Player Matchup

Chiron
Chiron
Adapt122
Chiron
Level 127
God Stats
6W - 6L
1,592 SR
Queue Stats
26W - 34L
1,483 Elo+
Party 1
Chaac
Chaac
MismagiusOW
Chaac
Level 109
God Stats
1W - 1L
1,308 SR
Queue Stats
625W - 405L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
UprisingBalrog
Nu Wa
Level 94
God Stats
1W - 0L
1,511 SR
Queue Stats
15W - 7L
1,608 Elo+
Party 1
Team Averages
Level 110
1,470 SR
1,579 Elo+

VS

Team Averages
Level 56
1,539 SR
1,455 Elo+
Neith
Neith
KINGPIN40471173
Neith
Level 83
God Stats
0W - 1L
1,589 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Sofunfefe614
Bellona
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 2
Zeus
Zeus
XGENxReaperX
Zeus
Level 80
God Stats
1W - 3L
1,286 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adapt122
Chiron
14
10 / 1 / 9
10,541
878
9,832
11,142
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 2 / 14
9,355
780
5,964
12,292
7,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 1 / 13
9,888
824
12,067
9,188
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,388
699
11,437
9,527
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Sofunfefe614
Bellona
8
0 / 9 / 2
6,992
583
350
11,663
5,271
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 11 / 1
7,683
640
7,881
11,780
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
3
4
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Adapt122
Chiron
10
1
9
14.5
L
2
4
1
0.63
W
6
2
14
6.5
L
Bellona
Sofunfefe614
Bellona
0
9
2
0.11
W
8
1
13
14.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
19,668
32,622
Taken
32,970
15,175
Mitigated
10,504
9,297
Healing
1,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Adapt122
Chiron
9,832
3,799
448
3,524
11,142
4,205
1,389
2,425
8,717
0
49,807
L
11,437
7,867
0
777
9,527
2,625
0
3,095
6,432
0
36,834
W
5,964
984
60
4,182
12,292
7,876
254
2,124
10,168
0
17,736
L
Bellona
Sofunfefe614
Bellona
350
282
0
274
11,663
5,271
0
4,711
6,952
0
3,013
W
12,067
3,053
0
1,083
9,188
3,094
908
3,332
5,856
36,160
0
L
7,881
1,969
0
0
11,780
2,608
0
4,261
7,519
33,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
23,063
147
Minions Killed
104
0
Camps Cleared
0
697,010
Distance Traveled
555,770
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,541
878
71
6
0
243,511
2
L
Neith
8,388
699
55
5
0
209,128
4
W
Chaac
9,355
780
26
2
0
229,198
0
L
Bellona
6,992
583
4
0
0
174,046
4
W
Nu Wa
9,888
824
50
4
0
224,301
0
L
Zeus
7,683
640
45
4
0
172,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role