Player Matchup

Yemoja
Yemoja
D32 RAFAEL
Yemoja
Level 86
God Stats
6W - 4L
1,671 SR
Queue Stats
21W - 25L
1,513 Elo+
Party 2
Tyr
Tyr
GT505
Tyr
Level 109
God Stats
23W - 25L
1,543 SR
Queue Stats
145W - 137L
1,544 Elo+
Party 2
Artemis
Artemis
L1ghtGamer
Artemis
Level 28
God Stats
7W - 6L
1,661 SR
Queue Stats
62W - 48L
1,616 Elo+
Party 2
Ah Puch
Ah Puch
NinjaEau505
Ah Puch
Level 128
God Stats
1W - 1L
1,596 SR
Queue Stats
146W - 135L
1,503 Elo+
Party 2
Bakasura
Bakasura
Vo1dDragon
Bakasura
Level 141
God Stats
6W - 1L
1,600 SR
Queue Stats
204W - 199L
1,504 Elo+
Party 2
Team Averages
Level 98
1,614 SR
1,536 Elo+

VS

Team Averages
Level 87
1,448 SR
1,445 Elo+
The Morrigan
The Morrigan
Freddvin95
The Morrigan
Level 88
God Stats
0W - 1L
1,273 SR
Queue Stats
73W - 91L
1,404 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Frost870
Ah Muzen Cab
Level 101
God Stats
1W - 1L
1,242 SR
Queue Stats
15W - 15L
1,324 Elo+
Party 1
Ymir
Ymir
KingWhipsy
Ymir
Level 25
God Stats
2W - 2L
1,737 SR
Queue Stats
21W - 14L
1,582 Elo+
Party 1
Mercury
Mercury
WarheroER
Mercury
Level 118
God Stats
2W - 3L
1,901 SR
Queue Stats
111W - 103L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YukiOtelo
Cu Chulainn
Level 104
God Stats
8W - 18L
1,089 SR
Queue Stats
73W - 90L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D32 RAFAEL
Yemoja
8
2 / 1 / 2
4,831
537
1,898
2,884
1,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
GT505
Tyr
10
3 / 0 / 0
5,988
665
1,609
3,530
2,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
L1ghtGamer
Artemis
8
0 / 0 / 1
4,475
497
1,373
2,635
651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
NinjaEau505
Ah Puch
8
4 / 2 / 3
5,557
617
5,161
4,146
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Vo1dDragon
Bakasura
10
5 / 2 / 5
6,458
718
5,927
6,898
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Freddvin95
The Morrigan
5
0 / 7 / 1
3,900
433
961
5,463
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Frost870
Ah Muzen Cab
8
1 / 2 / 1
4,744
527
2,236
3,846
758
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
1 / 0 / 2
5,087
565
959
3,872
1,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
WarheroER
Mercury
7
3 / 1 / 2
5,090
566
3,308
5,796
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
YukiOtelo
Cu Chulainn
8
0 / 4 / 0
4,547
505
1,685
5,447
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
D32 RAFAEL
Yemoja
2
1
2
3
L
The Morrigan
Freddvin95
The Morrigan
0
7
1
0.07
L
Ah Muzen Cab
Frost870
Ah Muzen Cab
1
2
1
0.75
W
Tyr
GT505
Tyr
3
0
0
3
L
1
0
2
2
W
Artemis
L1ghtGamer
Artemis
0
0
1
0.5
W
Ah Puch
NinjaEau505
Ah Puch
4
2
3
2.75
W
Bakasura
Vo1dDragon
Bakasura
5
2
5
3.75
L
Mercury
WarheroER
Mercury
3
1
2
4
L
Cu Chulainn
YukiOtelo
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
9,149
20,093
Taken
24,424
7,901
Mitigated
8,443
9,755
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
D32 RAFAEL
Yemoja
1,898
230
415
71
2,884
1,078
629
469
2,415
13,835
0
L
The Morrigan
Freddvin95
The Morrigan
961
138
0
370
5,463
1,398
0
2,618
2,440
8,172
383
L
Ah Muzen Cab
Frost870
Ah Muzen Cab
2,236
168
0
870
3,846
758
0
782
2,981
0
22,967
W
Tyr
GT505
Tyr
1,609
380
0
2,778
3,530
2,230
682
0
3,386
0
28,373
L
959
255
0
710
3,872
1,292
0
1,529
2,308
7,361
0
W
Artemis
L1ghtGamer
Artemis
1,373
808
0
1,147
2,635
651
729
67
2,568
0
18,011
W
Ah Puch
NinjaEau505
Ah Puch
5,161
282
0
1,598
4,146
1,041
378
647
3,347
20,913
0
W
Bakasura
Vo1dDragon
Bakasura
5,927
4,168
0
3,746
6,898
2,901
0
531
6,149
0
29,584
L
Mercury
WarheroER
Mercury
3,308
1,575
0
420
5,796
1,775
0
946
4,629
0
20,566
L
Cu Chulainn
YukiOtelo
Cu Chulainn
1,685
506
0
550
5,447
3,220
0
661
4,540
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
23,368
263
Minions Killed
181
0
Camps Cleared
0
858,180
Distance Traveled
823,083
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,831
537
34
4
0
165,722
0
L
The Morrigan
3,900
433
24
3
0
128,168
2
L
Ah Muzen Cab
4,744
527
54
6
0
158,968
0
W
Tyr
5,988
665
76
8
0
184,739
3
L
Ymir
5,087
565
16
2
0
173,599
2
W
Artemis
4,475
497
44
5
0
145,419
0
W
Ah Puch
5,557
617
38
4
0
149,173
2
W
Bakasura
6,458
718
71
8
0
213,127
1
L
Mercury
5,090
566
41
5
0
193,605
3
L
Cu Chulainn
4,547
505
46
5
0
168,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role