Player Matchup

Nemesis
Nemesis
DarthGalith
Nemesis
Level 4
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
That_Dooda
Raijin
Level 64
God Stats
3W - 1L
1,550 SR
Queue Stats
49W - 52L
1,426 Elo+
Party 1
Chaac
Chaac
meatplow1
Chaac
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 1
Team Averages
Level 44
1,443 SR
1,449 Elo+

VS

Team Averages
Level 26
1,275 SR
1,339 Elo+
Cupid
Cupid
Kaizer524
Cupid
Level 6
God Stats
0W - 1L
1,098 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Sylvanus
Sylvanus
Krin_Konahrik
Sylvanus
Level 4
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
horty2x
Guan Yu
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
139W - 203L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarthGalith
Nemesis
14
1 / 1 / 13
11,961
630
4,761
11,675
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
That_Dooda
Raijin
20
20 / 2 / 9
15,515
817
33,106
16,841
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
meatplow1
Chaac
20
8 / 2 / 20
14,446
760
16,262
18,298
19,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kaizer524
Cupid
15
2 / 12 / 2
12,182
641
12,675
21,798
7,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
Krin_Konahrik
Sylvanus
16
2 / 8 / 3
11,522
606
11,576
20,985
21,178
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
horty2x
Guan Yu
14
1 / 9 / 2
11,056
582
10,562
24,457
19,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
5
5
Deaths
29
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarthGalith
Nemesis
1
1
13
7.5
L
Cupid
Kaizer524
Cupid
2
12
2
0.25
L
Sylvanus
Krin_Konahrik
Sylvanus
2
8
3
0.44
W
Raijin
That_Dooda
Raijin
20
2
9
12.25
L
Guan Yu
horty2x
Guan Yu
1
9
2
0.22
W
Chaac
meatplow1
Chaac
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,129
Damage
34,813
46,814
Taken
67,240
30,120
Mitigated
48,501
19,408
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarthGalith
Nemesis
4,761
1,981
0
2,445
11,675
4,589
612
1,983
9,692
0
26,944
L
Cupid
Kaizer524
Cupid
12,675
5,709
319
2,636
21,798
7,352
1,136
10,652
10,574
0
52,961
L
Sylvanus
Krin_Konahrik
Sylvanus
11,576
4,706
4,134
5,316
20,985
21,178
320
10,844
9,558
31,817
0
W
Raijin
That_Dooda
Raijin
33,106
8,120
278
8,837
16,841
6,073
1,505
3,196
13,645
85,823
0
L
Guan Yu
horty2x
Guan Yu
10,562
3,568
1,576
3,778
24,457
19,971
0
9,822
13,926
0
40,099
W
Chaac
meatplow1
Chaac
16,262
3,765
0
7,848
18,298
19,458
922
6,397
11,901
124
47,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
34,760
228
Minions Killed
158
0
Camps Cleared
0
961,069
Distance Traveled
792,531
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,961
630
30
2
0
301,323
0
L
Cupid
12,182
641
70
4
0
243,169
0
L
Sylvanus
11,522
606
41
2
0
244,078
1
W
Raijin
15,515
817
121
6
0
292,766
1
L
Guan Yu
11,056
582
47
2
0
305,284
1
W
Chaac
14,446
760
77
4
0
366,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role