Player Matchup

Nike
Nike
 
Nike
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AimXxGaming
Gilgamesh
Level 69
God Stats
7W - 2L
1,835 SR
Queue Stats
170W - 159L
1,562 Elo+
Solo
Merlin
Merlin
NovArroW
Merlin
Level 89
God Stats
8W - 8L
1,466 SR
Queue Stats
289W - 298L
1,586 Elo+
Solo
Bastet
Bastet
kidwithideas
Bastet
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 215L
1,367 Elo+
Solo
Team Averages
Level 93
1,560 SR
1,503 Elo+

VS

Team Averages
Level 97
1,452 SR
1,470 Elo+
Thanatos
Thanatos
Come2Ge4
Thanatos
Level 99
God Stats
35W - 34L
1,498 SR
Queue Stats
65W - 65L
1,500 Elo+
Solo
Anubis
Anubis
Domivatt66
Anubis
Level 85
God Stats
14W - 5L
1,384 SR
Queue Stats
145W - 165L
1,402 Elo+
Solo
Izanami
Izanami
Havocwave
Izanami
Level 138
God Stats
7W - 7L
1,181 SR
Queue Stats
172W - 193L
1,451 Elo+
Solo
Sylvanus
Sylvanus
LewisBanned
Sylvanus
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
366W - 372L
1,485 Elo+
Solo
Agni
Agni
edafs15
Agni
Level 57
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 8L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 7 / 1
6,937
408
4,232
12,544
4,724
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
 
Athena
11
0 / 1 / 4
6,926
407
2,780
11,367
8,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
AimXxGaming
Gilgamesh
13
5 / 5 / 0
8,468
498
9,987
15,091
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
NovArroW
Merlin
14
4 / 3 / 2
8,844
520
7,201
7,046
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
12
0 / 5 / 1
6,832
402
4,259
11,007
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Come2Ge4
Thanatos
15
7 / 4 / 9
9,895
582
11,592
15,246
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Domivatt66
Anubis
16
5 / 1 / 4
9,782
575
9,950
7,939
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Havocwave
Izanami
15
2 / 0 / 8
9,348
550
5,994
10,776
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
LewisBanned
Sylvanus
14
4 / 2 / 8
8,856
521
8,182
9,862
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Agni
edafs15
Agni
13
3 / 2 / 2
8,781
517
4,533
5,139
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
21
21
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
7
1
0.07
L
Athena
 
Athena
0
1
4
2
L
Gilgamesh
AimXxGaming
Gilgamesh
5
5
0
1
W
Thanatos
Come2Ge4
Thanatos
7
4
9
2.88
W
Anubis
Domivatt66
Anubis
5
1
4
7
W
Izanami
Havocwave
Izanami
2
0
8
6
W
Sylvanus
LewisBanned
Sylvanus
4
2
8
4
L
Merlin
NovArroW
Merlin
4
3
2
1.67
W
Agni
edafs15
Agni
3
2
2
2
L
Bastet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
40,251
57,055
Taken
48,962
26,647
Mitigated
23,840
8,461
Healing
25,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,232
177
0
1,922
12,544
4,724
61
5,797
6,695
0
30,102
L
Athena
 
Athena
2,780
716
0
263
11,367
8,887
0
4,948
6,320
24,704
0
L
Gilgamesh
AimXxGaming
Gilgamesh
9,987
3,258
0
2,877
15,091
6,487
0
4,999
9,988
0
59,006
W
Thanatos
Come2Ge4
Thanatos
11,592
2,367
0
12,863
15,246
6,709
0
2,431
12,815
0
62,184
W
Anubis
Domivatt66
Anubis
9,950
699
0
3,941
7,939
4,778
769
202
7,737
53,577
0
W
Izanami
Havocwave
Izanami
5,994
2,818
0
4,819
10,776
3,684
2,749
2,587
8,189
0
72,132
W
Sylvanus
LewisBanned
Sylvanus
8,182
2,463
775
2,116
9,862
7,137
850
3,678
6,184
33,356
11,007
L
Merlin
NovArroW
Merlin
7,201
425
0
647
7,046
2,571
0
1,803
5,160
64,831
0
W
Agni
edafs15
Agni
4,533
401
0
763
5,139
1,532
1,135
1,083
4,056
42,087
0
L
Bastet
4,259
1,547
504
2,248
11,007
3,978
0
3,970
6,895
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
46,662
363
Minions Killed
504
0
Camps Cleared
0
1,590,664
Distance Traveled
1,604,018
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,937
408
60
4
0
302,598
3
L
Athena
6,926
407
48
3
0
273,088
5
L
Gilgamesh
8,468
498
97
6
0
356,838
4
W
Thanatos
9,895
582
94
6
0
349,567
5
W
Anubis
9,782
575
116
7
0
328,612
3
W
Izanami
9,348
550
128
8
0
319,244
5
W
Sylvanus
8,856
521
69
4
0
304,788
5
L
Merlin
8,844
520
104
6
0
300,543
8
W
Agni
8,781
517
97
6
0
301,807
4
L
Bastet
6,832
402
54
3
0
357,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role