Player Matchup

Chronos
Chronos
Bo5sdawgg
Chronos
Level 128
God Stats
2W - 0L
1,762 SR
Queue Stats
307W - 257L
1,506 Elo+
Party 1
Sol
Sol
GlitterGunner20
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,586 Elo+
Solo
Eset
Eset
HankHillsBoyToy
Eset
Level 105
God Stats
5W - 2L
1,659 SR
Queue Stats
165W - 151L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Monkey_D_Jay420
Guan Yu
Level 105
God Stats
6W - 6L
1,486 SR
Queue Stats
415W - 461L
1,516 Elo+
Solo
Ymir
Ymir
b rab00
Ymir
Level 129
God Stats
3W - 1L
1,668 SR
Queue Stats
265W - 231L
1,481 Elo+
Party 1
Team Averages
Level 118
1,615 SR
1,522 Elo+

VS

Team Averages
Level 115
1,364 SR
1,468 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DAMAZCO
Raijin
Level 139
God Stats
5W - 4L
1,530 SR
Queue Stats
179W - 209L
1,433 Elo+
Party 2
Bellona
Bellona
Da420Buddah
Bellona
Level 138
God Stats
5W - 6L
1,077 SR
Queue Stats
289W - 297L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SAQUELL
Ah Muzen Cab
Level 48
God Stats
0W - 2L
1,287 SR
Queue Stats
179W - 210L
1,423 Elo+
Party 2
Set
Set
sgtredwings
Set
Level 108
God Stats
10W - 11L
1,426 SR
Queue Stats
490W - 500L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bo5sdawgg
Chronos
16
2 / 1 / 11
9,255
771
14,555
11,081
6,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 7
9,194
766
15,734
12,622
5,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
5 / 3 / 8
9,598
800
16,653
13,254
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 12
9,657
805
9,601
17,620
24,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
b rab00
Ymir
15
4 / 2 / 11
9,675
806
8,362
18,709
22,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 1 / 6
8,749
729
6,156
10,883
9,760
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
DAMAZCO
Raijin
15
0 / 3 / 7
8,184
682
15,168
12,562
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Da420Buddah
Bellona
14
3 / 3 / 5
8,626
719
9,918
17,540
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
SAQUELL
Ah Muzen Cab
14
1 / 6 / 6
8,079
673
11,731
15,528
5,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 5 / 2
8,861
738
14,230
17,516
7,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
18
Kills
9
9
Deaths
18
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
6
4
W
Chronos
Bo5sdawgg
Chronos
2
1
11
7.5
L
Raijin
DAMAZCO
Raijin
0
3
7
1.17
L
Bellona
Da420Buddah
Bellona
3
3
5
1.83
W
3
2
7
3.25
W
5
3
8
3
W
4
1
12
10
L
Ah Muzen Cab
SAQUELL
Ah Muzen Cab
1
6
6
0.67
W
Ymir
b rab00
Ymir
4
2
11
4.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
57,203
73,286
Taken
74,029
66,056
Mitigated
51,099
35,614
Healing
38,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,156
1,430
11,458
3,845
10,883
9,760
298
9,115
1,718
11,686
0
W
Chronos
Bo5sdawgg
Chronos
14,555
3,696
1,017
3,714
11,081
6,067
1,516
2,559
8,522
25,854
0
L
Raijin
DAMAZCO
Raijin
15,168
1,047
3,726
4,020
12,562
6,933
135
7,653
4,582
32,309
0
L
Bellona
Da420Buddah
Bellona
9,918
1,020
2,124
4,185
17,540
21,252
0
12,911
4,135
0
12,463
W
15,734
4,048
586
2,967
12,622
5,761
3,340
3,150
9,472
35,060
0
W
16,653
887
3,592
2,858
13,254
6,921
654
3,962
9,292
29,157
0
W
9,601
674
8,506
7,849
17,620
24,818
210
5,263
12,357
0
15,145
L
Ah Muzen Cab
SAQUELL
Ah Muzen Cab
11,731
3,374
2,287
2,566
15,528
5,798
720
13,581
1,788
0
23,512
W
Ymir
b rab00
Ymir
8,362
881
1,355
3,170
18,709
22,489
61
6,390
12,319
18,109
0
L
14,230
4,655
1,241
3,149
17,516
7,356
0
12,044
5,106
0
33,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
42,499
138
Minions Killed
111
0
Camps Cleared
0
1,089,138
Distance Traveled
1,007,356
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,749
729
9
1
0
196,611
0
W
Chronos
9,255
771
30
3
0
227,827
0
L
Raijin
8,184
682
35
3
0
203,762
5
L
Bellona
8,626
719
12
1
0
220,081
0
W
Sol
9,194
766
48
4
0
166,064
0
W
Eset
9,598
800
37
3
0
213,940
1
W
Guan Yu
9,657
805
16
1
0
256,137
0
L
Ah Muzen Cab
8,079
673
29
2
0
189,656
0
W
Ymir
9,675
806
7
1
0
225,170
0
L
Set
8,861
738
26
2
0
197,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role