Player Matchup

Merlin
Merlin
Dionisiobebado
Merlin
Level 3
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
HomicidaLLiuBR
Izanami
Level 7
God Stats
2W - 3L
1,363 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 2
Discordia
Discordia
S T O R M3250
Discordia
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 53L
999 Elo+
Party 3
Thanatos
Thanatos
masterkiler66
Thanatos
Level 17
God Stats
1W - 2L
1,281 SR
Queue Stats
13W - 16L
1,219 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oHenryzin
Tsukuyomi
Level 8
God Stats
0W - 4L
1,137 SR
Queue Stats
150W - 186L
1,037 Elo+
Party 3
Team Averages
Level 9
1,321 SR
1,228 Elo+

VS

Team Averages
Level 15
1,499 SR
1,383 Elo+
Ares
Ares
CeboIeans
Ares
Level 16
God Stats
1W - 0L
1,700 SR
Queue Stats
5W - 2L
1,363 Elo+
Party 1
Vamana
Vamana
CocoBionico
Vamana
Level 14
God Stats
1W - 0L
1,302 SR
Queue Stats
3W - 2L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Mafiuszada
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,363 Elo+
Party 1
Pele
Pele
Mergrow
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,363 Elo+
Party 1
Chronos
Chronos
YoFilho
Chronos
Level 17
God Stats
1W - 1L
1,491 SR
Queue Stats
7W - 2L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 3
9,563
416
13,654
18,751
8,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 15 / 6
9,353
407
11,650
22,893
8,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
S T O R M3250
Discordia
15
0 / 5 / 0
9,253
402
7,336
11,942
4,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
masterkiler66
Thanatos
14
8 / 15 / 4
11,611
505
15,791
25,097
9,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
oHenryzin
Tsukuyomi
10
2 / 12 / 4
8,203
357
6,847
17,710
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
8 / 5 / 26
13,677
595
11,808
19,930
17,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
17
5 / 1 / 21
12,374
538
18,077
26,674
27,632
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Mafiuszada
Danzaburou
17
11 / 3 / 13
13,147
572
16,249
13,444
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Mergrow
Pele
20
14 / 4 / 6
13,937
606
12,485
17,051
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
YoFilho
Chronos
20
19 / 3 / 8
14,289
621
24,807
22,839
8,738
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
15
Kills
57
58
Deaths
16
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ares
8
5
26
4.2
W
Vamana
5
1
21
15.5
L
3
11
3
0.41
L
2
15
6
0.33
W
Danzaburou
Mafiuszada
Danzaburou
11
3
13
5.83
W
Pele
Mergrow
Pele
14
4
6
4.25
L
Discordia
S T O R M3250
Discordia
0
5
0
0
W
Chronos
YoFilho
Chronos
19
3
8
7.67
L
Thanatos
masterkiler66
Thanatos
8
15
4
0.67
L
Tsukuyomi
oHenryzin
Tsukuyomi
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,278
Damage
83,426
96,393
Taken
99,938
35,866
Mitigated
65,933
13,743
Healing
34,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
11,808
2,031
0
2,598
19,930
17,870
1,267
3,340
16,550
23,606
0
W
Vamana
18,077
9,478
0
10,302
26,674
27,632
2,685
5,924
20,511
0
55,267
L
13,654
1,581
0
2,004
18,751
8,770
120
11,495
7,256
54,635
0
L
11,650
7,834
0
1,804
22,893
8,026
220
7,705
15,188
0
45,560
W
Danzaburou
Mafiuszada
Danzaburou
16,249
7,538
0
5,318
13,444
5,208
1,766
1,402
12,028
0
84,235
W
Pele
Mergrow
Pele
12,485
2,609
0
5,992
17,051
6,485
3,369
2,127
14,878
0
94,052
L
Discordia
S T O R M3250
Discordia
7,336
753
94
966
11,942
4,001
720
256
11,686
45,592
0
W
Chronos
YoFilho
Chronos
24,807
12,356
0
9,917
22,839
8,738
11,929
7,669
14,981
93,428
0
L
Thanatos
masterkiler66
Thanatos
15,791
3,658
0
7,539
25,097
9,514
0
11,230
13,867
0
36,727
L
Tsukuyomi
oHenryzin
Tsukuyomi
6,847
3,053
0
1,336
17,710
5,555
0
5,929
11,781
0
24,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
67,424
336
Minions Killed
503
0
Camps Cleared
0
1,556,925
Distance Traveled
2,104,100
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,677
595
9
0
0
431,238
5
W
Vamana
12,374
538
88
4
0
415,864
1
L
Merlin
9,563
416
74
3
0
310,619
1
L
Izanami
9,353
407
77
3
0
319,291
0
W
Danzaburou
13,147
572
104
5
0
390,162
2
W
Pele
13,937
606
146
6
0
464,176
3
L
Discordia
9,253
402
95
4
0
318,679
1
W
Chronos
14,289
621
156
7
0
402,660
1
L
Thanatos
11,611
505
49
2
0
290,806
0
L
Tsukuyomi
8,203
357
41
2
0
317,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role