Player Matchup

Neith
Neith
Cosmere12
Neith
Level 20
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 10L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
Cosmere21
Nu Wa
Level 27
God Stats
56W - 38L
1,671 SR
Queue Stats
183W - 176L
1,535 Elo+
Party 2
Arachne
Arachne
Guoxbastonade
Arachne
Level 29
God Stats
2W - 5L
1,670 SR
Queue Stats
34W - 47L
1,464 Elo+
Solo
Kukulkan
Kukulkan
LinzSedai
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,209 Elo+
Party 2
Hades
Hades
princefall
Hades
Level 16
God Stats
4W - 10L
1,352 SR
Queue Stats
146W - 120L
1,332 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,401 Elo+

VS

Team Averages
Level 12
1,476 SR
1,401 Elo+
Fenrir
Fenrir
Chasekillyou
Fenrir
Level 8
God Stats
15W - 8L
1,676 SR
Queue Stats
140W - 67L
1,516 Elo+
Party 1
Hel
Hel
Gingeman
Hel
Level 26
God Stats
16W - 6L
1,628 SR
Queue Stats
191W - 106L
1,516 Elo+
Party 1
Thanatos
Thanatos
MRSK09
Thanatos
Level 6
God Stats
3W - 1L
1,497 SR
Queue Stats
11W - 13L
1,321 Elo+
Solo
Khepri
Khepri
R3WriteLife
Khepri
Level 16
God Stats
7W - 9L
1,081 SR
Queue Stats
10W - 10L
1,154 Elo+
Solo
Xbalanque
Xbalanque
SunerWoN
Xbalanque
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cosmere12
Neith
16
1 / 6 / 4
9,432
943
5,924
9,616
3,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Cosmere21
Nu Wa
18
5 / 9 / 6
11,663
1,166
19,645
19,105
7,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
17
4 / 12 / 4
11,214
1,121
12,004
20,626
9,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
LinzSedai
Kukulkan
16
0 / 6 / 5
9,370
937
5,979
11,011
4,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
17
2 / 10 / 6
10,508
1,051
18,536
22,855
15,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

53

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 4 / 18
12,676
1,268
21,792
16,867
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 0 / 24
12,635
1,264
19,643
9,462
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
MRSK09
Thanatos
18
8 / 4 / 22
11,797
1,180
9,363
12,417
4,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
18
4 / 1 / 23
10,921
1,092
8,178
15,481
14,773
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
SunerWoN
Xbalanque
19
7 / 3 / 26
11,834
1,183
16,739
13,388
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
155
12
Kills
42
43
Deaths
12
25
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
4
18
5.75
L
Neith
Cosmere12
Neith
1
6
4
0.5
L
Nu Wa
Cosmere21
Nu Wa
5
9
6
0.89
W
9
0
24
21
L
Arachne
4
12
4
0.5
L
Kukulkan
LinzSedai
Kukulkan
0
6
5
0.42
W
Thanatos
MRSK09
Thanatos
8
4
22
4.75
W
Khepri
4
1
23
15.5
W
Xbalanque
SunerWoN
Xbalanque
7
3
26
6.67
L
Hades
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,088
Damage
75,715
83,213
Taken
67,615
39,582
Mitigated
34,962
10,084
Healing
32,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
21,792
7,084
0
4,635
16,867
7,024
0
9,385
7,482
0
38,589
L
Neith
Cosmere12
Neith
5,924
2,749
0
560
9,616
3,484
0
1,322
8,294
0
13,070
L
Nu Wa
Cosmere21
Nu Wa
19,645
4,364
140
1,444
19,105
7,017
0
9,207
9,898
44,383
0
W
19,643
1,732
14,680
7,065
9,462
4,330
0
7,456
2,006
52,359
0
L
Arachne
12,004
8,516
41
3,401
20,626
9,372
0
6,023
14,603
0
22,275
L
Kukulkan
LinzSedai
Kukulkan
5,979
1,040
0
41
11,011
4,073
0
2,981
8,030
20,203
0
W
Thanatos
MRSK09
Thanatos
9,363
2,840
0
4,547
12,417
4,104
0
9,750
2,667
0
15,843
W
Khepri
8,178
2,191
0
625
15,481
14,773
0
8,418
7,063
19,110
0
W
Xbalanque
SunerWoN
Xbalanque
16,739
9,379
0
1,161
13,388
4,731
0
9,151
4,237
0
40,960
L
Hades
18,536
625
224
4,233
22,855
15,636
0
8,288
14,567
45,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
59,863
143
Minions Killed
206
4
Camps Cleared
6
833,967
Distance Traveled
988,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,676
1,268
38
4
2
189,182
0
L
Neith
9,432
943
17
2
2
174,043
0
L
Nu Wa
11,663
1,166
28
3
1
173,043
1
W
Hel
12,635
1,264
76
8
1
222,816
0
L
Arachne
11,214
1,121
20
2
1
167,647
0
L
Kukulkan
9,370
937
16
2
0
146,142
1
W
Thanatos
11,797
1,180
27
3
1
179,804
0
W
Khepri
10,921
1,092
18
2
1
213,104
1
W
Xbalanque
11,834
1,183
47
5
1
183,096
1
L
Hades
10,508
1,051
62
6
0
173,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role