Player Matchup

Artio
Artio
Kaelob
Artio
Level 27
God Stats
3W - 3L
1,712 SR
Queue Stats
42W - 65L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MJ Yggdrasil
Morgan Le Fay
Level 30
God Stats
7W - 9L
1,814 SR
Queue Stats
230W - 249L
1,446 Elo+
Solo
Anhur
Anhur
OgArtful
Anhur
Level 28
God Stats
4W - 6L
1,668 SR
Queue Stats
86W - 57L
1,615 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seiyaroo
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,502 Elo+
Solo
Fenrir
Fenrir
astovincan
Fenrir
Level 29
God Stats
3W - 6L
1,740 SR
Queue Stats
58W - 60L
1,531 Elo+
Solo
Team Averages
Level 27
1,687 SR
1,507 Elo+

VS

Team Averages
Level 48
1,487 SR
1,394 Elo+
Xbalanque
Xbalanque
BlameOthers
Xbalanque
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,573 Elo+
Party 1
Sobek
Sobek
Falamon
Sobek
Level 14
God Stats
1W - 1L
1,534 SR
Queue Stats
2W - 5L
1,070 Elo+
Party 1
Serqet
Serqet
Micktwist
Serqet
Level 18
God Stats
6W - 10L
1,291 SR
Queue Stats
24W - 25L
1,456 Elo+
Solo
Nike
Nike
pal21
Nike
Level 22
God Stats
1W - 0L
1,741 SR
Queue Stats
7W - 5L
1,532 Elo+
Solo
Poseidon
Poseidon
x3r0sensei
Poseidon
Level 27
God Stats
1W - 0L
1,371 SR
Queue Stats
23W - 30L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kaelob
Artio
16
3 / 7 / 4
11,136
412
7,694
22,331
32,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
MJ Yggdrasil
Morgan Le Fay
20
13 / 5 / 5
14,726
545
26,352
19,907
9,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
OgArtful
Anhur
4
0 / 1 / 0
7,141
264
66
1,180
178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
Seiyaroo
Kumbhakarna
20
7 / 1 / 7
14,076
521
14,683
24,560
31,386
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
astovincan
Fenrir
20
11 / 8 / 9
13,757
510
20,964
23,968
16,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlameOthers
Xbalanque
20
9 / 11 / 6
16,038
594
24,372
23,153
8,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Falamon
Sobek
17
0 / 9 / 2
12,549
465
4,499
17,891
16,038
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Micktwist
Serqet
20
12 / 5 / 0
16,358
606
16,446
19,027
8,131
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
pal21
Nike
20
1 / 3 / 1
13,363
495
7,251
13,577
11,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
x3r0sensei
Poseidon
20
0 / 7 / 7
15,471
573
8,195
22,536
6,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
34
Kills
22
22
Deaths
35
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlameOthers
Xbalanque
9
11
6
1.09
W
Sobek
Falamon
Sobek
0
9
2
0.11
L
Artio
Kaelob
Artio
3
7
4
0.71
L
Morgan Le Fay
MJ Yggdrasil
Morgan Le Fay
13
5
5
3.1
W
Serqet
Micktwist
Serqet
12
5
0
2.4
L
Anhur
OgArtful
Anhur
0
1
0
0
L
Kumbhakarna
Seiyaroo
Kumbhakarna
7
1
7
10.5
L
Fenrir
astovincan
Fenrir
11
8
9
1.94
W
Nike
pal21
Nike
1
3
1
0.5
W
Poseidon
x3r0sensei
Poseidon
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,759
Damage
60,763
91,946
Taken
96,184
90,183
Mitigated
50,687
18,121
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlameOthers
Xbalanque
24,372
13,884
0
4,075
23,153
8,664
4,839
9,500
13,061
0
107,478
W
Sobek
Falamon
Sobek
4,499
449
0
915
17,891
16,038
180
9,022
8,517
32,920
0
L
Artio
Kaelob
Artio
7,694
1,374
0
3,322
22,331
32,473
601
2,131
19,603
45,180
0
L
Morgan Le Fay
MJ Yggdrasil
Morgan Le Fay
26,352
1,510
0
4,525
19,907
9,184
3,139
3,447
15,416
89,552
0
W
Serqet
Micktwist
Serqet
16,446
4,316
0
1,316
19,027
8,131
0
7,171
11,597
0
121,358
L
Anhur
OgArtful
Anhur
66
66
0
460
1,180
178
0
0
1,180
0
2,817
L
Kumbhakarna
Seiyaroo
Kumbhakarna
14,683
1,976
0
7,672
24,560
31,386
1,207
3,442
20,100
78,834
0
L
Fenrir
astovincan
Fenrir
20,964
7,745
0
2,142
23,968
16,962
1,193
3,674
19,606
0
87,052
W
Nike
pal21
Nike
7,251
1,120
0
3,640
13,577
11,459
2,835
6,303
6,536
0
71,767
W
Poseidon
x3r0sensei
Poseidon
8,195
877
223
2,829
22,536
6,395
2,890
13,894
7,744
69,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,836
Gold Earned
73,779
490
Minions Killed
671
0
Camps Cleared
0
1,945,010
Distance Traveled
2,211,271
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,038
594
148
5
0
427,272
2
W
Sobek
12,549
465
54
2
0
333,700
0
L
Artio
11,136
412
62
2
0
511,046
1
L
Morgan Le Fay
14,726
545
149
6
0
443,712
1
W
Serqet
16,358
606
176
7
0
551,768
1
L
Anhur
7,141
264
6
0
0
23,789
0
L
Kumbhakarna
14,076
521
154
6
0
464,512
7
L
Fenrir
13,757
510
119
4
0
501,951
2
W
Nike
13,363
495
162
6
0
480,871
4
W
Poseidon
15,471
573
131
5
0
417,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role