Player Matchup

Mulan
Mulan
KIVITO90_oficial
Mulan
Level 10
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 6L
1,364 Elo+
Solo
Neith
Neith
SquirmyBadger85
Neith
Level 14
God Stats
76W - 84L
1,500 SR
Queue Stats
156W - 186L
1,406 Elo+
Party 2
Ravana
Ravana
XAXXIM
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 143L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
goodzj7
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,260 Elo+
Solo
Hera
Hera
sdherbtqegbwtbwr
Hera
Level 28
God Stats
58W - 69L
1,522 SR
Queue Stats
256W - 316L
1,491 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,384 Elo+

VS

Team Averages
Level 18
1,471 SR
1,398 Elo+
Agni
Agni
Dwaynejohnson090
Agni
Level 23
God Stats
2W - 2L
1,396 SR
Queue Stats
41W - 37L
1,459 Elo+
Party 1
Discordia
Discordia
Isisqueen1
Discordia
Level 15
God Stats
4W - 4L
1,499 SR
Queue Stats
13W - 20L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
SetymozZ
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SrPhilips
Morgan Le Fay
Level 15
God Stats
23W - 20L
1,259 SR
Queue Stats
34W - 40L
1,159 Elo+
Solo
Nu Wa
Nu Wa
SweetKpopper
Nu Wa
Level 28
God Stats
4W - 1L
1,704 SR
Queue Stats
86W - 60L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 5
10,545
959
7,776
26,087
28,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 9 / 3
10,835
985
9,436
18,467
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
XAXXIM
Ravana
16
1 / 8 / 4
9,720
884
4,684
16,568
6,632
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
goodzj7
Jormungandr
16
1 / 7 / 4
9,588
872
5,892
18,483
18,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 8 / 4
10,090
917
9,917
16,973
18,331
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

27

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 16
12,811
1,165
14,256
6,511
2,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Isisqueen1
Discordia
19
7 / 2 / 14
11,492
1,045
10,840
5,828
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SetymozZ
Kukulkan
18
3 / 2 / 20
11,051
1,005
13,413
6,357
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SrPhilips
Morgan Le Fay
18
3 / 4 / 19
11,183
1,017
16,002
9,153
4,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
17 / 0 / 23
15,588
1,417
33,617
13,376
5,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
133
8
Kills
41
41
Deaths
8
20
Assists
92
Player
Kills
Deaths
Assists
KDA
W
11
0
16
19
W
Discordia
Isisqueen1
Discordia
7
2
14
7
L
2
9
5
0.5
W
Kukulkan
SetymozZ
Kukulkan
3
2
20
6.5
L
3
9
3
0.5
W
Morgan Le Fay
SrPhilips
Morgan Le Fay
3
4
19
3.13
W
17
0
23
28.5
L
Ravana
XAXXIM
Ravana
1
8
4
0.38
L
Jormungandr
goodzj7
Jormungandr
1
7
4
0.43
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
88,128
96,578
Taken
41,225
75,802
Mitigated
16,995
4,608
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,256
3,083
0
0
6,511
2,481
0
2,450
4,061
39,233
0
W
Discordia
Isisqueen1
Discordia
10,840
1,789
0
0
5,828
2,396
0
2,795
3,033
17,989
0
L
7,776
518
0
336
26,087
28,001
0
23,256
2,831
123
26,201
W
Kukulkan
SetymozZ
Kukulkan
13,413
2,459
0
264
6,357
2,850
0
2,567
3,790
28,649
0
L
9,436
3,093
0
2,270
18,467
4,612
0
17,510
957
0
45,852
W
Morgan Le Fay
SrPhilips
Morgan Le Fay
16,002
2,269
0
1,314
9,153
4,146
0
3,420
5,733
28,840
0
W
33,617
9,383
676
5,098
13,376
5,122
0
4,700
8,676
67,653
0
L
Ravana
XAXXIM
Ravana
4,684
782
0
1,114
16,568
6,632
0
14,255
2,313
0
25,071
L
Jormungandr
goodzj7
Jormungandr
5,892
2,528
0
100
18,483
18,226
0
16,997
1,486
21,358
0
L
9,917
2,093
0
788
16,973
18,331
0
16,110
863
40,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
62,125
225
Minions Killed
223
4
Camps Cleared
4
993,058
Distance Traveled
951,061
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,811
1,165
67
6
1
226,590
0
W
Discordia
11,492
1,045
15
1
0
126,986
0
L
Mulan
10,545
959
27
2
0
201,691
0
W
Kukulkan
11,051
1,005
45
4
0
191,103
0
L
Neith
10,835
985
85
8
4
193,114
0
W
Morgan Le Fay
11,183
1,017
29
3
3
191,260
3
W
Nu Wa
15,588
1,417
67
6
0
215,122
0
L
Ravana
9,720
884
26
2
0
189,203
0
L
Jormungandr
9,588
872
21
2
0
224,246
1
L
Hera
10,090
917
66
6
0
184,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role