Player Matchup

Izanami
Izanami
Cecedy
Izanami
Level 158
God Stats
3W - 0L
1,335 SR
Queue Stats
87W - 30L
1,704 Elo+
Party 1
Neith
Neith
SluSmoki
Neith
Level 17
God Stats
2W - 2L
1,394 SR
Queue Stats
4W - 2L
1,367 Elo+
Solo
Loki
Loki
Your Gilga
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
hopefulmarmot
Jormungandr
Level 29
God Stats
5W - 3L
1,532 SR
Queue Stats
292W - 331L
1,475 Elo+
Solo
Hun Batz
Hun Batz
toxcfireatom43
Hun Batz
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 31L
1,495 Elo+
Solo
Team Averages
Level 43
1,452 SR
1,508 Elo+

VS

Team Averages
Level 12
1,599 SR
1,452 Elo+
Neith
Neith
Change Main148
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,447 Elo+
Party 2
Thanatos
Thanatos
IM_215_MADE
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Nemesis
Nemesis
JLJelly
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
ODT_Delta
Baron Samedi
Level 27
God Stats
29W - 30L
1,486 SR
Queue Stats
204W - 216L
1,441 Elo+
Solo
Ganesha
Ganesha
Shadowrouge6469
Ganesha
Level 16
God Stats
3W - 1L
2,008 SR
Queue Stats
23W - 37L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cecedy
Izanami
14
10 / 1 / 3
8,691
790
10,646
7,423
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
SluSmoki
Neith
11
2 / 1 / 0
6,049
550
4,277
3,965
951
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 0 / 2
8,109
737
6,494
6,230
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
hopefulmarmot
Jormungandr
8
0 / 1 / 4
5,247
477
1,271
5,354
2,739
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
8
0 / 4 / 5
5,431
494
1,138
5,525
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,165
560
4,229
7,785
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
IM_215_MADE
Thanatos
5
1 / 6 / 0
4,597
418
1,057
6,503
1,670
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
JLJelly
Nemesis
3
0 / 4 / 0
4,058
369
552
3,242
610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ODT_Delta
Baron Samedi
9
3 / 7 / 0
5,320
484
6,041
8,467
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
5,072
461
2,053
9,237
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
7
7
Deaths
22
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cecedy
Izanami
10
1
3
11.5
L
3
2
0
1.5
L
Thanatos
IM_215_MADE
Thanatos
1
6
0
0.17
L
Nemesis
JLJelly
Nemesis
0
4
0
0
L
Baron Samedi
ODT_Delta
Baron Samedi
3
7
0
0.43
L
0
3
1
0.17
W
Neith
SluSmoki
Neith
2
1
0
2
W
10
0
2
11
W
Jormungandr
hopefulmarmot
Jormungandr
0
1
4
2
W
Hun Batz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
13,932
28,497
Taken
35,234
9,822
Mitigated
13,851
9,594
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cecedy
Izanami
10,646
7,520
0
4,673
7,423
2,777
0
3,507
3,916
0
67,776
L
4,229
1,448
0
3,189
7,785
3,056
379
1,035
6,750
0
40,957
L
Thanatos
IM_215_MADE
Thanatos
1,057
398
0
1,446
6,503
1,670
0
61
6,442
0
12,121
L
Nemesis
JLJelly
Nemesis
552
211
0
0
3,242
610
174
0
3,242
0
4,782
L
Baron Samedi
ODT_Delta
Baron Samedi
6,041
348
342
1,875
8,467
4,039
0
203
8,264
26,306
0
L
2,053
293
0
0
9,237
4,476
0
120
9,117
6,878
0
W
Neith
SluSmoki
Neith
4,277
1,715
0
629
3,965
951
1,276
67
3,898
0
28,290
W
6,494
2,401
0
2,439
6,230
1,935
1,926
855
5,375
0
51,247
W
Jormungandr
hopefulmarmot
Jormungandr
1,271
493
187
1,080
5,354
2,739
189
1,282
4,072
10,831
0
W
Hun Batz
1,138
112
0
586
5,525
1,420
506
2,383
3,142
0
11,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
25,212
341
Minions Killed
156
0
Camps Cleared
0
993,612
Distance Traveled
864,620
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,691
790
140
13
0
209,726
1
L
Neith
6,165
560
75
7
0
185,910
1
L
Thanatos
4,597
418
26
2
0
189,876
1
L
Nemesis
4,058
369
11
1
0
113,696
0
L
Baron Samedi
5,320
484
42
4
0
172,628
2
L
Ganesha
5,072
461
2
0
0
202,510
0
W
Neith
6,049
550
50
5
0
217,830
0
W
Loki
8,109
737
111
10
0
213,824
0
W
Jormungandr
5,247
477
17
2
0
145,499
0
W
Hun Batz
5,431
494
23
2
0
206,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role