Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Baldevred
Bellona
Level 69
God Stats
4W - 0L
1,754 SR
Queue Stats
66W - 51L
1,517 Elo+
Party 2
Agni
Agni
Lilsaint
Agni
Level 86
God Stats
6W - 2L
1,423 SR
Queue Stats
145W - 115L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
fostick1
Ao Kuang
Level 80
God Stats
4W - 1L
1,583 SR
Queue Stats
123W - 81L
1,558 Elo+
Solo
Danzaburou
Danzaburou
l7arkness
Danzaburou
Level 86
God Stats
4W - 2L
1,656 SR
Queue Stats
109W - 91L
1,570 Elo+
Party 2
Team Averages
Level 93
1,583 SR
1,531 Elo+

VS

Team Averages
Level 141
1,467 SR
1,534 Elo+
Gilgamesh
Gilgamesh
FiGhTcLuB06
Gilgamesh
Level 128
God Stats
21W - 3L
1,562 SR
Queue Stats
404W - 423L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GaySquid
Ah Muzen Cab
Level 146
God Stats
1W - 2L
1,536 SR
Queue Stats
131W - 122L
1,593 Elo+
Party 3
Olorun
Olorun
Smokeemcpot
Olorun
Level 124
God Stats
7W - 11L
1,468 SR
Queue Stats
598W - 611L
1,513 Elo+
Party 3
Nox
Nox
WraithFValhalla
Nox
Level 151
God Stats
1W - 5L
1,500 SR
Queue Stats
271W - 282L
1,514 Elo+
Party 1
Artemis
Artemis
saintandsin
Artemis
Level 156
God Stats
0W - 3L
1,271 SR
Queue Stats
300W - 279L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 18
11,618
894
10,125
20,801
24,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Baldevred
Bellona
19
3 / 5 / 23
12,479
960
11,428
20,670
22,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
20
14 / 4 / 15
12,840
988
26,847
12,990
6,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
fostick1
Ao Kuang
15
3 / 6 / 14
9,780
752
10,039
14,749
6,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
l7arkness
Danzaburou
20
11 / 3 / 18
14,036
1,080
27,086
20,902
10,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FiGhTcLuB06
Gilgamesh
16
2 / 7 / 15
9,798
754
13,272
28,024
29,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
GaySquid
Ah Muzen Cab
20
8 / 6 / 13
12,761
982
24,385
17,222
9,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
15
1 / 8 / 14
9,345
719
8,233
17,294
14,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 11
10,730
825
14,502
11,728
5,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
saintandsin
Artemis
16
5 / 8 / 9
9,696
746
14,252
19,361
9,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
84
35
Kills
22
23
Deaths
35
88
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
18
2.6
W
Bellona
Baldevred
Bellona
3
5
23
2.9
L
Gilgamesh
FiGhTcLuB06
Gilgamesh
2
7
15
1.36
L
Ah Muzen Cab
GaySquid
Ah Muzen Cab
8
6
13
2.42
W
Agni
14
4
15
5.38
L
Olorun
1
8
14
1
L
6
6
11
1.92
W
Ao Kuang
fostick1
Ao Kuang
3
6
14
1.67
W
Danzaburou
l7arkness
Danzaburou
11
3
18
6.67
L
Artemis
saintandsin
Artemis
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,525
Damage
74,644
90,112
Taken
93,629
71,543
Mitigated
69,825
29,107
Healing
27,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,125
1,158
2,148
2,815
20,801
24,782
528
4,967
15,767
164
15,013
W
Bellona
Baldevred
Bellona
11,428
2,229
1,193
3,141
20,670
22,803
557
4,380
16,111
7,295
18,408
L
Gilgamesh
FiGhTcLuB06
Gilgamesh
13,272
2,139
1,236
5,534
28,024
29,899
58
11,934
16,090
0
26,904
L
Ah Muzen Cab
GaySquid
Ah Muzen Cab
24,385
10,474
0
3,709
17,222
9,930
871
7,063
10,159
0
47,666
W
Agni
26,847
2,520
284
2,383
12,990
6,255
899
3,412
9,486
51,445
0
L
Olorun
8,233
3,147
4,865
4,780
17,294
14,848
0
6,655
10,639
16,757
0
L
14,502
922
652
1,275
11,728
5,443
0
4,850
6,878
21,956
0
W
Ao Kuang
fostick1
Ao Kuang
10,039
2,482
961
3,865
14,749
6,777
788
2,824
11,889
19,039
0
W
Danzaburou
l7arkness
Danzaburou
27,086
13,750
2,973
9,344
20,902
10,926
2,677
6,672
14,124
0
46,643
L
Artemis
saintandsin
Artemis
14,252
8,376
837
4,784
19,361
9,705
988
9,066
10,295
0
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,753
Gold Earned
52,330
156
Minions Killed
131
0
Camps Cleared
0
1,211,896
Distance Traveled
1,058,501
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,618
894
10
1
0
242,272
4
W
Bellona
12,479
960
18
1
0
262,033
0
L
Gilgamesh
9,798
754
27
2
0
251,706
1
L
Ah Muzen Cab
12,761
982
49
4
0
223,688
1
W
Agni
12,840
988
65
5
0
242,111
4
L
Olorun
9,345
719
11
1
0
210,884
0
L
Nox
10,730
825
16
1
0
199,429
0
W
Ao Kuang
9,780
752
15
1
0
244,053
1
W
Danzaburou
14,036
1,080
48
4
0
221,427
0
L
Artemis
9,696
746
28
2
0
172,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role