Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
TheLunaj
Loki
Level 68
God Stats
8W - 9L
1,568 SR
Queue Stats
160W - 144L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Zielbs
Ah Puch
Level 75
God Stats
4W - 6L
1,501 SR
Queue Stats
4W - 7L
1,296 Elo+
Party 1
Fafnir
Fafnir
fA_nosdaM
Fafnir
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 26L
1,565 Elo+
Party 1
Arachne
Arachne
temp-713373
Arachne
Level 72
God Stats
12W - 6L
1,513 SR
Queue Stats
41W - 35L
1,514 Elo+
Party 1
Team Averages
Level 92
1,516 SR
1,476 Elo+

VS

Team Averages
Level 120
1,565 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CapitanSparks
Tiamat
Level 159
God Stats
2W - 8L
1,510 SR
Queue Stats
658W - 570L
1,558 Elo+
Party 2
Thanatos
Thanatos
Faknner
Thanatos
Level 149
God Stats
2W - 1L
1,734 SR
Queue Stats
209W - 178L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Piricutelo
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,402 Elo+
Party 3
Yemoja
Yemoja
Vanwap
Yemoja
Level 141
God Stats
47W - 40L
1,581 SR
Queue Stats
384W - 362L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 0
7,270
606
6,856
6,310
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
13
2 / 1 / 2
7,596
633
6,260
6,297
3,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Zielbs
Ah Puch
11
1 / 1 / 4
7,010
584
5,567
4,501
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
fA_nosdaM
Fafnir
8
0 / 1 / 4
6,123
510
2,572
8,147
4,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
temp-713373
Arachne
11
4 / 0 / 3
7,086
591
3,037
7,622
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
5,567
464
2,957
5,348
1,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
6,189
516
3,199
5,807
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Faknner
Thanatos
9
0 / 3 / 0
5,548
462
3,311
8,960
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Piricutelo
Cu Chulainn
10
2 / 2 / 0
5,663
472
4,774
9,317
4,776
Yemoja
Vanwap
Yemoja
8
1 / 2 / 1
5,611
468
2,372
7,689
2,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
0
4
L
Neith
 
Neith
0
1
1
0.5
L
0
3
1
0.17
L
Thanatos
Faknner
Thanatos
0
3
0
0
L
Cu Chulainn
Piricutelo
Cu Chulainn
2
2
0
1
W
Loki
2
1
2
3
L
Yemoja
Vanwap
Yemoja
1
2
1
0.75
W
Ah Puch
Zielbs
Ah Puch
1
1
4
3
W
Fafnir
fA_nosdaM
Fafnir
0
1
4
2
W
Arachne
temp-713373
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
16,613
32,877
Taken
37,121
14,064
Mitigated
14,888
14,771
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,856
3,142
0
4,653
6,310
1,663
464
919
5,391
57,071
0
L
Neith
 
Neith
2,957
1,273
0
1,947
5,348
1,308
0
3,146
2,202
0
36,612
L
3,199
276
0
2,045
5,807
3,202
66
2,452
3,355
35,751
0
L
Thanatos
Faknner
Thanatos
3,311
503
0
7,658
8,960
2,709
0
2,634
6,326
0
32,727
L
Cu Chulainn
Piricutelo
Cu Chulainn
4,774
861
0
2,631
9,317
4,776
0
1,859
7,458
0
27,117
W
Loki
6,260
1,492
0
1,980
6,297
3,039
266
262
6,035
0
49,425
L
Yemoja
Vanwap
Yemoja
2,372
643
1,022
1,199
7,689
2,893
116
5,357
2,332
11,135
0
W
Ah Puch
Zielbs
Ah Puch
5,567
306
0
1,134
4,501
1,530
0
1,745
2,756
40,470
0
W
Fafnir
fA_nosdaM
Fafnir
2,572
661
0
2,296
8,147
4,608
22
1,934
6,213
9,385
0
W
Arachne
temp-713373
Arachne
3,037
1,843
0
4,708
7,622
3,224
0
874
6,748
0
41,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
28,578
407
Minions Killed
296
0
Camps Cleared
0
1,211,103
Distance Traveled
1,087,903
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,270
606
105
9
0
218,620
3
L
Neith
5,567
464
73
6
0
194,986
6
L
Tiamat
6,189
516
92
8
0
232,686
3
L
Thanatos
5,548
462
70
6
0
238,068
2
L
Cu Chulainn
5,663
472
42
4
0
217,566
1
W
Loki
7,596
633
106
9
0
261,251
5
L
Yemoja
5,611
468
19
2
0
204,597
5
W
Ah Puch
7,010
584
106
9
0
231,413
3
W
Fafnir
6,123
510
13
1
0
208,257
2
W
Arachne
7,086
591
77
6
0
291,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role