elo+
Fenrir
Fenrir
InfernalCobra06
Fenrir
Level 65
God Stats
26W - 22L
1,573 SR
Queue Stats
408W - 348L
1,339 Elo+
Party 3
Merlin
Merlin
LethalWolf8702
Merlin
Level 25
God Stats
9W - 20L
1,470 SR
Queue Stats
44W - 75L
1,274 Elo+
Party 3
Ares
Ares
LinkCabled
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 52L
1,261 Elo+
Party 2
Bacchus
Bacchus
Midorira
Bacchus
Level 48
God Stats
1W - 3L
1,213 SR
Queue Stats
35W - 58L
1,274 Elo+
Party 2
Jing Wei
Jing Wei
javo555
Jing Wei
Level 30
God Stats
4W - 7L
1,381 SR
Queue Stats
28W - 46L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,175
515
5,610
5,648
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
6,895
575
1,882
5,740
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
10
3 / 1 / 0
6,497
541
4,766
7,100
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 0 / 2
7,620
635
4,685
5,545
3,388
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
sant1ago_ss73
Cerberus
10
1 / 0 / 5
6,032
503
4,388
6,748
4,828
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,760
563
5,628
7,786
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 1 / 3
7,095
591
2,482
3,822
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,829
486
2,396
5,537
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Midorira
Bacchus
8
0 / 2 / 1
5,507
459
4,430
8,619
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
javo555
Jing Wei
9
0 / 3 / 0
5,148
429
1,825
5,667
1,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
6
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
5
2
1
2.75
L
0
1
3
1.5
L
1
2
0
0.5
L
Bacchus
Midorira
Bacchus
0
2
1
0.25
W
1
2
0
0.5
W
Thanatos
3
1
0
3
L
Jing Wei
javo555
Jing Wei
0
3
0
0
W
2
0
2
3
W
Cerberus
sant1ago_ss73
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
16,761
30,781
Taken
31,431
14,096
Mitigated
12,151
14,349
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,610
2,257
80
1,024
5,648
1,820
578
2,418
3,133
0
31,236
L
5,628
990
0
500
7,786
2,613
0
962
6,770
0
36,099
L
2,482
188
0
250
3,822
1,196
445
1,122
2,574
41,744
0
L
2,396
360
0
859
5,537
2,775
0
0
5,537
21,424
0
L
Bacchus
Midorira
Bacchus
4,430
274
0
964
8,619
4,340
0
1,913
6,706
13,745
0
W
1,882
0
0
2,584
5,740
1,793
576
734
4,816
37,312
0
W
Thanatos
4,766
1,293
9
6,090
7,100
2,267
0
1,754
5,292
0
31,961
L
Jing Wei
javo555
Jing Wei
1,825
1,537
0
388
5,667
1,227
0
2,093
3,574
0
24,336
W
4,685
397
0
2,513
5,545
3,388
582
2,158
3,323
0
44,658
W
Cerberus
sant1ago_ss73
Cerberus
4,388
406
0
2,049
6,748
4,828
152
1,839
4,909
25,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
30,339
364
Minions Killed
291
0
Camps Cleared
0
1,036,613
Distance Traveled
1,138,403
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,175
515
56
5
0
198,407
0
L
Fenrir
6,760
563
72
6
0
253,813
3
L
Merlin
7,095
591
110
9
0
233,409
4
L
Ares
5,829
486
40
3
0
195,051
0
L
Bacchus
5,507
459
16
1
0
225,403
3
W
Zeus
6,895
575
92
8
0
188,541
0
W
Thanatos
6,497
541
65
5
0
206,031
0
L
Jing Wei
5,148
429
53
4
0
230,727
1
W
Tyr
7,620
635
91
8
0
218,486
0
W
Cerberus
6,032
503
60
5
0
225,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role