Player Matchup

Olorun
Olorun
DigitalKirby
Olorun
Level 140
God Stats
6W - 6L
1,503 SR
Queue Stats
53W - 35L
1,771 Elo+
Solo
Achilles
Achilles
GavinKeeter
Achilles
Level 148
God Stats
4W - 4L
1,501 SR
Queue Stats
407W - 276L
1,786 Elo+
Party 1
Erlang Shen
Erlang Shen
TheDominantDaddy
Erlang Shen
Level 147
God Stats
14W - 3L
1,732 SR
Queue Stats
305W - 194L
1,834 Elo+
Party 1
Team Averages
Level 145
1,579 SR
1,797 Elo+

VS

Team Averages
Level 136
1,432 SR
1,787 Elo+
Fafnir
Fafnir
Knifer61
Fafnir
Level 154
God Stats
0W - 1L
1,188 SR
Queue Stats
17W - 5L
1,857 Elo+
Party 2
Apollo
Apollo
iknewho
Apollo
Level 128
God Stats
1W - 1L
1,607 SR
Queue Stats
5W - 3L
1,747 Elo+
Party 2
Baba Yaga
Baba Yaga
lorenzothetroll
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 1 / 5
9,197
657
8,298
7,646
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
GavinKeeter
Achilles
12
3 / 1 / 2
9,110
651
5,861
13,863
18,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
TheDominantDaddy
Erlang Shen
14
2 / 1 / 5
9,617
687
11,883
13,351
8,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Knifer61
Fafnir
12
0 / 1 / 3
8,486
606
5,152
11,078
8,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
iknewho
Apollo
12
1 / 5 / 1
8,307
593
7,263
11,511
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
lorenzothetroll
Baba Yaga
13
2 / 1 / 1
8,685
620
9,909
7,990
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
1
5
4.5
W
Achilles
GavinKeeter
Achilles
3
1
2
4
L
Fafnir
Knifer61
Fafnir
0
1
3
1.5
W
Erlang Shen
TheDominantDaddy
Erlang Shen
2
1
5
4.5
L
Apollo
iknewho
Apollo
1
5
1
0.3
L
Baba Yaga
lorenzothetroll
Baba Yaga
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
22,324
34,860
Taken
30,579
30,770
Mitigated
16,111
14,564
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,298
4,574
634
3,044
7,646
3,073
1,577
4,961
2,685
46,828
0
W
Achilles
GavinKeeter
Achilles
5,861
740
0
4,732
13,863
18,990
133
5,426
8,203
0
20,429
L
Fafnir
Knifer61
Fafnir
5,152
1,123
180
2,550
11,078
8,383
202
3,650
7,428
18,060
0
W
Erlang Shen
TheDominantDaddy
Erlang Shen
11,883
4,817
279
5,875
13,351
8,707
325
4,340
8,911
0
35,533
L
Apollo
iknewho
Apollo
7,263
3,962
0
1,264
11,511
4,595
942
3,113
8,398
0
35,737
L
Baba Yaga
lorenzothetroll
Baba Yaga
9,909
649
0
2,961
7,990
3,133
0
1,535
6,455
40,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
25,478
164
Minions Killed
137
0
Camps Cleared
0
779,734
Distance Traveled
809,290
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,197
657
97
7
0
232,657
2
W
Achilles
9,110
651
18
1
0
254,575
7
L
Fafnir
8,486
606
16
1
0
270,701
4
W
Erlang Shen
9,617
687
49
4
0
292,502
1
L
Apollo
8,307
593
60
4
0
249,196
3
L
Baba Yaga
8,685
620
61
4
0
289,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role