Player Matchup

Athena
Athena
Doux-Plaisirs
Athena
Level 29
God Stats
92W - 83L
1,600 SR
Queue Stats
108W - 110L
1,588 Elo+
Solo
Nemesis
Nemesis
GritsNGravy7635
Nemesis
Level 8
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 4L
1,653 Elo+
Solo
Izanami
Izanami
Kiske01
Izanami
Level 5
God Stats
1W - 1L
1,773 SR
Queue Stats
4W - 4L
1,675 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tentailedturtle
Morgan Le Fay
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 10L
1,549 Elo+
Solo
Thor
Thor
maakaadee-maahii
Thor
Level 5
God Stats
1W - 3L
1,717 SR
Queue Stats
2W - 5L
1,513 Elo+
Solo
Team Averages
Level 13
1,677 SR
1,596 Elo+

VS

Team Averages
Level 17
1,481 SR
1,556 Elo+
Guan Yu
Guan Yu
DemonRiasAkeno
Guan Yu
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 79L
1,555 Elo+
Solo
Izanami
Izanami
HBKmullins
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 144L
1,595 Elo+
Solo
Nemesis
Nemesis
Keita_amonka
Nemesis
Level 4
God Stats
2W - 2L
1,527 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo
Chang'e
Chang'e
Nighthawke_873sr
Chang'e
Level 29
God Stats
6W - 4L
1,379 SR
Queue Stats
87W - 93L
1,561 Elo+
Solo
Sylvanus
Sylvanus
Ronin332040
Sylvanus
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 154L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,404
495
8,312
15,329
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
13 / 1 / 4
10,680
562
16,127
16,587
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kiske01
Izanami
13
1 / 8 / 1
7,826
412
7,971
13,339
3,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Tentailedturtle
Morgan Le Fay
11
1 / 7 / 6
7,564
398
6,772
10,839
3,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 12 / 5
7,231
381
6,160
15,132
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,737
565
10,341
20,338
18,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
HBKmullins
Izanami
15
3 / 4 / 7
10,018
527
5,320
10,848
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Keita_amonka
Nemesis
8
0 / 6 / 6
6,916
364
2,139
8,349
1,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
8 / 2 / 8
10,531
554
16,007
15,774
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ronin332040
Sylvanus
17
12 / 4 / 5
11,036
581
19,783
19,890
18,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
18
Kills
29
30
Deaths
19
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
3
2
8
3.5
L
13
1
4
15
W
Izanami
HBKmullins
Izanami
3
4
7
1.63
W
Nemesis
Keita_amonka
Nemesis
0
6
6
0.5
L
Izanami
Kiske01
Izanami
1
8
1
0.19
W
8
2
8
6
W
Sylvanus
Ronin332040
Sylvanus
12
4
5
3.63
L
Morgan Le Fay
Tentailedturtle
Morgan Le Fay
1
7
6
0.57
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,342
Damage
53,590
71,226
Taken
75,199
33,026
Mitigated
47,896
8,689
Healing
31,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,341
2,632
1,023
4,984
20,338
18,803
870
2,585
17,753
0
51,178
L
8,312
2,389
0
2,362
15,329
15,761
129
7,315
7,774
28,621
0
L
16,127
9,656
0
3,792
16,587
6,160
0
8,163
8,284
0
60,683
W
Izanami
HBKmullins
Izanami
5,320
3,198
0
2,247
10,848
3,236
1,926
2,015
8,833
0
62,721
W
Nemesis
Keita_amonka
Nemesis
2,139
545
0
338
8,349
1,974
181
2,291
6,058
0
11,042
L
Izanami
Kiske01
Izanami
7,971
5,076
0
1,434
13,339
3,071
889
3,584
9,683
0
40,137
W
16,007
1,064
3,917
8,064
15,774
5,078
1,017
4,387
11,387
63,734
0
W
Sylvanus
Ronin332040
Sylvanus
19,783
7,873
3,776
7,501
19,890
18,805
1,866
3,964
15,926
56,352
12,574
L
Morgan Le Fay
Tentailedturtle
Morgan Le Fay
6,772
612
0
379
10,839
3,493
684
6,488
4,076
36,128
0
L
6,160
1,005
0
722
15,132
4,541
444
6,858
7,971
0
27,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
49,238
306
Minions Killed
447
0
Camps Cleared
0
1,681,142
Distance Traveled
1,583,921
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,737
565
86
5
0
315,779
0
L
Athena
9,404
495
42
2
0
395,230
3
L
Nemesis
10,680
562
104
5
0
418,461
0
W
Izanami
10,018
527
110
6
0
300,323
2
W
Nemesis
6,916
364
16
1
0
314,426
0
L
Izanami
7,826
412
67
4
0
296,409
0
W
Chang'e
10,531
554
127
7
0
362,004
7
W
Sylvanus
11,036
581
108
6
0
291,389
0
L
Morgan Le Fay
7,564
398
51
3
0
263,395
0
L
Thor
7,231
381
42
2
0
307,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role