Player Matchup

Artemis
Artemis
DarthRaucus
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,477 Elo+
Solo
Jormungandr
Jormungandr
GalaxyJust1QJ
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,584 Elo+
Solo
Serqet
Serqet
Not_A_Pro_Jungle
Serqet
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 65L
1,499 Elo+
Solo
Heimdallr
Heimdallr
ProGoat SSET
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,598 Elo+
Solo
Ra
Ra
RisenAngel80
Ra
Level 29
God Stats
8W - 5L
1,628 SR
Queue Stats
165W - 141L
1,783 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,588 Elo+

VS

Team Averages
Level 42
1,645 SR
1,551 Elo+
Bakasura
Bakasura
Annihilator7845
Bakasura
Level 20
God Stats
6W - 3L
1,817 SR
Queue Stats
55W - 41L
1,607 Elo+
Party 1
Chronos
Chronos
Br_-Kazekage-_S2
Chronos
Level 28
God Stats
16W - 5L
1,701 SR
Queue Stats
43W - 57L
1,418 Elo+
Solo
Hades
Hades
FiveFlea3096366
Hades
Level 25
God Stats
55W - 25L
1,657 SR
Queue Stats
132W - 130L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
HawtPackage
Cthulhu
Level 131
God Stats
2W - 2L
1,550 SR
Queue Stats
28W - 23L
1,651 Elo+
Party 2
Heimdallr
Heimdallr
oxy1233
Heimdallr
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthRaucus
Artemis
6
2 / 4 / 0
4,420
491
4,682
6,561
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
GalaxyJust1QJ
Jormungandr
7
0 / 3 / 1
4,901
545
2,101
6,271
3,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
5,026
558
97
4,675
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
ProGoat SSET
Heimdallr
7
0 / 5 / 0
4,572
508
2,385
6,843
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
3,790
421
952
1,921
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 0 / 0
6,030
670
996
4,866
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
4 / 2 / 4
6,172
686
5,205
5,315
1,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 0
5,212
579
2,024
3,047
1,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
HawtPackage
Cthulhu
12
1 / 0 / 0
6,644
738
1,298
3,950
1,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
oxy1233
Heimdallr
11
7 / 0 / 4
6,837
760
8,413
5,783
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
0
0
1
W
4
2
4
3
L
Artemis
DarthRaucus
Artemis
2
4
0
0.5
W
1
0
0
1
L
Jormungandr
GalaxyJust1QJ
Jormungandr
0
3
1
0.17
W
Cthulhu
HawtPackage
Cthulhu
1
0
0
1
L
0
1
0
0
L
Heimdallr
ProGoat SSET
Heimdallr
0
5
0
0
L
0
1
0
0
W
Heimdallr
oxy1233
Heimdallr
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,217
Damage
17,936
26,271
Taken
22,961
9,215
Mitigated
7,697
3,231
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
996
976
0
1,928
4,866
1,578
144
0
4,866
0
36,262
W
5,205
1,763
0
108
5,315
1,280
0
847
4,468
13,820
0
L
Artemis
DarthRaucus
Artemis
4,682
1,600
0
1,667
6,561
1,675
0
1,464
5,097
0
17,070
W
2,024
188
43
1,999
3,047
1,010
380
64
2,983
21,974
0
L
Jormungandr
GalaxyJust1QJ
Jormungandr
2,101
649
0
0
6,271
3,219
88
3,354
2,917
12,441
0
W
Cthulhu
HawtPackage
Cthulhu
1,298
497
0
2,133
3,950
1,975
176
952
2,998
39,293
0
L
97
0
0
690
4,675
1,207
0
73
4,602
0
27,228
L
Heimdallr
ProGoat SSET
Heimdallr
2,385
1,223
0
315
6,843
2,507
688
2,338
4,485
0
19,762
L
952
112
0
559
1,921
607
0
1,298
623
9,850
0
W
Heimdallr
oxy1233
Heimdallr
8,413
4,081
0
2,513
5,783
1,854
692
1,190
4,593
0
35,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,709
Gold Earned
30,895
157
Minions Killed
324
0
Camps Cleared
0
811,831
Distance Traveled
946,877
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,030
670
92
10
0
227,301
3
W
Chronos
6,172
686
22
2
0
195,660
1
L
Artemis
4,420
491
19
2
0
211,631
1
W
Hades
5,212
579
45
5
0
164,778
1
L
Jormungandr
4,901
545
21
2
0
175,111
0
W
Cthulhu
6,644
738
100
11
0
190,104
1
L
Serqet
5,026
558
62
7
0
200,692
3
L
Heimdallr
4,572
508
44
5
0
150,168
0
L
Ra
3,790
421
11
1
0
74,229
1
W
Heimdallr
6,837
760
65
7
0
169,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role