Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Grandmaster
AyyyMarco-
Cthulhu
Grandmaster
Level 126
God Stats
1W - 1L
1,656 SR
Queue Stats
153W - 139L
2,722 MMR
Party 2
Anhur
Anhur
Diamond I
Echo4702
Anhur
Diamond I
Level 132
God Stats
27W - 14L
1,780 SR
Queue Stats
271W - 231L
2,449 MMR
Solo
Persephone
Persephone
Masters
ReadySaltedSean
Persephone
Masters
Level 123
God Stats
6W - 13L
1,632 SR
Queue Stats
242W - 195L
2,668 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,613 SR
2,168 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,644 SR
2,211 MMR
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
KING OF BASHERS
Ullr
Platinum III
Level 125
God Stats
5W - 18L
1,319 SR
Queue Stats
599W - 600L
1,781 MMR
Solo
Susano
Susano
Masters
Vrxa
Susano
Masters
Level 156
God Stats
8W - 2L
2,008 SR
Queue Stats
317W - 185L
2,676 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Zombie Brioche
Tsukuyomi
Masters
Level 149
God Stats
45W - 36L
1,721 SR
Queue Stats
534W - 447L
2,750 MMR
Party 1
Artio
Artio
Diamond I
imManiaK-_-
Artio
Diamond I
Level 145
God Stats
51W - 37L
1,674 SR
Queue Stats
545W - 524L
2,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 4 / 1
5,580
558
2,802
8,489
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
7
1 / 4 / 2
5,088
509
2,712
8,031
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
AyyyMarco-
Cthulhu
10
0 / 1 / 0
5,648
565
2,632
5,891
4,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Echo4702
Anhur
8
0 / 5 / 1
4,503
450
4,040
6,836
992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
ReadySaltedSean
Persephone
9
2 / 3 / 1
5,714
571
3,073
4,935
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatMorgan Le FayAthenaSolNemesis

VS

Bans
GilgameshGebScyllaGaneshaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 3 / 1
6,069
607
4,156
4,906
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 2
5,783
578
5,415
5,308
1,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Vrxa
Susano
11
6 / 0 / 3
6,368
637
5,285
5,729
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Zombie Brioche
Tsukuyomi
10
2 / 0 / 1
5,967
597
4,204
6,591
2,592
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 10
6,711
671
4,989
9,560
5,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
1
0.63
L
Bacchus
 
Bacchus
1
4
2
0.5
W
He Bo
 
He Bo
2
3
1
0.83
L
Cthulhu
AyyyMarco-
Cthulhu
0
1
0
0
L
Anhur
Echo4702
Anhur
0
5
1
0.1
W
3
2
2
2
L
Persephone
ReadySaltedSean
Persephone
2
3
1
0.83
W
Susano
Vrxa
Susano
6
0
3
7.5
W
Tsukuyomi
Zombie Brioche
Tsukuyomi
2
0
1
2.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
24,049
34,182
Taken
32,094
13,476
Mitigated
12,564
10,152
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,802
984
0
2,767
8,489
2,218
0
2,684
5,754
0
24,689
L
Bacchus
 
Bacchus
2,712
353
0
2,477
8,031
4,288
0
2,336
5,598
10,675
0
W
He Bo
 
He Bo
4,156
151
0
1,850
4,906
1,316
0
2,470
2,259
37,204
0
L
Cthulhu
AyyyMarco-
Cthulhu
2,632
362
0
3,235
5,891
4,723
0
0
5,891
30,837
0
L
Anhur
Echo4702
Anhur
4,040
2,543
0
895
6,836
992
0
1,897
4,891
0
17,965
W
5,415
1,132
0
250
5,308
1,118
502
313
4,995
0
27,848
L
Persephone
ReadySaltedSean
Persephone
3,073
83
0
778
4,935
1,255
0
2,030
2,902
24,623
0
W
Susano
Vrxa
Susano
5,285
1,697
0
2,766
5,729
1,746
0
1,561
4,130
0
31,485
W
Tsukuyomi
Zombie Brioche
Tsukuyomi
4,204
1,430
0
2,740
6,591
2,592
0
2,501
4,090
0
30,524
W
4,989
511
900
3,568
9,560
5,792
0
1,323
8,203
22,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
30,898
256
Minions Killed
294
0
Camps Cleared
0
938,816
Distance Traveled
971,902
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,580
558
63
6
0
213,560
0
L
Bacchus
5,088
509
11
1
0
177,778
1
W
He Bo
6,069
607
79
8
0
177,775
2
L
Cthulhu
5,648
565
88
9
0
195,543
3
L
Anhur
4,503
450
29
3
0
167,308
1
W
Ullr
5,783
578
57
6
0
176,595
1
L
Persephone
5,714
571
65
7
0
184,627
2
W
Susano
6,368
637
63
6
0
210,489
5
W
Tsukuyomi
5,967
597
66
7
0
216,192
2
W
Artio
6,711
671
29
3
0
190,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role