Player Matchup

Tyr
Tyr
AAILUROS
Tyr
Level 88
God Stats
3W - 1L
1,480 SR
Queue Stats
131W - 116L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
FainTMako
Gilgamesh
Level 142
God Stats
17W - 18L
1,427 SR
Queue Stats
653W - 730L
1,390 Elo+
Solo
Janus
Janus
MuffinSoftpaws
Janus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 45L
1,412 Elo+
Solo
Fenrir
Fenrir
Solo-Leveled
Fenrir
Level 89
God Stats
1W - 1L
1,274 SR
Queue Stats
238W - 236L
1,416 Elo+
Solo
Apollo
Apollo
Thend IsNear857
Apollo
Level 116
God Stats
1W - 5L
1,367 SR
Queue Stats
88W - 84L
1,521 Elo+
Solo
Team Averages
Level 112
1,410 SR
1,438 Elo+

VS

Team Averages
Level 90
1,372 SR
1,432 Elo+
Nemesis
Nemesis
BamboozLL12
Nemesis
Level 100
God Stats
2W - 5L
1,379 SR
Queue Stats
161W - 172L
1,440 Elo+
Solo
Hachiman
Hachiman
GLADIAT0R HD
Hachiman
Level 78
God Stats
2W - 3L
1,469 SR
Queue Stats
258W - 251L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
Hugebeer gut169
Ao Kuang
Level 99
God Stats
1W - 3L
1,407 SR
Queue Stats
248W - 219L
1,455 Elo+
Solo
Cerberus
Cerberus
Mokeo Rose
Cerberus
Level 146
God Stats
1W - 2L
1,507 SR
Queue Stats
106W - 121L
1,458 Elo+
Solo
Chronos
Chronos
TheRealGigs
Chronos
Level 29
God Stats
0W - 3L
1,100 SR
Queue Stats
67W - 82L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 15
10,204
638
5,351
15,152
20,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
FainTMako
Gilgamesh
19
8 / 5 / 15
12,124
758
15,473
16,924
10,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 13
13,774
861
18,293
8,819
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
18
5 / 6 / 13
11,650
728
12,140
16,665
13,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 5 / 15
13,279
830
16,080
14,442
7,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BamboozLL12
Nemesis
17
4 / 8 / 8
10,584
662
10,420
15,447
7,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
GLADIAT0R HD
Hachiman
19
3 / 6 / 10
11,195
700
18,298
16,068
7,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
20
8 / 6 / 8
12,131
758
17,328
27,662
13,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Mokeo Rose
Cerberus
7
0 / 3 / 3
7,476
467
1,082
5,068
2,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
TheRealGigs
Chronos
20
4 / 4 / 11
11,503
719
13,157
16,189
17,135
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
59
27
Kills
19
20
Deaths
27
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
L
Nemesis
BamboozLL12
Nemesis
4
8
8
1
W
Gilgamesh
FainTMako
Gilgamesh
8
5
15
3.1
L
Hachiman
GLADIAT0R HD
Hachiman
3
6
10
1.33
L
Ao Kuang
8
6
8
2
L
Cerberus
Mokeo Rose
Cerberus
0
3
3
0.5
W
5
1
13
11.5
W
Fenrir
5
6
13
1.92
L
Chronos
TheRealGigs
Chronos
4
4
11
2.38
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,337
Damage
60,285
72,002
Taken
80,434
56,221
Mitigated
48,509
22,542
Healing
28,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,351
565
2,334
2,379
15,152
20,171
356
6,748
8,404
0
7,527
L
Nemesis
BamboozLL12
Nemesis
10,420
1,672
2,452
2,524
15,447
7,412
0
3,202
12,245
0
15,688
W
Gilgamesh
FainTMako
Gilgamesh
15,473
4,943
2,420
3,538
16,924
10,225
1,257
9,562
7,362
0
29,176
L
Hachiman
GLADIAT0R HD
Hachiman
18,298
7,997
677
3,590
16,068
7,545
144
3,356
12,712
0
50,315
L
Ao Kuang
17,328
4,009
1,020
14,096
27,662
13,851
332
5,872
21,790
32,800
0
L
Cerberus
Mokeo Rose
Cerberus
1,082
33
0
390
5,068
2,566
0
1,047
4,021
2,732
0
W
18,293
536
1,022
2,775
8,819
4,319
1,526
2,348
6,471
61,753
0
W
Fenrir
12,140
1,741
2,281
2,922
16,665
13,915
554
8,022
8,643
0
15,339
L
Chronos
TheRealGigs
Chronos
13,157
4,582
1,418
2,284
16,189
17,135
90
4,816
11,373
24,368
0
W
16,080
11,268
1,554
1,317
14,442
7,591
3,601
4,887
9,555
0
35,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,031
Gold Earned
52,889
176
Minions Killed
150
0
Camps Cleared
0
1,380,172
Distance Traveled
1,201,999
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,204
638
4
0
0
195,486
0
L
Nemesis
10,584
662
10
1
0
312,137
1
W
Gilgamesh
12,124
758
15
1
0
303,329
0
L
Hachiman
11,195
700
70
4
0
263,960
2
L
Ao Kuang
12,131
758
43
3
0
282,136
3
L
Cerberus
7,476
467
2
0
0
72,417
1
W
Janus
13,774
861
106
7
0
301,197
0
W
Fenrir
11,650
728
10
1
0
288,959
0
L
Chronos
11,503
719
25
2
0
271,349
0
W
Apollo
13,279
830
41
3
0
291,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role