Player Matchup

Yemoja
Yemoja
Balin4375
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
921 Elo+
Solo
Hades
Hades
HundredDesert30
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,028 Elo+
Solo
Neith
Neith
Lucas cl2782
Neith
Level 7
God Stats
0W - 7L
1,178 SR
Queue Stats
1W - 10L
1,096 Elo+
Solo
Set
Set
Player919259362
Set
Level 16
God Stats
0W - 4L
1,256 SR
Queue Stats
49W - 62L
1,451 Elo+
Solo
Ymir
Ymir
bbystrawberry
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,162 Elo+
Solo
Team Averages
Level 8
1,387 SR
1,132 Elo+

VS

Team Averages
Level 15
1,475 SR
1,375 Elo+
Bacchus
Bacchus
Ducky4416
Bacchus
Level 15
God Stats
2W - 1L
1,436 SR
Queue Stats
9W - 8L
1,178 Elo+
Party 1
Fenrir
Fenrir
Nukedawaffle
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,178 Elo+
Party 1
Ymir
Ymir
Open BaRR
Ymir
Level 7
God Stats
5W - 9L
1,375 SR
Queue Stats
6W - 9L
1,391 Elo+
Solo
Zeus
Zeus
TheSmugThugDoug
Zeus
Level 29
God Stats
15W - 16L
1,371 SR
Queue Stats
186W - 172L
1,503 Elo+
Party 2
Artemis
Artemis
chris b0urdeau
Artemis
Level 12
God Stats
29W - 30L
1,691 SR
Queue Stats
89W - 83L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Balin4375
Yemoja
13
1 / 7 / 0
8,435
844
4,959
21,359
19,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 8 / 0
9,021
902
1,963
14,946
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
0 / 4 / 0
8,244
824
3,050
10,485
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 8 / 0
8,260
826
5,773
16,670
6,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 0
7,655
766
276
4,041
2,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ducky4416
Bacchus
16
2 / 0 / 12
9,458
946
7,409
8,448
5,194
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
2 / 2 / 8
9,100
910
7,425
7,555
3,057
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
17
3 / 0 / 24
10,968
1,097
8,937
4,114
4,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
18 / 0 / 7
12,502
1,250
22,393
5,171
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 0 / 16
10,195
1,020
13,108
1,831
796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
98
2
Kills
31
31
Deaths
2
0
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Balin4375
Yemoja
1
7
0
0.14
W
Bacchus
Ducky4416
Bacchus
2
0
12
8
L
0
8
0
0
L
0
4
0
0
W
Fenrir
2
2
8
3
W
Ymir
3
0
24
15
L
1
8
0
0.13
W
18
0
7
21.5
L
0
4
0
0
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,021
Damage
59,272
67,501
Taken
27,119
39,700
Mitigated
14,876
1,496
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Balin4375
Yemoja
4,959
847
379
109
21,359
19,808
0
12,447
8,912
20,076
0
W
Bacchus
Ducky4416
Bacchus
7,409
2,315
0
541
8,448
5,194
0
1,679
5,756
17,177
0
L
1,963
585
0
514
14,946
5,969
0
7,319
7,627
11,680
0
L
3,050
75
0
425
10,485
4,796
0
7,007
3,478
0
6,346
W
Fenrir
7,425
2,042
0
321
7,555
3,057
0
1,279
5,674
0
12,752
W
Ymir
8,937
2,772
0
0
4,114
4,152
0
2,122
1,992
32,538
0
L
5,773
2,321
0
69
16,670
6,914
0
9,879
6,791
0
10,621
W
22,393
4,150
0
1,324
5,171
1,677
0
1,371
3,587
45,993
0
L
276
171
0
0
4,041
2,213
0
2,087
1,954
982
0
W
13,108
10,475
0
960
1,831
796
0
747
1,084
0
20,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,615
Gold Earned
52,223
69
Minions Killed
179
0
Camps Cleared
2
589,307
Distance Traveled
839,871
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,435
844
30
3
0
141,890
0
W
Bacchus
9,458
946
18
2
1
197,954
4
L
Hades
9,021
902
21
2
0
113,391
0
L
Neith
8,244
824
6
1
0
148,623
0
W
Fenrir
9,100
910
6
1
1
146,719
2
W
Ymir
10,968
1,097
66
7
0
194,585
0
L
Set
8,260
826
11
1
0
147,592
0
W
Zeus
12,502
1,250
65
7
0
170,751
0
L
Ymir
7,655
766
1
0
0
37,811
0
W
Artemis
10,195
1,020
24
2
0
129,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role