Player Matchup

Thor
Thor
DonFrom63rd
Thor
Level 30
God Stats
1W - 2L
1,639 SR
Queue Stats
51W - 58L
1,539 Elo+
Party 3
Hun Batz
Hun Batz
SlickSpitGaming
Hun Batz
Level 86
God Stats
14W - 12L
1,752 SR
Queue Stats
231W - 227L
1,568 Elo+
Party 2
Discordia
Discordia
UwUghost-
Discordia
Level 79
God Stats
1W - 2L
1,766 SR
Queue Stats
93W - 98L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
WentGlobal
Sylvanus
Level 103
God Stats
3W - 1L
1,625 SR
Queue Stats
132W - 106L
1,527 Elo+
Party 3
Sol
Sol
ZoTiC_Variable
Sol
Level 86
God Stats
20W - 11L
1,660 SR
Queue Stats
187W - 169L
1,565 Elo+
Party 2
Team Averages
Level 77
1,688 SR
1,537 Elo+

VS

Team Averages
Level 117
1,595 SR
1,523 Elo+
Bakasura
Bakasura
Free Ikuya K
Bakasura
Level 156
God Stats
13W - 9L
1,750 SR
Queue Stats
394W - 347L
1,625 Elo+
Party 1
Ymir
Ymir
SenoritaPuff
Ymir
Level 49
God Stats
39W - 47L
1,518 SR
Queue Stats
59W - 72L
1,536 Elo+
Party 1
Janus
Janus
UnlivedLeech01
Janus
Level 156
God Stats
11W - 9L
1,630 SR
Queue Stats
514W - 468L
1,606 Elo+
Party 1
Apollo
Apollo
chavmauel
Apollo
Level 152
God Stats
11W - 7L
1,551 SR
Queue Stats
371W - 362L
1,552 Elo+
Party 1
Achilles
Achilles
eyelivedsoul95
Achilles
Level 74
God Stats
4W - 3L
1,525 SR
Queue Stats
11W - 13L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,205
511
10,942
13,165
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
15
1 / 2 / 1
8,771
487
7,151
12,431
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
UwUghost-
Discordia
12
0 / 8 / 2
7,218
401
5,638
9,286
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
WentGlobal
Sylvanus
12
2 / 2 / 5
8,696
483
8,006
14,014
13,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 3
11,003
611
13,590
10,487
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Free Ikuya K
Bakasura
19
11 / 1 / 3
11,739
652
14,294
17,286
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 7
7,531
418
3,376
12,927
5,793
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 7
9,370
521
9,024
9,661
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
chavmauel
Apollo
16
2 / 3 / 1
9,716
540
8,031
12,663
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
13
0 / 1 / 3
7,713
429
6,401
11,791
11,627
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
18
18
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Bakasura
Free Ikuya K
Bakasura
11
1
3
12.5
W
2
4
7
1.38
L
Hun Batz
1
2
1
0.75
W
3
3
7
2.17
L
Discordia
UwUghost-
Discordia
0
8
2
0.13
L
Sylvanus
WentGlobal
Sylvanus
2
2
5
2.25
L
7
2
3
4.25
W
Apollo
chavmauel
Apollo
2
3
1
0.83
W
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,327
Damage
41,126
59,383
Taken
64,328
32,676
Mitigated
31,513
18,584
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,942
2,683
0
3,405
13,165
7,414
0
1,187
11,008
0
61,309
W
Bakasura
Free Ikuya K
Bakasura
14,294
9,202
0
6,645
17,286
7,332
147
4,503
12,732
0
72,800
W
3,376
803
1,211
2,436
12,927
5,793
46
8,656
4,121
11,202
0
L
Hun Batz
7,151
1,937
0
4,580
12,431
4,743
0
2,411
9,700
0
71,119
W
9,024
988
0
1,219
9,661
2,731
263
5,619
3,772
67,890
0
L
Discordia
UwUghost-
Discordia
5,638
217
0
486
9,286
3,007
0
3,629
4,983
35,295
0
L
Sylvanus
WentGlobal
Sylvanus
8,006
1,936
1,300
2,717
14,014
13,997
0
4,527
7,928
28,821
0
L
13,590
5,607
0
6,096
10,487
3,515
1,028
794
9,498
87,058
0
W
Apollo
chavmauel
Apollo
8,031
4,942
0
1,361
12,663
4,030
766
6,427
6,234
0
77,170
W
Achilles
6,401
878
0
2,138
11,791
11,627
0
1,682
10,068
0
35,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
46,069
494
Minions Killed
540
0
Camps Cleared
0
1,609,209
Distance Traveled
1,824,387
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,205
511
99
6
0
326,115
2
W
Bakasura
11,739
652
171
10
0
445,281
1
W
Ymir
7,531
418
16
1
0
344,255
0
L
Hun Batz
8,771
487
125
7
0
366,341
5
W
Janus
9,370
521
133
7
0
343,532
0
L
Discordia
7,218
401
76
4
0
288,127
0
L
Sylvanus
8,696
483
35
2
0
307,215
3
L
Sol
11,003
611
159
9
0
321,411
3
W
Apollo
9,716
540
154
9
0
354,203
4
W
Achilles
7,713
429
66
4
0
337,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role