Player Matchup

Olorun
Olorun
 
Olorun
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
TheLunaj
Mulan
Level 68
God Stats
6W - 4L
1,405 SR
Queue Stats
160W - 144L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
Zielbs
Ah Puch
Level 75
God Stats
4W - 6L
1,516 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Geb
Geb
fA_nosdaM
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,615 Elo+
Party 2
Arachne
Arachne
temp-713373
Arachne
Level 72
God Stats
12W - 6L
1,545 SR
Queue Stats
41W - 35L
1,526 Elo+
Party 2
Team Averages
Level 92
1,493 SR
1,503 Elo+

VS

Team Averages
Level 90
1,507 SR
1,520 Elo+
Ra
Ra
Cold Coke9750
Ra
Level 109
God Stats
5W - 5L
1,376 SR
Queue Stats
392W - 400L
1,483 Elo+
Party 1
Thanatos
Thanatos
HarlanPlaysBR512
Thanatos
Level 32
God Stats
5W - 7L
1,603 SR
Queue Stats
97W - 103L
1,514 Elo+
Solo
Terra
Terra
Lord Suprem3
Terra
Level 134
God Stats
3W - 8L
1,509 SR
Queue Stats
463W - 456L
1,537 Elo+
Party 1
Achilles
Achilles
Zaraki EDL
Achilles
Level 107
God Stats
15W - 16L
1,444 SR
Queue Stats
407W - 408L
1,517 Elo+
Party 1
Neith
Neith
hirogodz
Neith
Level 69
God Stats
22W - 15L
1,603 SR
Queue Stats
369W - 345L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 1 / 4
11,027
580
10,078
12,516
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
TheLunaj
Mulan
19
8 / 0 / 2
12,358
650
19,177
12,404
16,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Zielbs
Ah Puch
17
5 / 1 / 2
11,185
589
10,634
6,955
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 8
8,959
472
4,429
13,774
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
temp-713373
Arachne
18
6 / 0 / 5
11,061
582
8,454
13,678
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,837
412
4,819
11,824
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 0
8,291
436
2,507
14,308
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 2
7,984
420
4,983
13,620
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Zaraki EDL
Achilles
14
0 / 5 / 1
7,945
418
6,464
18,489
18,951
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
hirogodz
Neith
14
1 / 4 / 2
8,526
449
9,532
11,697
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
3
3
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
4
4
L
0
6
2
0.17
L
1
5
0
0.2
L
1
2
2
1
W
Mulan
TheLunaj
Mulan
8
0
2
9
L
Achilles
Zaraki EDL
Achilles
0
5
1
0.1
W
Ah Puch
Zielbs
Ah Puch
5
1
2
6
W
1
1
8
5
L
Neith
hirogodz
Neith
1
4
2
0.5
W
Arachne
temp-713373
Arachne
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,772
Damage
28,305
59,327
Taken
69,938
43,740
Mitigated
45,842
28,017
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,078
5,275
348
10,061
12,516
4,582
3,304
1,957
10,551
98,790
0
L
4,819
528
452
2,030
11,824
4,570
0
5,031
6,793
49,881
0
L
2,507
990
0
8,900
14,308
5,702
0
4,445
9,863
0
57,771
L
4,983
331
644
3,240
13,620
12,802
0
7,130
6,490
23,154
0
W
Mulan
TheLunaj
Mulan
19,177
2,958
0
6,748
12,404
16,361
0
466
11,914
30
90,788
L
Achilles
Zaraki EDL
Achilles
6,464
1,306
0
4,875
18,489
18,951
0
473
18,016
0
46,064
W
Ah Puch
Zielbs
Ah Puch
10,634
327
0
2,044
6,955
3,028
1,396
1,777
5,036
79,950
0
W
4,429
445
0
1,265
13,774
12,729
0
3,241
10,383
11,846
0
L
Neith
hirogodz
Neith
9,532
3,625
0
2,615
11,697
3,817
252
8,356
3,341
0
64,627
W
Arachne
temp-713373
Arachne
8,454
5,322
0
7,551
13,678
7,040
108
2,397
11,119
0
94,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,590
Gold Earned
40,583
626
Minions Killed
469
0
Camps Cleared
0
1,874,905
Distance Traveled
1,735,944
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,027
580
163
9
0
332,982
5
L
Ra
7,837
412
108
6
0
360,130
6
L
Thanatos
8,291
436
109
6
0
369,912
3
L
Terra
7,984
420
40
2
0
363,794
4
W
Mulan
12,358
650
173
9
0
349,113
7
L
Achilles
7,945
418
85
4
0
344,686
3
W
Ah Puch
11,185
589
156
8
0
356,933
5
W
Geb
8,959
472
6
0
0
398,682
4
L
Neith
8,526
449
127
7
0
297,422
5
W
Arachne
11,061
582
128
7
0
437,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role